Foon → Ludum Dare Explorer → LD55 → Feedback comment stats → Ikuta
Feedback comments for LD55
Ikuta's games and stats for all events →
| Timestamp | Since previous | Game | Ikuta's comment | |
|---|---|---|---|---|
| Apr 15 18:47:05 | A Summoner's Trial | ♥ 2 | Hey cool effort! I'd suggest making the game a bit easier, the ghost are very fast and it is tough to find the time to invoque an ally. Maybe add the option to attack as well (e.g. casting spells?) | |
| Apr 15 19:00:17 | 13m 12s | Initiation | ♥ 1 | Took a while to understand what is happening, the control feel floaty. But otherwise good, especially since it is a Compo entry! |
| Apr 15 19:00:49 | 32s | Sand & Stone | ♥ 1 | Hey man, the link doesn't work! |
| Apr 15 19:05:48 | 4m 59s | Summoning Thing | ♥ 2 | I am sure that if you work a bit more on the cell simulation algorithm, the result might be super cooo looking. Keep on :) |
| Apr 15 19:09:24 | 3m 36s | Sumo-Ning | ♥ 0 | Like the interpretation of the theme lol! I think with some polishing and some attack abilities from the sumo, the game could be really fun! |
| Apr 15 19:16:19 | 6m 55s | Layoff Lift | ♥ 1 | Interesting interpretation of the theme lol... Like the game, I'd recommend polishing a bit the combat mechanic |
| Apr 15 19:29:15 | 12m 56s | Dungeon Internship | ♥ 3 | The graphics are quite impressive, showcasing ambition in depicting various body parts and integrating them seamlessly. However, including some tutorials to explain the rules would greatly enhance the experience. I found myself spending a significant amount of time trying to figure things out on my own. Overall, great job!!! |
| Apr 15 19:37:50 | 8m 35s | The Smallest Warriors | ♥ 1 | Hey, that's a neat concept! Adding the option to summon during gameplay could definitely make it more interactive. Additionally, I suggest enhancing the game's interactivity further by incorporating additional special abilities. |
| Apr 15 19:47:40 | 9m 50s | Remnant Revival | ♥ 1 | Hey, great game! I'm particularly impressed by the graphics, especially the landscape. It would be cool to introduce more interactive elements while the minions are fighting, perhaps like casting spells from a tower or the castle. One small bug I noticed is that draggable items can inadvertently click on buttons, which can be especially annoying for the "surrender" button. |
| Apr 16 08:31:36 | 12h 43m | Bloodrites | ♥ 2 | Great game idea with impressive graphics, especially considering they were all created during the game jam! I did find it a bit challenging to understand the various options when dealing with hostages (recruit, sacrifice, and ransom). Overall, though, fantastic job! |
| Apr 16 08:36:51 | 5m 15s | Spirit, are you there? | ♥ 2 | The animations and storylines really impressed me. Great job! |
| Apr 16 08:50:26 | 13m 35s | Bellhivers | ♥ 1 | I had a blast with the bee-themed ideas, especially the bell grenade. It was a lot of fun tossing them around! And I must say, the time you put into the bee explosion animation really paid off. Great job! |
| Apr 16 08:56:43 | 6m 17s | The Forgotten | ♥ 1 | Adding more abilities for the vampire sounds like a great idea! Giving the vampire some offensive capabilities could balance out the gameplay and provide more strategic options for players. You could introduce abilities like a lifesteal attack to replenish health or a fear spell to temporarily disable or frighten guards. It's all about finding the right balance between challenge and enjoyment for players. Good luck with your game development! |
| Apr 16 09:04:12 | 7m 29s | Trial by Combat | ♥ 3 | This game had me in stitches! Its absurdity had me laughing non-stop. Kudos to the developers for crafting such hilarious graphics and music within the tight constraints of Ludum Dare. However, I found the controls and combos a bit complex and took some time to master. Simplifying them would make the game more accessible and enjoyable for everyone. Overall, a fantastic effort for a short development time! |
| Apr 16 09:08:44 | 4m 32s | resown | ♥ 1 | I'm amazed by what you achieved in just 72 hours! The game is incredibly impressive, especially considering the stunning graphics and captivating music. I thoroughly enjoyed the gameplay as well; it was a lot of fun! Keep up the fantastic work! |
| Apr 16 19:24:03 | 10h 15m | Sumo Ring | ♥ 2 | Hey cool idea and graphics! as the other comments mentionned, I'd increase the power of the ennemy. A lot of time I got two screen, one showing me that I won on top of one showing me that I lost, is this a bug? Keep it up! |
| Apr 16 19:45:15 | 21m 12s | NecroBit | ♥ 3 | I like the minimalist two colors esign, great job! I'd recommend maybe making the combat more interactive from the perspective of the caster ? Fun game, keep it u :) |