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UniOwl

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TimestampSince previousGameUniOwl's comment
Apr 16 13:25:00 Overtime ♥ 3 Very cool office aesthetics! It's incredible that you have made a game in custom engine! At first I didn't quite get how to defend myself. I tried clicking and thought that units will spawn eventually but they just ran out of the window. Then I read description and got it. Also I encountered funny bug where you can drag your unit (don't place it) and it will attack enemies and basically move everywhere at the same time. Good job anyway! Keep going!
Apr 16 13:44:02 19m 02s Summoner's Quest ♥ 4 Unfortunatelly didn't quite get how to progress in game. I could only find start key and mandragor. Every door is locked. Big door is non-interactable. Probably I am missing something but I can't interact with anything else... What should I do?
Apr 16 13:55:49 11m 47s Dread Dash: Rise of the Skeletal Horde ♥ 5 изображение_2024-04-16_165339354.png Cool and simple gameplay with RTS-like unit control. I very like chosen color palette! Didn't quite understood difference between two "circle-like" skills (also, fireball can clip through target if mage is too close). Thank you for your hard work anyway!
Apr 16 18:21:45 4h 25m Rune Craft ♥ 4 Astonishing high-poly art! 3D-artist did a great job! Also I very liked how you made a tutorial in game. It would be great if there were some carving mechanics based on something other than just remembering 3 options. It's such a pity that Eternal mode is lost on reload. Sound of the trash can is hurting my ears BTW :( Not bad anyway
Apr 16 18:54:15 32m 30s Dear Gods ♥ 1 Cool visual style! Relaxing and simple gameplay is not bad. It took some time to understand how to properly earn points for summoning.
Apr 16 19:10:19 16m 04s If Only ♥ 1 Cool fresh view on old Sokoban game! Very neat graphics! Although learning curve is a bit steep
Apr 16 20:27:08 1h 16m The Wave Summoner ♥ 1 Congrats on your first Godot game! Glad to hear that failure with the first idea didn't scared you away from further participation. I liked the aesthetics and this simple programmer art, I see some beauty in such kind of artworks. Gameplay is quite simple yet playable. I read the message about good and bad ghosts and thought at first that I don't need to kill good ghosts, but game didn't let me complete the wave :( I wish music theme were a bit longer, it has a lot of repetition when playing for some time :( But keep going! You did a great job!
Apr 16 20:53:56 26m 48s Pictomancer ♥ 2 Very cool visual aesthetics! Also, I very LIKED the drawing mechanic, it works very well and makes the player to stay in the game! Two thought about what I didn't like: 1. In later parts of the game book price is very high. But when you spend 900+ souls, you have a chance to get the simplest book and you have to wait two or so minutes to buy another one :( 2. Summon process is very long to wait :( It would be great to see multiple summons, but less in time for each. Thank you for your hard work on the game!
Apr 16 21:11:44 17m 48s Zoo Fantastica ♥ 2 Great art! Also I liked summoning mechanic. Although I found it difficult to guess items based on some descriptions (or I messed the order in which I need to summon monsters). At first I thought that rhombuses are just rotated squares, but it was just other item xD
Apr 16 21:26:48 15m 04s Keyboard Summoner ♥ 2 Very good art here! Also, summon mechanic is very good and simple. Thank you for your hard work!
Apr 16 21:49:22 22m 34s Alien Summoner ♥ 4 изображение_2024-04-17_004200248.png One of the best games from jam I've played so far. I am a big fan of this kind of art, like it very much! All we needed is the ability to play as aliens and destroy some pixel buildings. Could destroy the whole city though, it became almost impossible at the end, where I lost all my units and hordes of army just smashed me to the ground, haha
Apr 16 22:05:12 15m 50s Billy's Bargain ♥ 1 Very nice game! Saw the game with similar summon mechanic earlier, but nevetherless it was fun to play! Liked different goblins with their abilities. The only thing that catched my ear is repeating sounds when goblins spawn. Thank you!
Apr 16 22:32:00 26m 48s Idea Catcher——Summoning Tools ♥ 4 Very cool game! Liked the visual effects and comic-like style. Puzzles are very amusing. Thank you!
Apr 16 22:48:48 16m 48s Nightlife Necromancer ♥ 2 Woah! Very funny game with very sexy skeletons that just 💀💀💀 This is the one where I liked both graphics and audio VERY MUCH! OST is a banger, art is cool and sweet! Gameplay is simple though. But you did a great job anyway!
Apr 16 23:11:58 23m 10s Phone Homies ♥ 1 Didn't quite understood what my goal is. One of the creatures eventually said Earth's address but nothing happened. Also for me order of the messages seemed pretty random so I messed up correct message several times. It's a good concept and some clarification in the game of my goal or progress would be great! Thanks for the game!
