Foon → Ludum Dare Explorer → LD56 → Feedback comment stats → A Priori
Feedback comments for LD56
A Priori's games and stats for all events →
| Timestamp | Since previous | Game | A Priori's comment | |
|---|---|---|---|---|
| Oct 7 21:41:04 | Bugs in My Garden | ♥ 2 | Pretty fun game - felt very tactile! My only gripe is that you can't move the hand diagonally - I thought there was some weird collision stuff going on until I figured it out. | |
| Oct 7 22:18:57 | 37m 53s | Tiny Paws | ♥ 2 | Very fun and fast-paced game! I only wish the instructions weren't so tucked away in the corner; I didn't know they were there for the first few minigames I played. |
| Oct 7 22:30:56 | 11m 59s | Juicy rollers | ♥ 3 | Great game! The magnets and the gravity were especially interesting and novel mechanics! |
| Oct 8 00:43:38 | 2h 12m | Wet Worm Works | ♥ 1 | I loved this and played it for a long time! It was pretty tricky to get the hang of it! |
| Oct 8 00:53:56 | 10m 18s | Tiny Fallk | ♥ 2 | Very fun and cute game! I especially loved the colours - though I wish the resources would respawn/wouldn't disappear (is that a bug...?) |
| Oct 8 01:11:41 | 17m 45s | You are What You Beat | ♥ 3 | Great gameplay with a unique hook! Though the game did freeze a few times on the html version for me unfortunately. |
| Oct 8 01:15:38 | 3m 57s | Miba - Mini Battle Arena | ♥ 0 | Never played a MOBA before but I enjoyed what I played! Cool magnifying glass effect, too! |
| Oct 8 01:28:24 | 12m 46s | Towerfall | ♥ 1 | Great work! The inconsistent pixels (particularly with the fonts and particle effects) were a little irritating, but for the incredible movement, I'll definitely be coming back to this one to get a good PB! |
| Oct 8 01:53:51 | 25m 27s | Beelzebub's Curse: Double Barrel Breakout | ♥ 2 | Great polish and pixel art! I only wish the player's bullets' hitboxes were just a smidge larger. |
| Oct 8 02:25:25 | 31m 34s | Petri Dish RogueLite | ♥ 1 | Pretty fun and interesting to play around with! I just think that the sliders should be a little cheaper to start with because it took many runs to unlock them, especially for trying to get the first one where you don't have any sliders to play around with yet - which is the most fun part. Also very cool to see a fellow Pygame developer in the wild! |
| Oct 8 02:33:24 | 7m 59s | Eater Scrutiny | ♥ 0 | Simple concept, but I did find it really fun and engaging! I feel that the speed difference in the first round was a little too subtle and I almost felt like it would be easier to just click randomly. |
| Oct 8 02:51:45 | 18m 21s | Quantum 47x | ♥ 2 | Great game with some fun mechanics and clean art style! I think I'll come back and play it again if that bug where sometimes the weapon doesn't reflect properly gets fixed. |
| Oct 8 03:01:48 | 10m 03s | Ladybird Samurai | ♥ 1 | Though there's some issues with the game scaling on the HTML version, I enjoyed this game a lot! There's definitely some really fun ideas here, especially the slash mechanic. |
| Oct 8 03:13:13 | 11m 25s | Apex Elysium | ♥ 1 | Really polished and stylish game! Only thing I would change is making the red enemies a different shape to set their silhouettes apart from the white ones - maybe a square or a pentagon? Great submission, and very cool to see someone else taking inspiration from Boids in their game! apexelysium.PNG |
| Oct 8 03:34:59 | 21m 46s | Petri Wars | ♥ 1 | Really fun game with some interesting strategic rules, and great pixel art! There's just two things I'd like to see in future, like other users have commented: a way to delete/sell previously placed bacteria and a way to place them faster just because it's a little tedious to place a lot. |
| Oct 8 03:56:48 | 21m 49s | Tiny Territories | ♥ 1 | Fun game and art style! Overall, the puzzle design was great, especially for a game jam, but I didn't manage to solve level 5; I think it's quite a jump in difficulty, introducing two animals at once. I also found the happiness mechanic unintuitive, so a short tutorial would be good! |
| Oct 8 04:17:57 | 21m 09s | Hexoban | ♥ 1 | Great puzzle design, art, polish, and a simple yet fun concept - I'm surprised I hadn't seen something like it before. My only complaint is that sometimes the honeycomb blocks are offset from the grid visually, which made things a little confusing. Still, a great game! My sister also played the game and was having trouble the controls and turning - to be honest, there's not a lot you can do about that with a hexagon grid; my only thought is to also be able to click on an adjacent hexagon to move to it. |
| Oct 8 04:33:55 | 15m 58s | Meticulous Microbes | ♥ 2 | I imagine it's pretty risky to make a game such as this for a game jam - with no time for playtesting, but your puzzle design was excellent, though the solution for 3-5 threw me for a loop and I haven't gotten past 3-6 yet. Overall, though, great game and submission! |
| Oct 8 10:50:06 | 6h 16m | The Battle Of The Pixels | ♥ 1 | Took me a while to realise what they were (assuming I've guessed correctly), but those little pentagonal shapes representing the stats distribution was a subtle and nice touch; it reminds of Octalysis! And after playing long enough to win against every species bar one... I think it's safe to say I enjoyed it! |
| Oct 8 11:28:08 | 38m 02s | Autumn Picnic | ♥ 0 | Satisfying, polished and with a cute art style, I loved the game, even if the controls were a little fiddly, particularly with trying to climb on things. |
| Oct 8 13:32:43 | 2h 04m | Antventure | ♥ 3 | I liked the concept a lot and think it could be taken in some great directions post-jam, though I think it's a little indeterminate which foods you can eat, and I would say, as a developer, try to err in favour of the player - so where it's ambiguous, count it as a food (though make it optional, if you can). Overall, great submission! |
| Oct 8 13:39:20 | 6m 37s | Creator's Dilemma | ♥ 1 | Really loved the take on the theme - making "tiny creatures" out of something we wouldn't ordinarily view that way: people, by changing the perspective to be from a god. Thoroughly enjoyed! |
| Oct 8 14:05:35 | 26m 15s | Late Night Adventure | ♥ 2 | Enjoyed the game a lot! Frogs are one of my favourite animals. 😄 It wasn't immediately obvious what tiles had collision and which didn't - perhaps increasing the contrast or an outline on walls would help a lot. The firefly mechanics are a fun one - the choice between leaving them around to see easier to explore or get a big temporary boost of visibility was really interesting; it reminded me of the breakable checkpoints in Shovel Knight in a way. I'd love to see more player decisions like this! |
| Oct 8 23:42:29 | 9h 36m | Slingshot Delivery | ♥ 1 | I got a really bad score because I spent too long just swinging around and having fun with the movement alone. Great submission! |
| Oct 9 00:45:03 | 1h 02m | Bee Bop | ♥ 3 | I found the controls a little tricky at the beginning, but once I figured it out and got into the swing of things, I had a really fun time! Great submission! |
| Oct 9 05:29:15 | 4h 44m | Miku's Minion Madness | ♥ 1 | Fun game! I don't have much to say that others haven't already, but I second that there should be an option to speed up the waves. |
| Oct 10 02:19:36 | 20h 50m | the Last Leukocyte | ♥ 1 | Pretty fun vampire-survivors-like game! It took me a few goes to really get it, and I didn't realise I could push enemies; I was just avoiding touching them until I saw people talking about it here in the comments. |