Foon → Ludum Dare Explorer → LD58 → Feedback comment stats → Damyyr

Damyyr

Feedback comments for LD58

Damyyr's games and stats for all events →

TimestampSince previousGameDamyyr's comment
Oct 7 13:02:27 Super Sucker ♥ 2 I enjoyed the music! I felt a bit dumb when I finally realized that the rocks were actually puzzle pieces 😅 Great entry!
Oct 7 13:22:44 20m 17s Duck Dealer ♥ 2 I find hilarious that everybody in the park are looking at us and are asking for ducks haha. Also loved that one suave sfx that pops once in a while, this "Couac... 😏" gave me big [Moto Moto vibes](https://madagascar.fandom.com/wiki/Moto_Moto) Overall cool concept! If you keep the game only panning with no walking, I could see this game 100% mouse controlled, felt like the keyboard was diminish the fact that ducks can run away when afraid.
Oct 7 13:51:13 28m 29s Potion Mania ♥ 1 I liked the pixelart, it's like were in the Noita character's basement. I'm not sure I understood all the potion effects. The fact that range mobs can attack through wall and we don't is a funny injustice!
Oct 7 14:08:00 16m 47s Niji ♥ 2 Such an amazing idea with a cool execution! The camera pov switch is a very nice addition to this comtemplative-style game. Is there a way to find color with no sound? I had an hard time finding them. Overall nice cozy entry, good job to the team!
Oct 7 14:23:46 15m 46s Garbage Collector - C# Ref ♥ 0 (In case you do not know, the itch.io entry seems broken, a the gameview is cropped on both side.) I don't know how I did it, but if you start a run while having you path not touching the door, the screen change but the vacuum-run does not start. I like the idea, and I find the excecution really funny. Not so easy yo make an actual positive score, there are soooooo many mob haha
Oct 7 15:16:06 52m 20s Pigeon Post Office ♥ 2 I _had_ to come here to see another game with pigeons, I'm starting to believe that they really are sort sort of underestimated superstar. Found the game quite cute, I liked the art very much ! Is there an area at the top of the map that opens at some point ? Kept being intrigued by the 2 guarding cats that I could not get through. Letters lost in un-flyable area was a bit frustrating, but that's because I'm bad at pigeon
Oct 7 15:21:48 5m 42s Neon Doll Maker ♥ 1 What a good idea ! Simple, good execution. Add some audio and I could see this go commercial. Congrats on your first game, you can be proud !
Oct 7 15:25:35 3m 47s Scrap to Stars by "The Nameless ones" ♥ 1 I don't know if those things are usually asked here, but could you upload a web version for non-windows users ? I would love to try this game out, seems fun !
Oct 7 15:52:32 26m 57s Better Hurry Up ♥ 2 Love the first level, I liked the design choices for the movement, climbing on pieces of cloth and all. The cucumber/pickle/kryptonite was a very clever thing to add haha However, I did not understand the second level, is it bug on my laptop or I'm just very slow to understand thing ? I tried `F` everywhere, before breaking the jar, after breaking it, on the item that fell from the jar, after consuming the said item, etc. -> nothing work. Since I don't know what it's supposed to happen, I'm curious of what I'm missing here. Is it related to the chest in the level 1 ? Once explained (or given an hint at least, pretty please), I'd gladly come back to finish it :)
Oct 7 16:21:30 28m 58s Goblin Lord's Dream ♥ 2 All cool, but I liked the last mini game the most ! Blob thingy and slowmotion are really cool Also the intro scene hits hard hehe. Good job to the team !
Oct 7 16:40:22 18m 52s Monsters in Jars ♥ 1 Turn by turn or deckbuilding games isn't generally my _jam_ (pun intended) but I was curious of the graphics and animations. Oh boy did I have a great idea to come here: I really enjoyed this ! I'm flabbergasted that you did all of this alone. It's snappy and cute, has a certain amount of strategy, it's really nice. I would have loved having a peak of what the next round would be, or event choose the order to furthermore go in the strategy Honestly? I want more of it, great job.
Oct 7 18:29:54 1h 49m Kidnap Equation ♥ 2 I looove this ! Last raid is indeed a challenge, but I think that the difficulty for backward driving plays a big role here. Without adding a big red arrow, maybe having a more forgiving police would work ? It's weird to phrase it like that, but: you could probably be able to kidnap people without other freaking out so loud about it. I feel like increase the number of people will make the game harder because capturing the wrong person will be unforgiving. Very nice idea, very nice execution, very nice polish. Great job!
Oct 7 19:02:34 32m 40s The Scab ♥ 2 Such a cool mechanic ! Like other mentioned, I could see this in bigger game, very fun ! Without more research on my part, I always thought Godot was only nice for 2D, thanks for this realization :)
Oct 7 19:31:40 29m 06s Staying Alone ♥ 1 I'm confused...but in the good way? Anyway great entry!
Oct 7 19:50:54 19m 14s DeadKey ♥ 1 The way the kind lady was behind the window made me laugh, thanks for that ! I'm sure you had a bigger vision for it, but it seems uncompleted at best. I hope you had fun developing it !
Oct 7 20:01:57 11m 03s DRUNK HUNT ♥ 3 Great game, good job ! I found it very polished for a gamejam. As other mentioned, some sounds may be a bit on the loud side. The level transition sfx jump scared me haha
Oct 8 00:48:08 4h 46m Gravelight ♥ 1 If they're dead, they don't need those items right ? Right ?! Cool concept, synergy system make me think of Noita. Those guard that never leave us made me laugh, constant pressure, loved it. Also thank you to have for providing the public git, I was able to play directly even on mac; much appreciated.
Oct 8 01:09:43 21m 35s Opa is de Koning ♥ 2 What a lovely experience. Such a simple yet wonderful idea, with clean and emotional execution. I love the postprocess/shader on the scene. All go so well together ! Congrats to the team, and thanks Opa :)
Oct 9 00:12:41 23h 02m Capital Dungeon ♥ 2 Loved the mood and the art ! Animations are a nice touch, even if they're not finished ! I found it quite difficult though, I died twice without really understanding what I could have done differently haha. The puzzle part is also really nice ! For those who having an issue running on firefox, a chrome-based browser works just fine :)
Oct 9 00:26:04 13m 23s Cold Side ♥ 1 Concept works well, would love to see it in a multiplayer ! Died a couple of time because of my own incompetence, locking myself in the same room as the monster :D Very nice sound effect on him btw Great entry, good job !
Oct 9 00:54:20 28m 16s Happy Cleaning Co. ♥ 4 Like many other I got stuck in one ice level, wanted to see that final :( . Aside from that, I looove the mood of the game ! The physic logic when you push object really add a skill touch. Maybe the wall jump could be improved, some jump were a bit weird to make. Really loved the music too, did you guys made it ? Excellent execution, small simple & lovable, could be my favourite on this jam too. Good job !
Oct 9 01:00:14 5m 54s Alien Abduction ♥ 0 That gun shot sfx when FBI agents spawns was unexpected ! Great idea, cool little game. Maybe a tiny bit lack of HUD, but props to you for making a pause menu !
Oct 9 01:39:15 39m 01s Achievement: Unlock all achievements ♥ 2 So so fun. Exactly my type of humour, this speaks to me so hard. I had a really fun time collecting all the achievement, but I'm a bit disappointed that there is no achievement for having all of the achievement :P Merci Bob.
Oct 9 01:48:11 8m 56s Can you give me a hand gesture? ♥ 1 Clever concept, nice mood !
Oct 24 09:47:01 367h 58m UNEARTHING ♥ 1 A surprisingly complete and immersive story, great job!