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Magnat

Feedback comments for LD55

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TimestampSince previousGameMagnat's comment
Apr 16 08:43:23 Aldoria's King ♥ 6 This is a nice idea well suited for the jam theme ! The game would benefits from having some more visuel effects like when units hit eachothers, and some effect to show the summoning area. Alors the game would need to get a bit more balanced, at the third level I think I had an impossible patern (or I'm just bad)
Apr 16 09:27:59 44m 36s The Generous Wizard ♥ 0 Nice idea well related to the theme ! The art is really cool and cute (too bad for the tiling effect which happened in the desktop executable for me with a 2k resolution) and the summoning scene is really nice. It would benefits from having some sort of changes on the map when you complete a quest, like having someone leave the screen or entering a house when you complete his quest. Also if you leave the summoning screen without deselecting your materials, they will remain forever selected (which then force you to reset the game)
Apr 16 09:44:52 16m 53s Speed Demons ♥ 2 The game feel is nice, I think allowing some lateral only movement would be a good add. I really liked the way you managed to generate the road.
Apr 16 09:50:56 6m 04s Summoning Thing ♥ 1 The game would benefits from having a controllable speed, I find it a bit to slow. Also you could add more cell by drawing more on the screen, here adding drawing don't do anything, mayve you could hide them ?
Apr 16 09:58:32 7m 36s Summoner's Chess ♥ 1 I really like the mixing of Checkers and Chess ! Some board are really hard, but this is a bit compensated by the AI that sometime do some stupid move ahah nice entry overall :)
Apr 16 10:05:04 6m 32s Cultists on ICE ♥ 1 Fun idea ! I think the control may need to be adjusted a bit to make it less frustrating when you have to bring more than 1 summon behind the scull. Nice entry overall :)
Apr 16 14:18:29 4h 13m Ars Vocandi ♥ 1 Unfortunatly, can't manage to make it run in the browser :/ Maybe you should upload a desktop executable ?
Apr 16 15:00:50 42m 21s Ascension ♥ 2 I really like game that try to take profit of the verticality ! The summoning hook concept is really cool, but I think it would be more satisfying if you could aim the hook with the mouse cursos instead of having to hold the mouse button. Also I noticied that you can totally interupt the hook velocity by pressing any movement key, although this allow a total control on the character movements, I think the hook could be more impactant if you kept his velocity by for exemple applying a second velocity attached to the hook on your player.
Apr 16 19:41:17 4h 40m Summoning for Dummies ♥ 3 Very beautiful, and the sound are also really cool ! the concept is fun, but I've had some trouble finding enought minion to sacrifice, also the music loop end after some times, which is a bit sad given its quality :( Also, since you're using godot, you could easily make an export to html5 and uploading it to itch.io, making it easier for people to play it !
Apr 16 20:51:25 1h 10m Pictomancer ♥ 2 Really beautiful game, the concept is so fun, I really like how smooth the hand reproduce my drawings. It look really polished, well done
Apr 16 20:58:52 7m 27s Sheep Control ♥ 1 Cute game, except for the sheep death sprite which made me unconfortable X_X Your environement would benefits a lot from a bit of animation to make your grass and tree wigle. But very nice art style !
Apr 16 21:11:35 12m 43s MizWizWiz ♥ 0 Summoning is not working :/ You should really lower the sound too it acted like a screamer to me when I started the game x))
Apr 16 21:35:37 24m 02s Siela ♥ 3 Nice low poly art, but I think the game would benefits a lot from adding some sort of monster that start chasing you to be in adequation with the mood. The bridge effect was really cool too.
Apr 16 22:17:48 42m 11s Summoner Training Simulator ♥ 2 Nice puzzle game, but I would have liked more levels and one with way more elements to place
Apr 16 22:27:25 9m 37s Shadows of the Devils ♥ 0 this game is amazing, very cool graphics, I really liked your shaders, the music is very good (with it's slowing effects it's perfect) and gameplay is good.
Apr 16 22:54:06 26m 41s Kitchen Nightmares ♥ 2 I really liked the esthetic, but I'm mad about the end of the game :(((
Apr 16 23:05:36 11m 30s Hexing Hour ♥ 2 Very nice style, really liked the old screen filter, the music was awesome too ! The game is a bit too easy and take time to get challengin, it would benefit from accelerating the difficulty scale :)
Apr 16 23:18:39 13m 03s Circle of Life ♥ 3 Really nice game here ! It would be cool to add the possibility to remove runes when you find after that they are not really well suited
Apr 17 08:58:53 9h 40m DegeNerative Dungeon ♥ 0 Hi, nice graphics and nice world generation. I also really liked the void effect when the curse happen. I find the character too fast too quickly, making him a bit of a soap and made me run into traps so much time when I definitly tried to avoid them. Also, while the world generation is cool, it take soo much time (since I died often, I felt it a lot), maybe you should try to accelerate it using some parallelization. Or, since you're using godot, if your world generation algorithm is made on GDScript, maybe try to make this algorithm in C++ using GDExtension, this would boost the generation by a lot
Apr 17 09:13:48 14m 55s Type My Name ♥ 4 Incredible art, very well done. Just a question, have you limited the framerate ? My GPU started running like crazy in the menu, this is tipically what happen when the framerate is not limited
Apr 22 20:47:32 131h 33m Mycelium Runner ♥ 1 The game is not starting for me after pushing the start button :/ (on windows and on browser)
Apr 27 23:44:06 122h 56m Dark World ♥ 0 I really like the concept, however it's a bit short, you should definitely add an infinite game mode where the map expend during the the game or something like this !