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Anton Florey

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TimestampSince previousGameAnton Florey's comment
Apr 16 15:49:52 An Other Survivor... ♥ 1 Wow! This looks great! And the sound effects and music are perfekt. The gameplay gets a bit stale quickly and is not that innovative, but well ... its just another Survivor... The one thing I would maybe add here are better visual cues for what the enemies are and what objects you can pick up. Its a bit confusing as it all has the same black and white paper style. Maybe some colors would help.
Apr 16 16:02:22 12m 30s Middleman Summons ♥ 4 I agree, the levels with multiple portals are a bit confusing. Best part of your game is the music! I love it :D And I think I broke your game in lvl 2. You can create an infinite belt-loop and whats your order spin around indefinitely.
Apr 16 16:11:42 9m 20s CANDYMAN VS MEGACOPS ♥ 1 Very polished and quite fun. I think im just to stupid to understand what the children are there for. One is a barrier and the other one?
Apr 16 19:21:37 3h 09m Little Wizz - How to summon a Fireball ♥ 1 wohoo! best intro ever :O
Apr 16 19:42:17 20m 40s SummonInn ♥ 2 this felt insanely polished, wow :O
Apr 19 00:00:02 52h 17m Demon Chalk ♥ 2 Best game I played so far! Wow... I really love the feeling of drawing circles to kill enemies and the card progression. It would be nice if you kept working on this game a bit, its seriously addicting. Some features and tweaks I would propose are: - Make cards selectable via keyboard buttons (1,2,3, ...) (the scrolling interrupted the gameplay a bit) - Make the different summons effective against different types of enemies (so just spamming one summon is not a viable option) - Maybe some deckbuilding mechanic where you have to select your cards before each level. - Maybe some updgrade mechanic that lets you double down on one playstyle
Apr 21 02:04:54 50h 04m Deep in Sheep ♥ 2 Its mega addicting and super hard. Got to wave 14 but then died :( As others pointed out already, the enemies and sheep quickly form singularities that run into each other.. What I missed the most was some explanation and stats of the different sheep types to base my gameplay decisions on.
Apr 21 14:04:23 11h 59m Mobius ♥ 1 Great athmosphere! I think the creepy visuals together with the sound design makes this a very unique experience. I dont know if it is intended, but you can climb up any wall by wall-running and then double jumping further up. This made the gameplay well.. not that challenging. I am also wondering about that one creepy ass enemy on the first level. Are there supposed to be more of them further up?
Apr 21 14:39:39 35m 16s Uncanny Inscriptions ♥ 1 Very pretty game with a great athmosphere. Your game is also the first that made me a bit angry while playing:D I never know if my drawing is to inaccurate or if I am just drawing the wrong shape. And even if I am drawing the same shape, sometimes I can summon and sometimes I cant. How do you check which shape is drawn? It would be nice to see some feedback while drawing such that I know that the game knows what I am doing. Expecially for the summons that require multiple shapes to be drawn it would be veeery helpful to see what shape is drawn wrong. The more I write the angrier I get again.. Tried to summon Karimp for 10 minutes now and nothing happens :D
Apr 21 15:01:45 22m 06s Real Time Demoning ♥ 2 5/5. Absolute banger :D
Apr 21 15:20:15 18m 30s Vampire Summoners ♥ 1 This is a very interesting idea. I like the pixel art and death animations of enemies a lot! My best strategy so far is to spawn as many enemies as possible and then hiding between objects to kill as many enemies as I can before I die. Got a score of 1m with this
Apr 21 15:54:10 33m 55s Ethereal Tower ♥ 2 Cool game! As others already pointed out, the money system was a bit confusing at first. I would love to see more enemies and better balancing. The two levels I played got very easy after the second tower was in place.
Apr 21 16:27:42 33m 32s BIRD SOUP ♥ 1 One of the best games I played so far! So polished and so innovative! What I liked the most was the difficulty. Most games are to easy (including ours) due to a lack of time for balancing. This game feels very challenging but not unfair to the player, which makes it so addicting!
