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Feedback comments for LD54
xett's games and stats for all events →
| Timestamp | Since previous | Game | xett's comment | |
|---|---|---|---|---|
| Oct 4 13:44:55 | RoboRage | ♥ 1 | Managed to finish it, I like the difficulty and platforming, but I think the problem with this game is the grinding. Constantly having to stop platforming to collect the necessary parts to progress got annoying. Reducing the requirements for upgrades would've helped, as the length of this game felt very artificial. Also, spikes insta-killing felt unfair, but I appreciate dropping your inventory on death so it didn't bug me too much. Other than the grinding, the art and music was definitely nice, and the platforming was very creative, good job! | |
| Oct 4 14:02:16 | 17m 21s | Save the Tinyverse | ♥ 3 | Love these types of games, also was very challenging to finish with the long timer, good job! |
| Oct 4 14:08:29 | 6m 13s | Rough Weather | ♥ 1 | Gameplay is pretty simple, but I like the weather idea and the sfx are very cute and fun! Also, glad to see another person trying out Godot! :) |
| Oct 4 14:12:29 | 4m 00s | Pong Diner | ♥ 0 | Love the idea, and the the music makes it very cozy. Its a fun game to play around with, but without a goal it feels very lacking. Adding levels with obstacles or progressively earning more tables would be neat! |
| Oct 4 14:21:06 | 8m 37s | MadCap (Alan the Archeologist) | ♥ 1 | Very cool idea, I love the idea of creating some funny ugly statues! However, I wish there was a lot more polish to this game. Namely, an easier way to restart in case I actually want to build nice statues, and better platforming. It was difficult to know where I could go and sometimes I would just randomly fall and die. |
| Oct 7 20:32:48 | 78h 11m | Space Ltd. O.D.A. planet defender | ♥ 2 | I like the all the story and characterization you gave to the time. The gameplay is solid, but I couldn't completely finish the game due to how RNG dependent it felt, especially with how some bosses act in the last 10 seconds. |
| Oct 7 20:36:57 | 4m 09s | File Defender | ♥ 1 | Had a lot of the same issues a lot of other people are mentioning, but I really enjoyed the voice sfx and the style, good job! |
| Oct 7 20:45:02 | 8m 05s | Room Life | ♥ 1 | Really good pixel art and animation, definitely can relate to the story of this little game. Good job! |
| Oct 7 20:54:07 | 9m 05s | Euclid's Manor | ♥ 2 | I love the idea of non-euclidean spaces, and it was really cool to see it explored during this jam! I wonder how difficult it was to implement this in Godot. I think this game would've really been great if it had more ambience, either playing with some horror elements or going into the "liminal space" side of things. All in all, good job! |
| Oct 7 21:04:32 | 10m 25s | Conquest | ♥ 1 | Just like the board game, there's alot of reading to do before you can start playing xD. I liked the idea of some sort of risk strategy game, but I wish there was more mechanics/gimmicks that play around the theme more. Maybe implementing some sort of circle that shrinks over time that players have their units too. But it's very impressive you managed to make a game like this in pygame of all things! Good job! |
| Oct 14 21:32:56 | 168h 28m | Stretchmancer | ♥ 2 | Love the starfox style of this game, and the voice acting is chef's kiss! Great job! |
| Oct 14 21:37:45 | 4m 49s | Unbelievable Universe | ♥ 1 | Definitely gets tough in the last levels, figuring out the orbits was tricky. Really nice, simple puzzle game, good job :) |
| Oct 14 21:44:42 | 6m 57s | Moksha | ♥ 1 | Some of the objects in the game are a bit difficult to tell, but very creative puzzle games and fun solutions. I also like the art style! good job! |
| Oct 14 21:51:04 | 6m 22s | Pocket Goblin | ♥ 1 | Very interesting concept, but I couldn't quite figure out what I was doing. Definitely wish there was some type of tutorial or better instructions. Otherwise, I love the art and music of this game, and the style is all there, good job! |
| Oct 14 21:58:59 | 7m 55s | Light snakes | ♥ 1 | Very awesome you were able to code this game for a jam using only c++ and libraries without using some engine, super impressive. Taking that into account, the game was fun for a simple snake game, and the graphics were cool. My only issue was getting used to the tank controls, it can be disorientating when you bouncing around and trying to take control. Great job! |
| Oct 14 22:10:39 | 11m 40s | Gornzorple Radiant Steel Storm Anomaly | ♥ 1 | Great foundation for a game, but I feel there's a lack of polish in the right areas. To me, the acceleration for the ship is too high for a game in limited space. Also, all the bullets outside the shield makes it difficult to read what's going on outside your bubble. Plus only having one life makes the game very punishing (not to mention getting booted back to the loading screen). There is a lot to like tho, the overall movement and shooting feels great, and I love the art style and characters you created. Great job :) |