Foon → Ludum Dare Explorer → LD58 → Feedback comment stats → marks
Feedback comments for LD58
marks's games and stats for all events →
| Timestamp | Since previous | Game | marks's comment | |
|---|---|---|---|---|
| Oct 9 01:50:16 | Cave Packer | ♥ 1 | Really enjoyed the game! Very addictive to max out all the upgrades. The tetris-style inventory is a nice twist and quite satisfying when it all fits. Had some fun situations during early game, racing against time to return ores within last seconds, feels familiar, haha. I liked the polished feel, nice work! | |
| Oct 11 17:39:56 | 63h 49m | Last Minute Shopping | ♥ 1 | Quite fun and found it funny with how ridiculous the store is. Really gets you into the intense 'where are the damn apples?!' situation. The mouse controls bugged me the most (mouse acceleration maybe?), otherwise I enjoyed the game, great work! |
| Oct 12 00:14:51 | 6h 34m | Loot Goblin | ♥ 2 | Had a lot of fun hoarding gold, really addictive! An interesting spin on the dungeon crawler genre with the mechanics, had some funny, tense moments getting chased full of loot, trying to find a spot to hide. Wished there was audio, but was still enjoyable, nice work! |
| Oct 12 13:07:10 | 12h 52m | Cellmate | ♥ 1 | I love Solitaire! I liked the visuals and burning cards was oddly satisfying. The music really gets you in the mood. Had some issues placing cards as you need to be precise. Besides that, it's quite fun and a cool entry, nice work! |
| Oct 12 14:38:54 | 1h 31m | Ludum TCG | ♥ 1 | Enjoyed sorting cards, weirdly satisfying, even if somewhat buggy. Feels lacking in polish like feedback (something like cards growing slightly bigger when picked up), though, the sounds really helped add to the experience. Nice to see you were motivated to get this out the door, quite inspiring, good job! |
| Oct 12 18:44:15 | 4h 05m | Solatro: A Solitaire Roguelike | ♥ 1 | I love playing Solitaire... a lot. The twist fits so well it really freshens up the gameplay. Was blown away by the amount of polish, amazing work! |
| Oct 13 12:12:29 | 17h 28m | Home Sweet Island | ♥ 1 | Had some fun exploring the area and taking anything I saw. Unfortunate that over-scope/over-ambition took another victim, though, now you have goals on what to improve on. If my project was in this state, I would've called it quits for this jam, but you put in effort to get it out the door so awesome work! |
| Oct 13 12:29:31 | 17m 02s | Coal Lector | ♥ 1 | Was blown away by the visuals of the game, amazing work on the polish and mood! An interesting take on the theme as well. Was expecting to be able to sell coal at the start but I guess people above are *really* invested in rocks. Overall, great job on this entry, really enjoyed the experience! |
| Oct 13 15:28:13 | 2h 58m | Trash Dash | ♥ 2 | A very polished experience! Good application of art and audio assets. Liked the extra challenge of catching and needing to stop, though, despite the warning text, I would sometimes forget to compact trash. Feels like solid game to kill time, awesome work! |
| Oct 13 15:53:06 | 24m 53s | IUTBADIAFWBIGTTT9SNICTATMIT | ♥ 3 | Loved the absolute chaos with some humor, the sound and music really added to the experience! Took some time to notice there are multiple progress bars on doors, and some furniture had strange collision boxes but had a lot of fun throwing things around either way. Felt quite polished, amazing work on this entry! |
| Oct 14 00:40:51 | 8h 47m | Aeternia | ♥ 1 | Amazing! Had a blast exploring and piecing clues together, I really love games that use knowledge of the story as a way to solve puzzles, reminds me of Outer Wilds, maybe in form of Caves of Qud. I loved the detail of seeing the photos you take and how that feature is used. It was cool to see animals interacting between each other, felt like the world was more dynamic. The audio for the meditation feature was a nice add as a hint that I was going in the right direction, a clever mechanic in general! Issue-wise, I had some trouble at the start with no keyboard control hints but figured it out soon after. Felt like the scanning animation back at the computer got too repetitive after a few uses and wished I could skip it. Overall, I was amazed by the amount of polish and work that you were able to put into a 3-day game jam, great work! |
| Oct 16 14:29:42 | 61h 48m | Limb by Limb | ♥ 1 | I was surprised by so much content and polish put into a 3-day jam, very cool part collecting mechanic, amazing work on this entry! Loved the idea of the boss using the body parts against the player, curious to see how that would work with other parts. Though, I felt the navigation could feature a minimap but the clever placement of the body parts definitely helped out navigating the ending sequence, nice work! |
| Oct 17 01:29:31 | 10h 59m | Super Sucker | ♥ 2 | Very impressive! Was drawn by the retro graphics and was hooked on clearing the whole map. Amazing work on the level design as well, I really enjoyed the exploration for collectables and short puzzles to get past. The only issue that bothered me was because of the large map, the character felt way too slow, even with upgrades. |
| Oct 18 00:20:17 | 22h 50m | Friendly | ♥ 1 | Haha, loved the humor of this entry, quite short but really liked the mood that's built with the sound effects and the music that compliment the visual art. |
| Oct 18 00:37:29 | 17m 12s | A Gnome's Dig | ♥ 1 | Interesting take on the theme, had a chill time uncovering objects, for the most of the game. I liked the humorous story with the voice over. I had trouble going above C rating because of the tools being bound to the screen border so it felt impossible to uncover the top part of the objects but still had fun and finished the game. Good job! |
| Oct 18 21:01:18 | 20h 23m | Kobolds In Space | ♥ 1 | Really liked the vibe of the game, nice work on the visuals and audio! Feels like a mix between 'Among Us' and '60 Seconds'. Felt info dumped during the tutorial, I'd think adding tool tips on actions or just adding in-game hints would've went smoother, though, I got the core of the gameplay and figured out the details in practice. I tried a few times to survive until rescue but, sadly, the threat randomness seemed quite punishing but really enjoyed the game either way, amazing work! |
| Oct 19 13:29:54 | 16h 28m | Chaotic Containers | ♥ 1 | I loved the chaotic mood of this game that art, sick animations and audio builds up. Was quite satisfying to use physics to collect fruit, interesting choice for character movement but really makes sense gameplay-wise. Sadly couldn't bring the radio with me :( . Nice work on this entry! |
| Oct 19 14:20:28 | 50m 34s | corvid cache | ♥ 1 | Woah, amazing aesthetics and cool tech, who would've thought there would be a MMO jam entry, haha. Really liked the chill gameplay and the visuals but not the biggest fan of the persistent VHS/retro blur. I see a lot of potential with some extra work on the level since I was very curious to explore the map for any secrets or challenges, great job on this entry! |
| Oct 24 21:14:58 | 126h 54m | Rocket Adventure | ♥ 2 | Really love the exploration/metroidvania aspect of the game, which is really well executed, amazing work on that! Interesting use of rocket trails for later progression. Also, the visuals and audio set the mood quite well, nice job on this entry! |