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Feedback comments for LD55
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| Timestamp | Since previous | Game | tykenn's comment | |
|---|---|---|---|---|
| Apr 15 02:31:26 | A Following Wind | ♥ 5 | The fact that the gusts continue and can mess up other ship paths makes things interesting. I can't just spam wind and have to consider what else is in that direction. It's a bit hard to tell how much of an effect each gust is giving though. There were some times when I thought the wind touched the ship but they didn't change direction as much as I expected. | |
| Apr 15 04:05:01 | 1h 33m | Urgent Meeting | ♥ 3 | I love weird atmospheric stuff, genre shifts, and unexpected use of the medium, so I thought it was really cool when the visual novel launched another window for a related platforming minigame. |
| Apr 15 05:59:40 | 1h 54m | City Frustration Beer | ♥ 1 | I found all 11! Even just walking around and talking like this, it was fun discovering all the weird people and their struggles. It's quite a bizarre and frustrated city. |
| Apr 15 06:17:11 | 17m 31s | Firestarter | ♥ 1 | I love the weird characters and animations. It's kind of hard, and for trap-based fighting like this, I wish the camera was a bit further back so I could see the enemies and time the detonation right. |
| Apr 15 06:57:01 | 39m 50s | Flower Run | ♥ 1 | I chuckled a bit hearing the dramatic "flowerrr!" sound in all its variations |
| Apr 16 01:07:14 | 18h 10m | Shadow Seeker | ♥ 1 | Got to the end on the second try. I like the little beginning and ending animations. |
| Apr 16 01:44:16 | 37m 02s | Gacha May Cry | ♥ 5 | That was a hilarious parody, and I love all the characters designs |
| Apr 16 02:07:43 | 23m 27s | Church of Pain | ♥ 4 | The campy "badass" lines gave me a good laugh. It took me way too long to figure out that R was the reload key, but after I was able to progress pretty well. |
| Apr 16 03:16:23 | 1h 08m | My Pet Demon | ♥ 2 | I skipped the suspicious description and innocently jumped straight into the game, and I missed all the warnings in the shop. "Oh, a cute virtual pet game, I haven't seen many of those in jams...well, that was weird...uh, what is...oh no." One of my favorites from this jam that I've seen so far |
| Apr 16 16:41:57 | 13h 25m | Summon Traffic Controller | ♥ 1 | That was fun. It gets crazy in later levels with dozens of creatures bouncing around and trying to launch them through the crowd to the circle because there's not enough time to walk them there. |
| Apr 16 23:17:31 | 6h 35m | Summons Sprint | ♥ 3 | I imagine the court summons was because of my terrible driving and numerous traffic offenses. Great work, nice job tricking me into backing up at the start of level 2, and driving forward when I should have backed up on level 4. |
| Apr 16 23:31:45 | 14m 14s | Resisting Summons | ♥ 1 | Heh, with all the entries telling this kind of story from the other end (of summoning instead of being summoned), I like to think that we of the Ludum Dare cult are actually summoning this character when we play the other games. Good job, made me laugh. |
| Apr 16 23:46:21 | 14m 36s | Cubomancer | ♥ 2 | I like the bigger screen shake when you drop a particularly large cube. Would be even more powerful with some sound effects. My approach the whole time was to always wait for the spheres to group together and for the cube to grow to its max, so the time between summons upgrades didn't really mean much for me. |
| Apr 17 00:18:00 | 31m 39s | Hell Court | ♥ 0 | Smart idea having some harder bonus characters to look for. I found all of the main targets pretty easier, but not all of the demons. |
| Apr 17 22:30:57 | 22h 12m | inner vacant- | ♥ 1 | That last fight was tricky, because I kept trying to continue to follow the moving guide up and down, even though the bullet goes straight. When I knocked that off and stopped moving I was able to win though. |
| Apr 17 23:21:47 | 50m 50s | Doe The Dragon | ♥ 1 | How many levels are there? I got to 14 before quitting because my hands started to hurt. Once I got used to the controls, it was cool being able to steadily improve, but the levels did start to feel repetitive after a while. |
| Apr 18 00:36:42 | 1h 14m | Attack of the Teves | ♥ 1 | At first I didn't realize you could kick the bombs, so I was just trying to lure them into place and timing it right. Which worked well enough, but kicking the was pretty fun once I started doing that. |
| Apr 18 01:27:51 | 51m 09s | Advanced Algebra IV | ♥ 2 | Thank you for this delightful adventure through ~~Hell~~ the Demon Realm. Very funny, and I enjoyed looking through all the goofy lore books. |
| Apr 19 23:12:03 | 45h 44m | Honse | ♥ 1 | Games within games...That was fun, and I like the style |
| Apr 20 00:25:40 | 1h 13m | I got lost in Finland and a local man invited me into his home to teach me how.. | ♥ 1 | Heh, I wasn't expecting it to turn into an Ace Attorney parody. Even knowing almost nothing about Finland that was pretty funny |
| Apr 20 00:43:17 | 17m 37s | Hardcore High School | ♥ 1 | If I was to sum up my experience with this game in one word, I'd say the game is...hardcore! |
| Apr 20 05:35:43 | 4h 52m | Crystal Protectors | ♥ 2 | "There is no limit to how many demons you can summon" lotsademons.jpg Well, I think I was approaching the limit to how many demons my computer could handle. |
| Apr 20 05:58:04 | 22m 21s | Deathless Sentinel | ♥ 2 | I like how intertwined the story/characterization is with the actual gameplay. |
| Apr 21 00:04:02 | 18h 05m | Ritual of the Tomb Treader | ♥ 2 | Finally, a darker and grittier Pac-Man! That was hilarious |
| Apr 21 05:13:08 | 5h 09m | Hell-Sent Messenger | ♥ 2 | Looks great and it's a fun concept! Although with so few questions that work, I do wish I could either select them from a list, or that there were in-game hints about the kinds of things to ask, so I didn't have to hunt for clues outside the game. Or just have more question options, maybe with answers guiding me to better questions (Although I understand why that wasn't possible during a short game jam) |
| Apr 21 05:31:43 | 18m 35s | Freezing Hell | ♥ 1 | I completely forgot that dashing was an option, and I didn't know how to return to the main guy. But in spite of that, I still managed to beat it. I think the hardest part was running into the boss room blind because of the wall blocking my view. But overall the game was great, and the visual effects were very cool. |
| Apr 21 07:48:15 | 2h 16m | Ballad of Lead Shroud | ♥ 3 | This is very cool. I like how all the interaction noises are piano to go along with the background music. A single instrument like that plays well into the whole "I'm the last in my band left" feeling. To nitpick a little, the moving text was a bit hard to read and would have been easier if it revealed from left to right instead of expanding from the center. |
| Apr 22 06:37:59 | 22h 49m | Realm of Elementals | ♥ 2 | Is this game endless or is there an end objective? The description sounds like it's saying both, but I don't know what that means, so I'm not sure if I'm missing an objective. It looks great for a jam game though. |