Apr 17 09:23:19 10h 11m Dance Dance Evocation ♥ 2 Very interesting concept! Although the grimoire is a bit hard to read. Also it felt to me a bit slow when I press buttons (I had to wait for animation to complete). But I liked the gameplay anyway, the most interesting of "keyboard sequence summoning" mechanics I found so far in this jam
Apr 17 09:47:47 24m 28s Mine-o-Mancer ♥ 0 I liked the style of the game! Although, I didn't quite get the gameplay. Monsters just wandering around around the start and do nothing. Also, mouse controls are a little bit off. If you press at left-bottom side of the tile, it will point at adjacent tile instead of the one I clicked. It would be cool if mining feature were more stricted. For example, limit the distance based on player or make player mine by hand. As for now, I can spam-click and dig the whole map in two minutes. Thanks for your game though! P.S.: To get more rates you should play some random games on this site and leave feedback so others can see your page more often
Apr 17 10:04:09 16m 22s Code Summonary ♥ 1 Cool concept and aesthetics! One thing about bonuses: the <returns> tag repeated three times, one for each bonus, while the <summary> appeared only once. Also, I didn't get what HEALS20 summary does. Thanks for your game though!
Apr 17 10:13:16 9m 07s No more summoning! ♥ 1 Simple yet nice game with cute style. Didn't get whether or not the game is infinite. Wasn't enough some kind of kind of progression, maybe (levels at least). Good job though!
Apr 17 21:43:09 11h 29m Necrowizardry! ♥ 3 Very cool voxel graphics! Also I liked animations like wind applied to the hat, nice little detail. I enjoyed voice acting very much! Was surprised when I heard it. VAs did a great job! Thanks for the game. About the gameplay: thats a pity that I couldn't throw skeletons from the platform :( I wish there were no invisible walls...
Apr 20 14:51:02 65h 07m Ink Summoner ♥ 3 Very cool idea! Also liked the gameplay and variety of spells. One of the problems that probably were mentioned (also I said about it on the stream where I saw your game) is broken camera movement when you change gravity orientation. Also I struggled a bit with box physics that were clipping inside walls. But I already knew about some of the problems and completed the game without any issues. The gameplay has some potential! P.S. Lack of audio is kinda sad( Spasibo za igru!
Apr 20 15:01:28 10m 26s Runes Summoner ♥ 1 cool minigame for memory training, reminds me about Rubik's cube a bit! Although I was struggling at start, it's quite hard to understand what to do without text! Good job though!
Apr 20 15:18:32 17m 04s Witch Courtier ♥ 2 Very good gameplay idea with drawing constellations and sygils for summoning! One problem though: circles in corners are too small and close: it's hard to draw the symbols without crossing the wrong circle :( besides that, I also enjoyed very much your pixel art style with dithering and other cool details! Also, ">:(" and ":(" in intro dialogue made me laugh a bit, that was good.
Apr 20 15:27:59 9m 27s Crafted Calamities ♥ 6 The first game I met who took similar approach as our entry! Summoning creatures whose characteristics are based on what you place on a circle is indeed very interesting and fun to play! Although our game took more simpler approach based on primitive stats like HP and ATK values. Very good one and it has so much potential! Didn't noticed at first what each item does. Also I suppose position of item doesn't matter for summoned monster? Would be great to see some bonus slots or something each time you summon. 3D pixel art game is great also! Thanks for your hard work!
Apr 20 15:46:45 18m 46s The Summoners ♥ 5 Woah! That's an incredible work for just one person! I very appreciate your programmer art, I am myself can't draw very well xD The game reminded me of Slay the Spire, which I didn't played, but saw one time on my friend's computer, so I'm glad that I met deckbuilder roguelike genre in this entry! Sadly, there's no sound, but it's may be too much for just one person. Also, enemies before boss were kinda easy for me, but the boss insta-killed me which was a total surprise! Thank you for your game, you did a very great job!
Apr 20 16:12:57 26m 12s Summoning Instructions ♥ 2 I very liked minimalistic approach to this pixel art which with the addition to some effects (smoke, color changing and creature swinging) makes the game overall very atmospheric. After the talk with "it?" screen went completely black and I'm not sure if this is intentional or not? Bell sounds also amazing. Unlike many other entries this one teached me not with text and it was very intuitive. Thanks very much!
Apr 20 16:30:42 17m 45s Motivation ♥ 1 изображение_2024-04-20_192913754.png Very clever theme interpretation! Was a bit frustrated at the start (because english is not my first language), but with trial and error I managed to complete the game. Liked the art a lot and enjoyed the puzzles, despite that it was a bit hard in some places. Great job!