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fisher2470

Feedback comments for LD54

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TimestampSince previousGamefisher2470's comment
Oct 4 20:38:57 Rising Tides ♥ 3 This soundtrack is fantastic, nice interpretation of the theme here
Oct 6 20:18:57 47h 40m Brainspace ♥ 1 This is addicting, but I definitely don't have the experience necessary to make it all the way to the end. Really smooth interface and a decent game to go about learning how neural networks actually work.
Oct 6 20:21:22 2m 25s Cold space ♥ 0 I like the concept here, seems like enemies can float through walls though? Or at least the hitbox can.
Oct 6 20:28:03 6m 41s Kofferpacker ♥ 1 There's a lot of nice details in this game (the explosion when you place too many items in the suitcase, the sound effects upon opening cupboards and etc), I just wish the controls were a bit more precise, especially in relation to picking up vs opening the suitcase.
Oct 6 20:41:43 13m 40s Shotgun hockey ♥ 1 Really fun concept, I would prefer to have the camera zoomed out to see the whole arena though, I found myself just sitting tight after I realized that it was dangerous to slide around where I couldn't see if bombs were coming.
Oct 6 20:57:48 16m 05s S.P.A.C.E. Ltd. ♥ 2 Really nice foundation here, lots of little sub systems here that are cleanly implemented and polished. I really enjoy using the robot to hack open doors, feels great.
Oct 6 21:10:25 12m 37s Package madness ♥ 1 Love this style of game, very difficult though, just a tad slower and I think it would be perfect.
Oct 10 20:23:55 95h 13m Space: 10000km ♥ 1 Love the cutscenes, I'm not sure if there is any way to actually win, I was able to cool and repair the engines, but was blown up anyway. If that was intended, great!
Oct 10 20:39:49 15m 54s Space Cargo, Ltd. ♥ 1 Really great concept and really great use of the theme, found it to be a bit too much for me to handle at around three concurrent ships
Oct 10 20:45:49 6m 00s Debugged ♥ 2 Love the window gimmick, found aiming to be a bit too challenging though due to the odd behavior of the aiming while moving.
Oct 10 20:57:03 11m 14s Plunder Blunder ♥ 2 Really enjoyed this one, actually played through it a few times, really nice sound and really smooth controls. Took me a little while to realize I needed to pay attention to the hour glass to know when the dungeon was going to collapse though, after I figured that out the game was even more enjoyable.
Oct 10 21:03:09 6m 06s Bad Memory! ♥ 1 I like the idea of the save weights, but wish there was some way to "repurchase" a previous weapon, after upgrading to the sniper rifle I wanted nothing more than to get back to the rifle.
Oct 10 21:16:29 13m 20s Space Corridor ♥ 0 Doesn't feel like there's any point to shooting, also the animation for shooting breaks if the trigger is held down. There is also a demo text left in the menu, not sure if entering text there does anything. The Game Over voiceover at the end is really cool though.
Oct 11 20:41:34 23h 25m Maxwell's Demon ♥ 1 Some music would be nice, these puzzles are really challenging and I think the concept overall is pretty strong. I also appreciate the many different variations on the initial puzzle concept, I just wish some of that time was spent on audio since doing puzzles in silence can make gameplay drag.
Oct 11 20:46:08 4m 34s Down Below ♥ 1 Doesn't seem like the interactions are working correctly, but I really enjoyed the sound effects and the snappy movement.
Oct 11 20:54:20 8m 12s The Not-So-Spacious Spaceship ♥ 1 I got shot out of the airlock, so 10/10. Overall really great atmosphere, I did spend quite a while looking for a green container that didn't exist, before I realized that the food was the stacked rectangle container. Since most of the other resources are color coded I just assumed the food would be color coded as well.
Oct 11 20:59:59 5m 39s Space Inserters ♥ 1 Very smooth gameplay, I could see this being a daily puzzle game for sure