Foon → Ludum Dare Explorer → LD54 → Feedback comment stats → Petr Vejchoda
Feedback comments for LD54
Petr Vejchoda's games and stats for all events →
| Timestamp | Since previous | Game | Petr Vejchoda's comment | |
|---|---|---|---|---|
| Oct 2 22:29:18 | Mosh Pint | ♥ 0 | Reminescent of a recent Dropkick Murphys concert đ | |
| Oct 2 23:09:07 | 39m 49s | Inside the box | ♥ 4 | I loved it, I loved the visuals. But man I was not able to pass first few customers. |
| Oct 3 18:37:25 | 19h 28m | Cloud Prison | ♥ 2 | Very nice mechanic. Pleasant music and visuals. Overall great experience. Thanks! I noticed that after some time it looks like birds, wind and strike events stopped happening. Could have been a bug. |
| Oct 3 22:01:56 | 3h 24m | Icy Dinner | ♥ 1 | Loved the art overall art style. But I was unhappy by seal ending being triggered when I got close the the seal from behind. Maybe just make it a little smaller. |
| Oct 3 22:26:12 | 24m 16s | Purrimeter | ♥ 1 | I struggled a lot even with the third level. Its an interesting idea, but with keyboard and mouse, it gets frustrating quite quickly. Loved the concept though. |
| Oct 4 16:29:54 | 18h 03m | Caged | ♥ 1 | Loved the graphic story đ Easy to grasp concept. |
| Oct 4 17:07:44 | 37m 50s | Ben The Binder | ♥ 4 | Like I was legit claustrophobic. I felt the limited space. The theme and the mood 5/5 for mood, sound and theme without hesitation. It all worked together perfectly. But ... Spolier alert: I hoped for a little more in the gameplay loop - maybe a little detective work among the servers, maybe copying some diagnostic tools and using them, instead of plain copying. I couldn't assign full score on the rest. Still probably the best entry I had played so far. |
| Oct 4 17:33:37 | 25m 53s | Escape from the clutches | ♥ 1 | Even though I really liked the visuals, it just felt the only gameplay leading to winning is to prevent enemy from stunning you by stunning her in the proper time. I couldn't make the special combo to trigger. The block feels like complete flop since it doesn't block the stun attack. I would like to see more Rock paper scissors mechanic where on would count. Visuals were cool though â¤ī¸ |
| Oct 4 17:37:44 | 4m 07s | Spinstack | ♥ 1 | Pressing R completely obliterates the game đ¸ in a funny way đ |
| Oct 4 18:22:31 | 44m 47s | windowkill | ♥ 2 | Wow! Just Wow! I am speechless. Perfect! |
| Oct 4 18:52:15 | 29m 44s | On the Ice | ♥ 1 | Untitled.pngUntitled.png |
| Oct 4 19:55:05 | 1h 02m | Safe Space Passage | ♥ 2 | Really well made game. I went for the F12 option after all, but I was surprised ho many levels you made. Music somewhere between super meat boy and Portal, loved it. Very well polished. |
| Oct 4 20:09:38 | 14m 33s | Gros ÊpÊe | ♥ 4 | Great graphics and music đ Enjoyed a lot. Using this kind of tool for this kind of work feel like real overill đ |
| Oct 4 20:15:09 | 5m 31s | Super Low Memory Bot | ♥ 1 | Nice iteration on what would be a classic logic game. |
| Oct 8 11:15:29 | 87h 00m | Storage Overflow 2 | ♥ 3 | Except for occasional collision mishaps, really well done game đ |
| Oct 21 06:52:50 | 307h 37m | Low Memory | ♥ 1 | Nice and simple game :) I tried it because we also made a game that revolves around memory, though we designed it differently. I like your entry though. |