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Feedback comments for LD58
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| Timestamp | Since previous | Game | andriybyelikov's comment | |
|---|---|---|---|---|
| Oct 7 22:02:54 | Garbage collector's minion | ♥ 1 | I managed to get to the end. At first I thought that the final levels were troll levels, never intended to be cleared, given how little time is given for actions. But it seems that the requests given and their amount are completely random, and so I beat the final level by getting a good roll in which the level only asked for 1 total request which was to allocate space, and so I beat the game. It's a simple and fun game, especially for low-level programming enjoyers. Approved! | |
| Oct 7 22:32:29 | 29m 35s | Calm & Collected Collector Collision | ♥ 1 | This is a very funny aah game. After Rush hour 3 the game is practically automatic. I also got the (+$100 west -$50 east) and (+$100 east -$50 west) upgrades at the same time, which should theoretically give me $50 for escaping to either side but it did not seem to work. Where is the west and the east? When I touched the railguards nothing happened, and touching either tunnel entrance did not do anything either. Do I have to go from one railguard to another without being hit? I think that the game has very solid performance, physics and sound effects, but I could barely hear them, perhaps you should up the volume on them. Approved! |
| Oct 8 18:39:26 | 20h 06m | Witch's Deck against the slimes | ♥ 1 | This is a very well made game, really! Unfortunately I could not appreciate it in pixel-perfect conditions because ther is no way to enable full screen. I especially love the pixel art of the witch's jumping and falling sprite that looks like linear blur and the music, which is very moody! Congrats! |
| Oct 8 18:59:59 | 20m 33s | Bug Driver 3D | ♥ 1 | Damn, my truck gets stuck all the time and it's frustrating to drive! Maybe this was intentional though, hmm... I had some performance issues on a GTX 1650, although it was probably using my integrated UHD 630 due to WebGL2 limitations. Not much we can do about that for the web platform until WebGPU has matured. The graphics are really cool, I also liked the voice acting on the cutscene, and is it me or did one bug just blurt out "I have no parents" on pickup O.o? Congrats! |
| Oct 8 19:26:35 | 26m 36s | Acorny Business | ♥ 1 | It's a cozy game with nice sound effects like the wind passing through the leaves and birds chirping. I ran into performance issues and I must say that the controls are imprecise. Other than that, good job! ;) Screenshot_20251008_212229.png |
| Oct 8 19:41:25 | 14m 50s | Spells and Dwells | ♥ 3 | I think I beat it. At the beggining I thought the music was cool but then the latter part of the song didn't fit the game at all! Although it was still cooler than the first part. Congrats! |
| Oct 9 22:07:49 | 26h 26m | Goblin Lord's Dream | ♥ 2 | I'm going to say my opinion about each of the three games. In the first game I think it's easy to get lost and lose track of where you've been, something to help with the latter would have been nice. Then the second potion game dialogue got me like **WTFOMGNW💀 `*vine boom*`**. I am curious though, someone mentioned extra hidden dialogue if you spam the potion? How do I get it? I tried it and couldn't find it. Finally, I think the third game was very unfair towards the end, for some reason I always got hit exactly at the last second. On the other hand the rest of the time it was easy to cheeze through by staying still in a corner. The second game is definitely my favorite because of the funny aah dialogue. Good job! |
| Oct 9 22:20:37 | 12m 48s | The Return of Tom Lander | ♥ 2 | Hey guys! I just want to tell you that this is an amazing entry. The retro 3D graphics are f***ing amazing! I'm in love. For some reason I was reminded of the old 3D farming simulator games (maybe it's the rain). The controls were pretty hard to get a grasp on but that's the charm of it, although it would have been nice to be able to rotate the lander around its perpendicular axis (the one that's neither WS nor AD) in order to rotate the WASD labels to be able to change direction but still keeping them visible in the same order as in the keyboard. I also think you could rotate the lander in ways its not supposed to due to the physical position of the thrusters? Regardless, you did a great job, congrats! I also have a request if I may. Could you upload the soundtrack somewhere? Thanks! |
| Oct 9 22:35:38 | 15m 01s | Office routine | ♥ 1 | Yeah, like the others said, there's not time to do the tasks and traverse the office, and the game does not explain, nor do you in the instructions, that you can use Shift to run, or who is who, what is what, and where is who and where is what and that there are more than one of each one. Well don't worry, keep trying to make games and I'm sure that you will get better! It's also hard to make a game in three days. |
