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Enreh

Feedback comments for LD54

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TimestampSince previousGameEnreh's comment
Oct 3 01:20:19 H.amazon E.mployee L.earning L.ab ♥ 4 Loved the idea for this game! The art and sound design are great, and I liked how much the boxes piled up as the game went on, it really sold the idea of being rushed (or maybe I'm just bad). I also liked the skill ceiling of the game, using momentum to carefully aim the boxes vs just walking with them.
Oct 3 01:37:57 17m 38s Limitverse (ludum-54) ♥ 2 Nice idea and I love the art so much. However, I think it could really use some more feedback for the player and general game juiciness (especially in terms of sound effects for firing, hitting and getting hit). I also didn't see any indication of how low my health was, despite the hearts up top. It was also a bit hard to tell what the door was on the mushroom room.
Oct 3 02:15:12 37m 15s Magical Trial: Kiki's Service ♥ 2 The art and the soundtrack work really, really well. Unfortunately, I didn't make it very far into the game at all because of quite a few bugs (mostly getting stuck either from falling or from moving objects in one way or another).
Oct 3 02:38:31 23m 19s Nuclear Arms 9: Tower of Time ♥ 2 Wasn't familiar with the previous games, but this one was a lot of fun! Everything works well together and it's a nice, really fun game to play through. Only downside is I may now have tendonitis in my index finger after beating it, don't regret it though lol
Oct 3 02:54:15 15m 44s Escape from Pajitnov ♥ 1 It felt quite enjoyable to play, especially as someone who does love some inventory tetris. A couple things though: I wasn't sure what I was supposed to do on the second mission, so I just tried to get a 100% full inventory while staying under 15kg. Nothing happened, but it was fun to figure out. Finally, even just a few sound effects would a long way here, especially for the inventory. Good work!
Oct 3 03:45:54 51m 39s InvenStory ♥ 2 This was so fun! The art, music, quests and dialogue all make for a really cohesive experience, and the puzzles were also well thought out and required a fair amount of thinking to solve. Sometimes I felt a little unsure about the instructions given on the first quest attempt (like "would this item count for that?"), but I don't think that's really an issue (especially since you get more hints after failing. Loved the game!
Oct 3 06:23:41 2h 37m Dwarf Looter ♥ 3 This game might be a little addictive. Had to stop myself cause I know I could have easily spent another hour or so looking for stronger loot. Pretty happy with the runic blade and mythral helmet, and also happy that there was still an enemmy that could be dangerous at that point. Awesome game!
Oct 3 06:37:58 14m 17s Pocket Universe Snake ♥ 1 Great take on a classic! Plays very smoothly and it's quite fun (especially seeing yours and other's highscores).
Oct 3 07:05:41 27m 43s Villaggio ♥ 4 To be honest, I was pretty confused at first, but after a few tries, the game clicked and I started having a lot of fun, my highest score so far was 32. The slow and steady gameplay plus the mood, art and music go really well together.
Oct 3 17:00:49 9h 55m Parry Hotter and the Stilosopher’s Phone ♥ 1 This was really fun! Difficulty felt spot on for me (think I shot myself on the foot by skipping some fights, as I just saw they boost your stats? My best ended up being level 20). The visuals and sounds are spot on and it just feels very well polished.
Oct 3 17:31:23 30m 34s Sip & Slime ♥ 2 This game is really well polished and fun! The art is adorable, the audio is great and everything just feels satisfying to interact with. My only problem was when I accidentaly mixed the ingredients for two different juices. I couldn't throw it out, so I just served it anyway. It didn't cause any major issues, but it was the only weird moment for me. Loved the game!
Oct 3 17:54:50 23m 27s LIGHTDANCER ♥ 1 Such a good game! Everything is good, but the game design is just incredible.
Oct 3 20:19:30 2h 24m Landfall ♥ 1 So satisfying to play! Maybe some numbers could be tweaked in order to make it more interesting (it's very hard to spend more stone than you produce), but that's nitpicking, as it does a great job at being a comfy colony simulator. Also, faster access to the building buttons could be nice, or at least being able to place multiple of the same building without having to select it again (again though, that's kinda nitpicking caused by the endgame I went for). I thought of going for aesthetics, but ended up with the goal of reaching the highest sustainable population that I could. Fantastic job! Captura de Tela (28).png
Oct 4 01:36:52 5h 17m Calves of the Braves ♥ 1 Loved the game! I've only tried the single player mode so far, but I'll see if I can get some friends to try out coop. Good job!
Oct 4 01:46:43 9m 51s Pixel Piles ♥ 4 This is a brilliant idea! As some people pointed out, touching the walls to rotate objects does feel awkward to use. Personally, I'd say tying it to a button press would work really well. Other than that, the game is great and really fun to play.
Oct 7 07:46:03 77h 59m Sheep in Wolf's Clothing ♥ 3 Loved this entry so much! The gameplay is quite easy, but I don't think that really detracts from the experience (might even be for the better). The dialogue is funny, the art is beautiful and adorable and the characters are great. Great work!