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Feedback comments for LD56
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| Timestamp | Since previous | Game | picttarge's comment | |
|---|---|---|---|---|
| Oct 12 00:44:44 | Lost Microbiom | ♥ 1 | Interesting - I was attracted to this because we also built a world in a petri dish :) Took me a minute to figure out the ropes would only go down, so you have to get above the organisms to capture them, but it's a decent mechanic. | |
| Oct 12 00:56:36 | 11m 52s | Down In The Well of Souls | ♥ 1 | Ah, this caught my eye and I was happy to see 'first game jam' (looks promising for a first jam) and also a link to a linux build, but that seems to have a windows executable in it? |
| Oct 13 01:35:58 | 24h 39m | Dwarf Colony | ♥ 1 | There's a lot in this for one person over 72 hrs and some of the mechanics are great. The strategy of where you're placing your buildings breaks down a little as your lumberjacks march half way across the map instead to find some random trees. Looking at the way the [number of] deer curve around rocks or buildings, I suspect that's where some performance issues might lie, and if those are solveable, your lumberjacks and hunters could start to consider 'nearby' resources so that the player can use the land and building placement to their advantage. |
| Oct 13 02:01:01 | 25m 03s | Ego | ♥ 1 | (makes chromatic aberration reference) :) I like the mood here against the mostly monochrome palette, and can appreciate all the work that's gone into the systems for visual effects and really setting the tone. Managed to stagger through the forest and find one of the portals (without godmode) - the atmosphere is quite enjoyable :) |
| Oct 13 02:17:41 | 16m 40s | Cardboard Kitty | ♥ 1 | Creating a cardboard world with your kid? (tick) Digitally, in a jam? (tick) Backlit with handdrawn art? This deserves a lot of attention - well done indeed! :) |
| Oct 13 15:27:50 | 13h 10m | Snail Shooter | ♥ 1 | Reminds me of Tyrian / Tyrian 2000 (especially when the player explodes) I ended up accumlating lives and nukes faster than I could use them (was holding out for some kind of boss fight) but you've got good mechanics here and it was fun to play! |
| Oct 13 15:42:22 | 14m 32s | Mystic Mites | ♥ 1 | points for the dungeon keeper style hand for smiting! The objective was a little confusing and spawning lots of mites just makes a pile of them migrate to the middle and spin around. But still nicely put together! |
| Oct 13 15:46:58 | 4m 36s | HARVESTED | ♥ 2 | Hmm doesn't seem to load on linux in Chrome (after leaving it for minutes, it didn't get to any menu screen) Looks like fun though! |
| Oct 13 16:47:49 | 1h 00m | Small Critters | ♥ 1 | This was a lot of fun! like someone has already said, the controls seem odd until you get a large group of creatures, then it makes sense. And I like the way the creatures flow around obstacles. Started to seem easy until level 4 when those knights wiped out everything except one blob and had to build back up again. I really like the control of a 'squad' of tiny creatures, very well done! :) |
| Oct 13 16:58:38 | 10m 49s | Tiny Echos | ♥ 1 | Nicely done, not afraid to put foreground objects in which is great, makes the level feel busy and like a cramped forest, adding to the 'tiny' element of the player. A lot of work here for a compo, well done :) |
| Oct 13 17:13:08 | 14m 30s | La Révolution Francheese: Bonamouse | ♥ 5 | Tried several times to outsmart the bigger rats but took a while to get the hang of the recruitment thing (at first I thought the tiny mice were flies!) but the shield/bar at the top helped clarify. The scurrying of the mouse can be tricky, it's not the easiest! Well done! |
| Oct 13 17:21:03 | 7m 55s | Turn of Taurtarus | ♥ 2 | nice, I imagine a puzzle game with all these levels would be hard to finish in the time allowed, that's very impressive! The rotatino messes with your head, and that's a brilliant thing! Very impressive! |
| Oct 18 01:47:46 | 104h 26m | Nights in the cozy shack | ♥ 3 | Even more terrifying with headphones! Really good idea and well made, congrats! :) Plays right into the hands of our primal fear of the dark, and keeping bad things away with fire & light. I've played this quite a few times, will mention it to some friends. |