Foon → Ludum Dare Explorer → LD58 → Feedback comment stats → KataStudios
Feedback comments for LD58
KataStudios's games and stats for all events →
| Timestamp | Since previous | Game | KataStudios's comment | |
|---|---|---|---|---|
| Oct 7 03:43:54 | Wasteland Workshop | ♥ 3 | Nice setting! Really coherent vibe, makes me curious about lore and what kind of freaking birds keep 'injuring' my damn power cables! I'm usually less interested when games have distraction mechanics, but I got sucked in and it was fun to roleplay the shop keep side of the video game world. Also love the 'collection' of stuff you barter with, good use of theme! I wish there was a dialogue for if you don't repair well enough, or maybe the hitbox for returns is too small, but I had some issues with the item receive triggering, so I started 'throwing' the items back at the customers. Then I was just kinda throwing my collection around and cleaning up and then this happened... wasteland-pain.jpg I can't reach it! wasteland-cartoon.jpg | |
| Oct 7 04:36:48 | 52m 54s | Seize | ♥ 1 | Love the art! Not sure what to do if I get caught but don't die? |
| Oct 7 04:46:41 | 9m 53s | Whiskers in the Dark | ♥ 1 | Awesome! Running around as the cat feels great, most fun gameplay I've played so far! How are you supposed to save up 8 rat points though? The human wakes so quickly I'm barely getting the 3 each time lol! |
| Oct 7 06:13:20 | 1h 26m | Rain | ♥ 2 | Nice, I'm in for part 2! Who put the things on the thing? (no spoilers lol) |
| Oct 7 06:30:48 | 17m 28s | Country Collector | ♥ 2 | hmmm.jpg very fun and silly take on the theme! gj! |
| Oct 7 06:49:24 | 18m 36s | Crunch Time | ♥ 0 | bugsad.jpg fyi, needs openAL redist |
| Oct 7 19:13:14 | 12h 23m | Interstellar Collector | ♥ 1 | Love the concept! I also need a sensitivity slider lol, is there any downside to just leaving the tractor beam on at all times? Not sure why sometimes the little guys don't wanna get abducted. I found myself going up more than expected? |
| Oct 7 19:20:36 | 7m 22s | Digwit | ♥ 4 | Hahaha I have the worst luck, every time I have a '1' I pick that one XD Physics feels good and the concept is fun, great work! |
| Oct 7 23:29:45 | 4h 09m | Loot Lagoon | ♥ 2 | Love the physics of the stack of gems! |
| Oct 7 23:42:12 | 12m 27s | Truth Collector | ♥ 2 | Love the art, music, and vibe, the dialogues are fun and thematic. Would be fun to see expansion into how you know the chances, great entry! I spent 27 gold coins on this. |
| Oct 8 00:06:36 | 24m 24s | Grand Trash Auto 3D | ♥ 4 | car physics feel good! I like how the environment is destroyable and the game doesn't penalize you for wrecking all the light poles! |
| Oct 8 01:01:54 | 55m 18s | Opa is de Koning | ♥ 2 | Love the shading especially, wish I could rotate the camera though! |
| Oct 8 01:45:21 | 43m 27s | Crystal Tower Luxogenics | ♥ 1 | The reflection mechanic is awesome! Had a lot of fun with this one, I want some more difficulty :P |
| Oct 8 02:52:03 | 1h 06m | Call Hector | ♥ 4 | If only you got free packs irl when you complete a binder page of magic cards XD |
| Oct 8 03:26:08 | 34m 05s | Instructor | ♥ 0 | Love the concept of indirect control! Unfortunately seems to be bugged where after the first fight, my healer stays behind, then the mage and warrior go right until they see an enemy and just stop and hang out there. |
| Oct 8 03:46:21 | 20m 13s | Fragmentation | ♥ 1 | Love the movement! Very fun! Great job! |
| Oct 8 04:02:09 | 15m 48s | Glow below | ♥ 2 | The paddling is great, and I love the unique visual style! |
| Oct 8 18:44:22 | 14h 42m | IUTBADIAFWBIGTTT9SNICTATMIT | ♥ 5 | What a great and hilarious concept! Also the name, and the conceptual pun of dragon my crap around, great job! |
| Oct 8 22:24:22 | 3h 40m | Stuffed | ♥ 2 | Looks cute, but I can't get past the jaw I can't move anymore, and most of the time I seem to spawn dead? Like, the 'wasted' texture is already fading in |
| Oct 9 05:18:28 | 6h 54m | EMBERS WILDFIRE | ♥ 3 | Love the intro, but I really wish the respawn was after it so I don't have to click through it every time I die |
| Oct 9 19:11:09 | 13h 52m | The Internet Collector | ♥ 3 | Love the hacking mechanic! |
| Oct 9 19:26:34 | 15m 25s | Gibberwave | ♥ 2 | Really cool idea and beautiful art, the timer is really fast though! It can be hard to read all the bubbles in time. What does "proce time" mean, I looked up the word "proce" and it doesn't seem to exist, am I supposed to call the alien out or comfort them? |
| Oct 9 19:33:06 | 6m 32s | Room of Eko: serial evaluation records of □□□□ | ♥ 0 | I have no idea what's going on but I love it. "And you don't seem to understand..." |
| Oct 9 19:36:04 | 2m 58s | The A?! game | ♥ 1 | very silly, great vibe and mood |
| Oct 9 19:42:18 | 6m 14s | Bubble&Lasso | ♥ 0 | standout art and graphics! wow! |
| Oct 9 20:53:34 | 1h 11m | Monster Lake | ♥ 2 | Spent a lot of time playing this one, great job! |
| Oct 12 19:55:08 | 71h 01m | Stealth Hobo | ♥ 1 | Well done, coherent smooth experience with a good take on the theme. Very impressive that you did it in raw JS under compo rules too! My one gripe is how the collider kinda gets stuck on corners, I want to be able to kinda 'slide' around them. |
| Oct 12 20:26:17 | 31m 09s | HATSTACK | ♥ 2 | Very silly, very fun! I love how the deputies can knock each other's hats off if you're sneaky about your positioning! My pc didn't think this was a virus, but I've run godot stuff before so maybe that matters idk. noticed that the npcs can get stuck in the doorways after playing for a while btw hatstack.jpg |