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Feedback comments for LD55
N3K0K33P3R's games and stats for all events →
| Timestamp | Since previous | Game | N3K0K33P3R's comment | |
|---|---|---|---|---|
| Apr 16 20:34:07 | FAINA | ♥ 1 | I like the concept, but gameplay should be deeper. It's too simple for now, but it's really has a potential to become something bigger. | |
| Apr 16 20:59:56 | 25m 49s | Pictomancer | ♥ 2 | A great idea, interesting addition to clickers. But it's so hard to draw this runes with given "time". I wasn't even close. So for me working tactic was to fast and randomly move a mouse, to make the list almost filled. And in the end use half of blood to fill specific places. IMO, it'd be better if you remove blood limit and let player draw as long as it wants, but faster drawing makes more spirits per second. And ofcourse in this case you should punish player for drawing in wrong places. Anyway, great idea, you can make a really interesting and unique clicker with that. Thanks! |
| Apr 16 21:20:36 | 20m 40s | Keyboard Summoner | ♥ 3 | Our games gave something in common! Great game, interesting ideas, good luck! I think it's a bit too easy, but i know how hard it is to balance this. |
| Apr 16 21:25:08 | 4m 32s | Abyssal God | ♥ 3 | Interesting quest, but i find it too hard for me. Graphics and sounds are really great. Good luck! |
| Apr 16 21:30:11 | 5m 03s | NecroBit | ♥ 3 | Love it! But i think progression is a bit slow and i think there should be some reward for mob kills, for now i think its better to outrun them. Great game, wish you luck! |
| Apr 17 06:43:25 | 9h 13m | Throes of the Javelin | ♥ 3 | Love it! Art, physics, mechanics. Really clever what you made around this javelin. Like throwback, really interesting. Wish you luck, i hope you are going to release this game! |
| Apr 17 08:24:39 | 1h 41m | Banisher | ♥ 1 | Love it! But colors they are a bit tricky to distinguish, especially early on. Maybe adjusting the hues slightly could help? Also, the game presents a good challenge, though it might be a tad too difficult for some. Perhaps consider tweaking the difficulty curve for a smoother progression. The overall aesthetics and sound design are spot on and really enhance the experience. Keep up the great work! |
| Apr 17 08:33:24 | 8m 45s | WALLS THAT TALK | ♥ 2 | Cool! Truly immersive and spooky. However, I struggled with finding the noose and figuring out where to go next. Perhaps a few subtle clues could help guide players? Also, the camera effects, while immersive, were quite intense. Maybe consider toning them down a bit? Great job overall on creating a spooky vibe! |
| Apr 17 10:30:07 | 1h 56m | Summoning of Qasimar | ♥ 1 | Loved the vibes and the whole summoning setup in your game – really cool stuff! But puzzles with the symbols were tough. Maybe some hints or a simpler start to ease us into it? |
| Apr 17 10:55:08 | 25m 01s | Splinter Self | ♥ 4 | Great concept and it gets even more fun as you progress. Keep up the great work! |
| Apr 17 10:58:07 | 2m 59s | My First Necromancy | ♥ 0 | Really fun game you made! But, the movement of the player feels a bit stiff. |
| Apr 17 11:00:53 | 2m 46s | Summoning Riffs: A Metal Odyssey | ♥ 0 | I found the controls a bit inconvenient since you have to move towards your enemies to shoot at them, which makes aiming quite tricky. Also, the balance feels off; it seems like you only have enough resources to summon help when there's one enemy left, which doesn't help much during tougher fights. Maybe tweaking these elements could enhance the gameplay experience? Overall, great effort and a fun game! |
| Apr 17 11:02:22 | 1m 29s | Magecraft Timber Troupe | ♥ 2 | It would be great to see a bit more balance in resource distribution and costs to keep the game challenging throughout. Also, consider toning down the chopping noise—it gets a bit repetitive. Overall, fun and cute game, wish you luck! |
| Apr 17 11:03:21 | 59s | Luminaries | ♥ 1 | Absolutely loved the art in your game—super cute style! The gameplay is really chill and fun. Maybe adding some mini-tasks or activities to do while waiting for resources could spice things up? Also, while the gameplay is fun, it feels a bit too easy after a while since you can gather a lot of minions quickly. |
| Apr 17 11:06:08 | 2m 47s | Souls Summoners | ♥ 2 | It felt a bit too easy since I could just spam the summon buttons without any real strategy. Adding some cost or cooldowns might make it more challenging and engaging. Also, it would be cool to see more variety in the types of minions, like adding archers or different classes to spice up the tactics. Overall, a fun game, love art here, but with a bit of tweaking it could become more interesting. |
| Apr 17 11:09:17 | 3m 09s | Veles Book | ♥ 1 | It's amazing how much you've achieved in just a few days! The art is beautiful, and the audio perfectly complements the serene, enchanted atmosphere. The puzzle design is clever, making great use of the skills which are easy to grasp. I particularly enjoyed the looping level layout, which cleverly brings you back to the start—very neat. Much better then Smuta, but that's not a high bar to surpass :) |
| Apr 17 11:10:40 | 1m 23s | The Unsummoning | ♥ 3 | The graphics are super engaging, and the quirky voice when spelling adds a great touch of humor to the gameplay. The whole concept is brilliant and really stands out in this jam. Btw we also did typing game |
| Apr 17 11:15:34 | 4m 54s | Ritual Road | ♥ 1 | It’s genuinely enjoyable to just cruise around in that setting. Even without structured gameplay, turning on a podcast and driving through the game’s world feels incredibly relaxing and immersive. I can totally imagine how cool it would be if the gameplay involved the main character performing rituals while driving—laying out ingredients on the dashboard and the armrests :) |
| Apr 17 11:17:33 | 1m 59s | SUMOning - Power through Angel | ♥ 2 | It’s so visually appealing that I found myself just enjoying the view and the character movements, even without engaging deeply in the gameplay. The whole setup with the sumo team is both unique and humorous :) |
| Apr 19 21:19:30 | 58h 01m | Magical Michael's Summoning Salon | ♥ 1 | Funny game, good luck finishing it. 10 voice acting/10 |
| Apr 19 21:32:31 | 13m 01s | TAKE ME HOME | ♥ 5 | Love art and sounds! Gameplay is interesting, reminds Papers, please. |
| Apr 19 21:44:10 | 11m 39s | Cadence Crisis - Ludum Dare 55 | ♥ 1 | I had some troubles to understand third phase, first time its just ended when i just pressed p, second time i've got game over immediately. Anyway, love art&music, rhytm phase is fun, even if it seems out of sync for me. |
| Apr 19 21:48:56 | 4m 46s | Ascension | ♥ 3 | I like the game, but summoning feature seems a bit useless when i have triple jump. |
| Apr 19 21:56:30 | 7m 34s | Attack of the Teves | ♥ 0 | Interesting idea, yet a bit buggy, bit i like it. Good luck! |
| Apr 19 22:00:05 | 3m 35s | Damn! Jury Summons?! | ♥ 1 | Love it, but it seems kinda chaotic. Still, interesting idea! Good luck! |
| Apr 19 22:12:43 | 12m 38s | Summon Creativity I | ♥ 2 | Nice meta jokes, like it. Good luck! |
| Apr 19 22:28:58 | 16m 15s | Whiskers & Wings The Great Mouse Hunt | ♥ 1 | Looks good, yet animations should be polished. Cat's attack is really not obvious. I like art, but its a bit strange that dog is drown in a different style. Anyway, wish you luck with your game! Great job! |