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Far From Fairies
Far From Fairies
By kurakurture
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 528 | 3.57 | 23 | |
| Fun | 332 | 3.64 | 23 | |
| Innovation | 156 | 3.81 | 23 | |
| Theme | 669 | 3.52 | 23 | |
| Graphics | 353 | 3.95 | 23 | |
| Audio | 177 | 3.81 | 23 | |
| Humor | 342 | 3.40 | 22 | |
| Mood | 369 | 3.72 | 22 | |
Comments
I like what I've seen so far but the game is lagging even on my beefy pc, if you can do some performance optimizations I'd be interested in taking another look. In addition, I would recommend rating more games, doing so makes the system show your game to more people
I really like the menu music: really bold and whacky. The game idea is really promising, and could be really good if the rope mechanic was more predictable and controllable. I found that in places where it felt like it should work, I was hitting my head on a roof and getting knocked back down, and at one point I got stuck in the tower. I tried to stick with the game and get to the top, but being unable to control the rope placement easily made for too much friction to continue to enjoy the game. If you polish that, you could have a great game on your hands. I like that you covered a lot of interactions with audio, too. Good job!
pado
2024-10-18 22:32
My gnome traveler is enjoying your gnome's journey!
uniowl
2024-10-18 22:33
Such a cool game! I wish it will get more ratings soon. I really liked cel-shaded style (but the queen in the end screen is somehow not affect by it). Sometimes my game would build ropes up to 4 meters on very high walls (near the end where there are 5 block wall). And sometimes it doesn't want to build bridges across gaps (where I meet overhangs or some other obstacles at the same time). Overall it is very well done entry especially for one person! I liked the game very much!
norah
2024-10-19 17:21
Nice game, i really like the idea but it was quite difficult :laughing:
Very cool game entry, had fun playing it. Nice job on the procedural walking animation, always nice to see, made the character feel more grounded, which worked well for the game. Also liked the art style, nice work!
m2tias
2024-10-21 19:51
Love the mood, graphics and mooving in the game. Winter scene is spot on! The rope throwing felt really hard. I think I got less than half of my ropes to go where I wanted them to. Since the level is based on cubes, maybe you could have given us a mouse cursor and snapped it to a cube with a raycast. I really wanted to look at the source code but I guess jam entries don't have to share it :( Anyway, lovely moody entry, thanks!
Loved the art style, I sucked at climbing up the big cube thing with the ropes. IF you added snapping or something like @m2tias suggested, it'd make the rope more predictable. Or if you collect certain fairy to do vertical/ horizontal bridges / ropes for more of a puzzle element?
Screenshot 2024-10-21 214954.png
jawdan
2024-10-23 04:29
Was fun to play and has quite the potential! Great entry and nice work!!
Fun game to play around with. Unfortunately in the more mazy section I was able to clip in the wall, but it was super fun refreshing the page and playing around in the game more.