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Feedback comments for LD55
Cievers's games and stats for all events →
| Timestamp | Since previous | Game | Cievers's comment | |
|---|---|---|---|---|
| Apr 16 17:39:37 | Soul Food | ♥ 2 | Mastering the spells to summon the right monsters takes some practice, but is great fun to master! However the deadlines on the orders were very tight, and at times I felt like the right ingredients didn't always complete an order. Great work overall, with a sweet aestetic on top! | |
| Apr 16 17:40:54 | 1m 17s | Abracadabrum | ♥ 2 | The current download link leads me to a not found error page, could you check to make sure it works? |
| Apr 16 17:56:40 | 15m 46s | Elemental Summoners | ♥ 2 | As you mentioned, the first few waves are quite difficult, and it feels very dependent on the luck of the draw with the initial golems you get, and at that point fusing feels quite expensive which is too bad as this interesting mechanic might be forgotten. However, when I got some strong earth golems going the battle was on, and quite satisfying to see the payoff of my little golems at work! |
| Apr 16 18:14:09 | 17m 29s | Brawlthulu | ♥ 2 | Wow! I love the being summed interpretation of the theme, but this combat system is simple yet highly effective! The different combinations of enemies require you to wisely use the right abilities, and I've found that careful movement allows for some really cool duels with some of the ranged enemies. The bossfight was a great finale to, really fun game! |
| Apr 16 18:30:38 | 16m 29s | Cummon Summon | ♥ 2 | Those are some very nicely designed monsters, and actually studying their behaviour was good fun! Also I totally didn't find an exploit with summoning from sold ingredients >:D |
| Apr 16 19:02:32 | 31m 54s | Summoning for Dummies | ♥ 0 | A really interesting take on the theme, I loved discovering the different monsters, and the various quips the character writes! Also, an absolutely excellent name if I may say so, with my totally unbiased opinion https://ldjam.com/events/ludum-dare/55/summoning-for-dummies-2 ;) |
| Apr 16 19:17:48 | 15m 16s | Oil Creatures | ♥ 1 | I love that artstyle! The game also feels really nicely designed such that you're never stuck unable to progress, but it still requires some strategic timing and positioning. Well done! |
| Apr 16 19:21:54 | 4m 06s | Cultists Feast | ♥ 1 | Really impressed considering the time you spent on this! Would have been cool to have some mechaning to influence the movement of the cultists maybe :) |
| Apr 16 19:28:23 | 6m 29s | Summoning for Dummies | ♥ 3 | The animated intro alone makes this game worth trying! All of the art was just really lovely, and the rituals felt very satisfying to complete! Also, an absolutely excellent name if I may say so, with my totally unbiased opinion https://ldjam.com/events/ludum-dare/55/summoning-for-dummies-2 ;) |
| Apr 16 20:07:04 | 38m 41s | The Unsummoning | ♥ 1 | Really tough, but getting a good streak going feels great! Good job :D |
| Apr 17 09:59:03 | 13h 51m | Witch's Wrath | ♥ 0 | Well, playing forever on the desktop version is a bit of an overstatement. At some point the army just grows so large it starts killing the framerate too, now that's what I call a rampage ;D |
| Apr 17 10:05:43 | 6m 40s | The Summonee | ♥ 4 | Simple gameplay and scope, but what is there is very satisfying! Well done! :D I even managed to get the (current) high score, that's really cool! |
| Apr 17 17:23:08 | 7h 17m | Paintamonium | ♥ 2 | Oh no, the power to draw freehand circles! I was hoping someone would make a game with drawing of summing signs, and this is an excellent implementation, with fun circles and summons on top! |
| Apr 17 18:01:13 | 38m 05s | Demon's Tower | ♥ 1 | It starts a little slow, but with some upgrades under your belt you also start to be able to afford some cards, and get to experience all the cool ideas this game has. Well done! |
| Apr 18 11:29:46 | 17h 28m | Démon Puzzle Attack | ♥ 1 | Had fun matching blocks with some funky tunes, but with so much focus on the matching the auto-battle seems a bit forgettable, even though it's a neat idea. Well done either way! |
| Apr 18 11:51:43 | 21m 57s | Courtroom Conjurer | ♥ 4 | Fantastic interpretation of the theme, with another fantastic twist and execution on that idea! |
| Apr 18 12:03:07 | 11m 24s | Apprentice Binder | ♥ 3 | The idea of having a platformer with a deck of cards dictating your abilities is really cool, and while this version (logically) could only implement a few, it feels like something that can really be expanded upon to create more interesting combinations of cards such as the sticky slime and the wind dragon! Well done! |
| Apr 18 15:49:56 | 3h 46m | Spaceship Shooters | ♥ 3 | Thematically, visually, and mechanically really cool! I do agree that there seems to be a lack of a goal or real challenge though |
| Apr 18 19:31:54 | 3h 41m | Trace of guilt | ♥ 2 | I'm usually not one for horror games, but this seems to be able to create that creepy atmosphere as if it were nothing! |
| Apr 18 20:19:12 | 47m 18s | Zarguuf The Summoner | ♥ 1 | I spent far too long on this defeating the earlier bosses to become super strong, and enjoyed it the whole way through! |
| Apr 19 09:59:46 | 13h 40m | Cat Named Lemmy | ♥ 3 | I agree with many of the above comments about a fast forward button, but in some cases I also would have liked to be able to manually start the flow of cats, to get some time to prepare the path. Additionally, the darkness and very limited quantity of tools can really punish any slight mistake, making some levels quite tedious. However, the idea is still really funny :D |