Calm & Collected Collector Collision by el-pepi 2025-10-09T09:30:53Z
This game is so much fun—every element works together perfectly. I’d especially love to see a combo system added to crank up the feedback loop lol. Absolutely adore it!
Foon → Ludum Dare Explorer → Users → Clu3ter
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | Meowlloween | jam | 506 | 3.35 | 3.02 | 3.47 | 3.42 | 3.90 | 3.16 | 2.71 | 3.33 |
This game is so much fun—every element works together perfectly. I’d especially love to see a combo system added to crank up the feedback loop lol. Absolutely adore it!
I love the glowing visual effect!
I love the art style, and it would be even more amazing if some combat mechanics could be added to provide more room for skill expression.
Simple and fun little game—I really like the mechanic! Maybe the web’s range could be signaled a bit more clearly.
A near-perfect game in every way—I especially love the nods to classic artworks, and the mechanics are so well-balanced and fun that it’s an absolute blast to play!
Really cool visual effects! I'm excited to see more gameplay possibilities in the future.
Amazing artstyle and scene!Love it!
The art and music are absolutely adorable, and the game mechanics are quite enjoyable. However, I think there are some issues with the scoring system that might make clearing levels overly reliant on luck rather than strategic placement of items.btw,theme is great!
@mr-field Thank you so much for the feedback! We spent most of our time getting the core loop to work, so we didn’t have much left to fine-tune the balance or add more content. We’d love to keep polishing it after the jam!
@alaah Thanks a ton for the love and feedback! We ran out of time to balance item drops and enemy combat, so right now the best tactic is to rush in for melee looting early while your inventory’s still empty and snowball an overpowered run. We’d love to tweak this later so the loop feels skill-driven and properly paced.
机制很不错,玩起来也有意思,在gamejam上制作解谜游戏绝对是个挑战,关卡设计往往比想象中的难得多,不过就算我通关了还是没具体搞明白老鼠的具体机制(
Challenging yet totally immersive—had a great time. The rough spots have already been called out, so I’ll just say: loved it.