FoonLudum Dare ExplorerLD58 → Implovisation

Implovisation

By willoxs

View on ldjam.com

CategoryRankScoreCount
Overall1833.8129
Fun1923.6629
Innovation524.0129
Theme1304.1129
Graphics2793.9229
Audio2073.6129
Mood2803.7429

Comments

googlefrog 2025-10-08 04:13

I thought it was a bullet hell until I accidentally discovered the collection mechanic. Then it turned into a reverse bullet hell. Really great game.

ghost-in-the-toast 2025-10-08 23:50

Wow I really liked this game, super simple but really interesting and fun. I love the audio design, really gave me a creepy vibe. Great Job!

electric-sun 2025-10-09 00:01

Very fun! was having a hard time till i realized i could control what angle i was picking up the bonus dudes. Cool take on collector!

marcus-otterstrom 2025-10-09 22:50

Wow, this was a really fun game! Difficult, I still haven't beat it (died like 4 times on wave 5), but I will be back soon :muscle: I think my glasscannon build of making one long pole and then eventually collecting a few enemies to defend myself isn't working out...

Only feedback I can think of is that it would be nice if the enemies didn't run off screen, sometimes I lost enemies outside of the screen and couldn't find them. Oh, and also it feels a bit unfair when an enemy spawns right next to you and immediately shoots, maybe there could have been a couple seconds of delay so you have a better chance of reacting to that particular scenario.

frozendude 2025-10-09 22:59

The concept to get more powerful but also more prone to losing parts of your collected ships as you grow bigger felt really nice. The color scheme helped a lot to not lose track. Great job.

andriybyelikov 2025-10-09 23:07

The fusing with the bodies of your defeated enemies is definitely a new mechanic that I haven't seen before! The simple graphics and sounds really create a mood for the game. Good job!

marcus-otterstrom 2025-10-10 01:03

Yay!

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kalbshack 2025-10-10 20:59

Nice game with a funny twist.

ruruie 2025-10-10 21:45

There was definitely that moment when I realized I could collect the other ships but then I ran off the screen and got stuck somehow >_<

2025-10-10 21:51

I think the UI is unclear. I didn't found the main mechanic at first, until I see the comment that actually something can be collected, then I finally find this. The inspiration is good, though. I think after further polish, it will be a good game!

loveapplegames 2025-10-10 22:02

Fun idea, collecting destroyed ships for firepower! The attachment mechanic (and detachment when hit) seems very realistic. The game looks good and I really like the sound as well. Congrats!

willoxs 2025-10-10 22:46

thx for playing everybody!

@ghost-in-the-toast @loveapplegames i am really proud of the soundwork this time - that usually comes last (and least) in my games. Though i noticed some glitching and weird delays in the html built - no idea why.

@marcus-otterstrom Great that you came back to beat it. I couldn't really judge if it leans on the too hard or too easy side so that makes me happy. The enemy ai is really simple - it chooses a random point at least some percentage away from the border. I thought that would be enough of a buffer for them to not fly out of screen, but the floatier ones do, which is suboptimal.

@ruruie yeah that is a problem i didn't fix in time. I should have forced the player to stay onscreen, so this doesn't happen...

threeli 2025-10-11 03:36

Sorry I'm late to playing your project, today was the first day I could get back on the computer, but I'm here now so let's go!

You deserve more ratings than this for sure. It's a little hard for me to play with my current injury but even still I can tell it controls like butter. The sound design is excellent and matches well with the aesthetic. Now, the best part, it plays well and I like the fusion mechanic. Feels infinitely expandable, any idea if you'll continue to work on it post jam?

Either way, great work!

clu3ter 2025-10-12 15:29

I love the glowing visual effect!

twistways 2025-10-14 07:18

A perfect way of implementing the theme!

praccen 2025-10-17 12:25

Very nice! Fits the theme perfectly. It's tough and get's you hooked, nice submission!

fantazio36 2025-10-17 12:39

its too difficult for me but i like the glowing effects

aviv-levy 2025-10-17 14:34

That was really cool, although a bit too challenging. Was hoping each shape would have a different behavior, but it didn't seem so? Love the effects combined with minimalistic vibe!