| Oct 9 22:58:47 | 23m 09s | Colorfull Collector | ♥ 2 | What can I say except that it was a spoopy experience. Spoilers ahead. !> So Red drowns its sibling Blue while playing a game in the bathtub. Their father Green, feeling guilty because he allowed it to happen by not watching them properly, hangs himself. Then, their mother Yellow, kills her child Red because of what it did. Damn, that's deep for a game about colors. The end credits remind me of the end credits of my Ludum Dare 56 game Mediator. Amazing job with the storytelling! Approved! |
| Oct 9 23:07:37 | 8m 50s | Implovisation | ♥ 0 | The fusing with the bodies of your defeated enemies is definitely a new mechanic that I haven't seen before! The simple graphics and sounds really create a mood for the game. Good job! |
| Oct 10 21:01:35 | 21h 53m | Curious Curation | ♥ 1 | I have to say, the difficulty is just right for the game to be addictive. |
| Oct 11 12:32:41 | 15h 31m | BulkUp | ♥ 2 | Nice game and cool memes, but why could I eat cows but not cats, and why is my cat a thicc alien goth gf? Jokes aside, the game looks really polished. I really liked the cutscenes and I appreciate the short gameplay. Good work and congrats! |
| Oct 11 12:49:10 | 16m 29s | GHARK - Soul Collector | ♥ 0 | This game gave me Inscryption vibes with the cards and the music. I really like this. Unfortunately, I died twice because the reward bug kept replacing my usable cards. :( Good job and congrats! |
| Oct 11 17:36:01 | 4h 46m | GEE | ♥ 1 | A cool twist on the classic. I didn't expect for the screen to zoom in and the wolf to have dialogue, and you even added an upgrade system. Good job! |
| Oct 11 18:53:41 | 1h 17m | Cursed Labyrinth | ♥ 1 | I played for a good 30 minutes and managed to save enough to be able to catch a reaper. Screenshot_ghost.png The voxel graphics are cool. At first I thought that the arm with the lantern was some kind of gun. What tools was this game made with? The lighting, fog, monster designs and the music make up a good mood for the game. Good job! |
| Oct 11 20:40:46 | 1h 47m | Mr. Fungi | ♥ 2 | The best game I have played so far. The graphics are superb and the music and sound effects complement it perfectly to create a such sweet, chill and cozy game that I was almost falling asleep. Congrats! I also noticed that since the trees are always the same and in the same angle couldn't you prerender them to save on performance? Just a tip for the future. ;) |
| Oct 12 11:26:55 | 14h 46m | Holo Friends | ♥ 3 | Bruh, please end my mysery (ToT). I can't stop winning. This game has no end. https://www.youtube.com/watch?v=yUqFpPj7jOs stopthegatchas.png Hey, great game! Graphics, sound and gameplay flow are on point for a good mood. It's very addictive but the most boring part is opening the booster packs. I am definitely not a person who feels the joy of opening booster packs, unlike my fellow coworkers with that POKéMON TCG mobile game. So making a button for skipping that part would be a QoL improvement. What I did really enjoy was doing the math to be financially responsible. Uhh, what else? Oh, yeah! I have an ultrawide screen and playing fullscreen crops the UI, so fixing that would be cool as well. I played the Jam version btw, so maybe you've already fixed that. Good job, guys! Nice Gardevoir plushie in the back there btw! |
| Oct 12 12:19:54 | 52m 59s | The Tithe of Souls | ♥ 0 | Interesting game, but it has some input problems with mouse clicking and I think that the difficulty is not well balanced. Maybe having more soul cages would help with shooting and heath regen simultaneously. I made a similar grid connecting game back in LD54, if you want to check it out, the source code is available. Good job! You could make for an interesting mobile game with this. |
| Oct 12 13:26:57 | 1h 07m | Octrobat | ♥ 1 | I think the game is too difficult. I only made it to the 4th level. Are the physics somehow resolution or framerate dependent? I could not gain any momentum at all from swinging at fullscreen 2560x1080, which left me frustrated until I exited fullscreen and it suddenly worked. You could make this into a fun game with time and polish. And you should make it resolution/framerate independent if it is not. Good job! |
| Oct 12 14:17:14 | 50m 17s | Fallen Leaves | ♥ 1 | Cute little game. The only annoyance is how the leaves get stuck against the floor tiles and are hard to push into the bags. You should give the bags some magnet area so that it sucks up the leaves when they are very close. For the leaves getting stuck on the walls maybe you should implement some kind of impulse so that the leaves receive a lot of velocity instantly the moment the blower turns on (apply it exactly only at that frame) and make the leaves bounce off the wall. Good job! |
| Oct 12 14:38:08 | 20m 54s | Grand Collector | ♥ 1 | Hahaha, when I couldn't return the axe after collecting 5 logs and the trees kept cutting down I thought about the deforestation and it was mentioned at the end. Cool 8-bit RPG looking game, my only complaint would be the lack of 8-bit music and that holding down the directional keys bugs the game, so I had to tap. Good job! |
| Oct 17 18:08:01 | 123h 29m | The Internet Collector | ♥ 3 | A very funny aah game for technical players. Approved! Congrats to the developers! |