Apr 21 17:51:39 1h 23m Crystal Defence ♥ 2 Cool game. Reminds me of Dungeon Defenders, loved that game. Would be cool if you could upgrade your weapon too and choose your playstyle. I have the same bug as others where my towers stay in the game after restarting. In addition to that, buying another tower now costs me 64k. There is definitely something wrong with restarting the game :D And edit: Can you win this game? Or are you just bound to fail at some point?
Apr 21 23:19:55 5h 28m Call of Aether ♥ 1 Very cute! So many dialogue options, so much content. Since this game involves a lot of trial and error (I recieved some darkened matter stuff and then did not know what to do anymore), it would be nice to navigate the symbols a bit faster. Maybe a menu with all symbols where you can select one by clicking on it.
Apr 22 00:49:30 1h 29m Revenge of Lord Chicken ♥ 1 the eggs cracking upon dying or reaching the portals, I cant :DDD Super cute pixel art and smooth gameplay. Things that woukld immediately improve this game in my opinion: - Some cool super-mega chicken summon animation when you win the game - A bit more challenging spawn rate of enemies - Player health bar - maybe a score in the end that represents how many of your acolyteggs survived
Apr 22 15:48:18 14h 58m bergs ♥ 2 First puzzle game I came across this jam and wow! Cant wait for your next game in 6 months :D
Apr 22 16:32:14 43m 56s Chain Reaction ♥ 2 Nice twist to summmon your own enemies. It is a bit hard to get into because there is a lot to memorize and multitasking going on. At first I did not notice the cards at the bottom of my screen and was waiting for upgrades the whole run. Really love the enemy design!!
Apr 30 10:16:30 185h 44m Overrun ♥ 1 This is very impressive for a solo-developer! I like the progression system and amount of towers available. One thing I missed was a sniper tower with long range. So far, many plots of land are not usable since there is no tower with a high enough range.
Apr 30 12:46:16 2h 29m The Summoning of the Dark Forest ♥ 1 big mood :] The music was very fitting and made the experience complete.
Apr 30 13:03:25 17m 09s Polymancer ♥ 0 Surprisingly fun! What I missed the most was some form of stat overview. I did not know if taking flat or percentage stats is the better option. Maybe just use one of the two.
May 2 06:59:41 41h 56m Yokai Summoners ♥ 1 This game has just the right scope for a game jam. It feels very polished. I really like the art here. I wonder if this game comes down to a good strategy or just pure luck, as the yokais you get are random. I hope youll get to 20 ratings until tomorrow!
May 2 07:09:09 9m 28s Circle Tracer Cookie Defense ♥ 1 This game is seriously underrated! The fact that it starts out so simple and then gets insanely hard very quickly makes it super addicting! I absiolutely love the little "oh no" when a cookie gets eaten <3
May 3 11:33:29 28h 24m I Call Upon the BEES! ♥ 0 The bees wobble downwards when you jump on them :O I really like the graphics and simple Idea of this game. And I agree with others here, the controls made this harder than it should be :D
May 3 11:41:14 7m 45s Peter Piper in A Rats Tale ♥ 0 @thecze lol yeah 100 speed go brrr.. No but seriously this game is so cute! The music and art fits super well together! Maybe I broke the game by upgrading all the stats to 100, but the rats got stuck at those bridges and would not move anymore. But yeah maybe thats on me :D
May 3 18:09:03 6h 27m Tremblewood ♥ 2 The sound effect when you pick up resources. Its soo damm satisfying! Now I want to play more :D
May 3 18:41:42 32m 39s Midnight Cheese Quest ♥ 0 This game made me feel like a pro gamer when I finally got a hang of the summoning mechanic. Insanely polished game for only 3 days of solo developing!
May 3 21:24:02 2h 42m Conjurers Catacomb ♥ 2 There is so much content for a solo developed game in 3 days, really impressive! I also get stuck at the box-cloning level. Maybe it is still buggy or I do not get the mechanic. Would love to come back and play the rest of the game when this is fixed :D Edit: I got it now! you have to look at a box you wanna clone... did not know that you can just turn by holding shift. Edit Edit: Im stuck at the last lvl. It cant be done 100% change my mind Edit Edit Edit: Ok I did it. These puzzles are tricky wow :D