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UniOwl

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TimestampSince previousGameUniOwl's comment
Oct 8 16:43:45 Tinies in the Woods ♥ 4 Cool rock-paper-scissors interpretation! The ability to use the same level character is nice, because remembering every counter-picks is kinda hard. Also addition of explanation on how to play the game would be nice. Although lack of animations and sound effects really affect game feel in a bad way. Hope to see good games from y'all in the future, thanks for your hard work!
Oct 8 21:54:38 5h 10m Tiny Creatures ♥ 5 Neat art and nice sound design! Gameplay is very rapid at first, but then I figured out how to survive a bit longer. At some point I've got a bug where I can't place creature on the tower because it toggles upgrade button instead :( Also would be great to show score at the end screen so I can know how long did I survive. Thank you!
Oct 8 22:10:15 15m 37s Ink Rebels ♥ 6 Very nice and original game! I had some issues with sprite rendering order (my ink creatures started flickering at some point with each other and the carpets) but that's fine. Controls vere a bit hard at start (too heavy for me) but I got used to it. Thanks a lot!
Oct 8 22:20:32 10m 17s Woodland Pixies ♥ 2 Very nice for the first entry and congrats! Great to see that everything from models to music were made by you. Despite the fact that gameplay is somewhat simple you managed to make a complete game without any major issues and cutoffs. Well done!
Oct 8 22:30:25 9m 53s Moldable Monster of Mine ♥ 1 Incredible! Boss at the end almost got me ngl. I like games where player can somehow express himself with constructing its own creature or arranging items etc. Thanks a lot! Keep it up!
Oct 8 23:01:46 31m 21s Butter`scape ♥ 1 Cool and simple game! I managed to jump of a map using walljumping :p
Oct 8 23:27:22 25m 36s Shrine ♥ 1 I really liked the mood and simplicity of the visuals! Gameplay is very simple yet relaxing. Thank you!
Oct 8 23:57:46 30m 24s Ogron Gramsay's Culinary Journey ♥ 4 humm, yummy-yummy! It was indeed very funny and unexpected to see a game about my favourite chief Ogron Gramsay! Let him cook!
Oct 18 22:33:45 238h 35m Far From Fairies ♥ 1 Such a cool game! I wish it will get more ratings soon. I really liked cel-shaded style (but the queen in the end screen is somehow not affect by it). Sometimes my game would build ropes up to 4 meters on very high walls (near the end where there are 5 block wall). And sometimes it doesn't want to build bridges across gaps (where I meet overhangs or some other obstacles at the same time). Overall it is very well done entry especially for one person! I liked the game very much!
Oct 18 23:11:46 38m 01s Miku's Minion Madness ♥ 2 IS THAT HATSUNE MIKU??? Very cool gameplay, I liked it. Also cool theme fading in-between rounds. I will add a couple of notes as well: - While I understood health and attack icons, there's no information on quantity of minions within a card. Hard to tell what is more useful based just on those two stats. - Some of the units will spawn ahead and some just near the white square. With that it is hard to defend it because those far ahead will ignore attackers. - Idk how did you managed to pick each new card (plain random pick or smth else). While it is not neccesarily bad, it would be nice to feel more "fair" picks. For example, playing with weights or using some techniques like shuffle bag. There was a moment where I got almost every time cats only but soon after I got two Miku cards. - Miku card is almost too OP. But not because it has a lot of damage and health. It beats every enemy 1v1, because they just can't attack because of Miku's high range. - Also because of that mix of styles, white squares are looking like blank sprites to me tbh. Just an observation idk. - For some reason, Web version on ldjam.com failed to load on my browser (Arc, chromium-based browser). Itch is just fine. I had troubles with ldjam site myself. Very well done anyway! Great entry! AAAA.png
Oct 18 23:41:45 29m 59s Business Beetles ♥ 4 I went bankrupt on the day 6 after I hired 30 beetles in one day 💀 Well I guess beetle business isn't my strength. On the 2nd try I survived a bit longer though. After about two weeks my progression was stuck a bit like so: 1. day N: I get lots of money for trading. 2. day N + 1: I lost almost all of it because of griefing (doesn't matter how much protection I have, defenders just sometimes run after single target while other bad guys ruining my deals!!!). 3. day N + 2: same as N. And after unfortunate attack I couldn't recover. Eventually, I got to the income limit? Beecause my worker beetles were waiting in queues trying to make a deal. Or this is because of high expences. That's a pity I can't fire someone, such unrealistic for a capitalism game! /joking Music is great, really liked it!! Well done team! aaa.png