custodi 2024-10-06 23:33
Fast & cutie platform game) Yellow cube sticks to the wall, try to apply physical material with friction 0)
Foon → Ludum Dare Explorer → LD56 → Tiny Echos
By talia
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 225 | 3.27 | 22 | |
| Fun | 278 | 2.80 | 22 | |
| Innovation | 320 | 2.20 | 22 | |
| Theme | 274 | 3.00 | 22 | |
| Graphics | 265 | 2.90 | 22 | |
| Audio | 172 | 3.18 | 21 | |
| Mood | 131 | 3.50 | 21 |
Fast & cutie platform game) Yellow cube sticks to the wall, try to apply physical material with friction 0)
Interesting little platformer. Pretty minimal graphics, but the atmosphere is very serene. Good work!
Suprisingly fun game, I like the look and feel. I found technical issue with the collision when hitting a wall, but that's a minor gripe in otherwise excellent entry :)
Fun platformer, familiar controls (albeit, took me a little longer to get used to the fall gravity and wall jump mechanics). I like the 2.5D effects of the foliage. Adding an animated character would be a plus!
I like the artstyle of the background. I was glued to the wall a lot ^^ I also liked the relaxing background music :)
Nice one
It's a very nice/relaxing game. The art and graphics did a really good job of contributing towards that. Playing with the keyboard made hitting the walls and losing all momentum a bit painful.
One thing to be watchful for a bit is where artistic touches might hinder gameplay. There are a few spots where the foreground made me uncertain on edges of platforms, and a spot where I was unsure how to proceed (solid block of platform colored "wall" that I can apparently walk through).
I love the visual style of the game, and I’ve really fallen in love with the background. The music is quite relaxing—it pulls you into the game and helps you disconnect from some of the real-life problems. I found it a bit difficult to get used to the jumps at first, but I got the hang of it. Well done!
Nicely done, not afraid to put foreground objects in which is great, makes the level feel busy and like a cramped forest, adding to the 'tiny' element of the player. A lot of work here for a compo, well done :)