Foon → Ludum Dare Explorer → LD54 → Feedback comment stats → breadstick

breadstick

Feedback comments for LD54

← LD53   LD55 →

breadstick's games and stats for all events →

TimestampSince previousGamebreadstick's comment
Oct 2 23:13:47 JustPressSpace ♥ 1 I tried to leave a comment that consisted of only spaces but the comment system wouldn't let me submit it >:(
Oct 2 23:26:12 12m 25s Outland Escape ♥ 1 A great and polished little roguelike/survivorlike/racinglike wasteland simulator. Fun gameplay loop, though the frequent drives back to the left of the screen could get a little tedious as the game continued. As soon as I understood the 'limited space' mechanic, it did add some interesting choices, deciding which items to pick up and which to steer around. Nicely done, and very polished!
Oct 2 23:44:36 18m 24s Dwarf Looter ♥ 3 the merchant on the surface is probably wondering where I've found 6,000 sausages, but a dwarf does what he must to afford upgrades
Oct 2 23:49:28 4m 52s Melody of the wild: Panda's campfire quest ♥ 2 at least the fire whispers affirmations to me as my circle dwindles to nothingness and the snakes close in and all I can do is strum my banjo in defiance of the inevitable. Chaotic, but fun!
Oct 3 05:12:32 5h 23m Space Trucks ♥ 1 A fun little game! I think the difficulty might be bugged, though, as the packages always seemed to spawn with the same timer, whether or not I sent out trucks full or empty. With so much time between packages, it was basically impossible to lose, but it's an interesting game concept! I'd be a lot of fun if future versions featured truck beds of different shapes, and maybe packages whose shapes were more dynamic than just squares--L shapes orother tetronimos might make for some interesting packing puzzles
Oct 3 05:25:09 12m 37s Ark of the Dogbear ♥ 1 I think the game could use a little more explanation--if I hadn't played Stardew Valley, I might not have understood the fishing minigame. I also had a hard time wrapping my head around the packing portion. Either way, the visuals look pretty!
Oct 3 05:31:09 6m 00s MIROH ♥ 1 A great little arcade cabinet game! I enjoy the way that it forces you to split your attention between two tasks--I'm a decent tetris player and a decent maze-navigator, but when combined it turns out I suck at both. I love the overall aesthetic choices and simple, yet clever concept--nicely done!
Oct 3 05:39:00 7m 51s Limited 2 Space ♥ 2 A really interesting game mechanic! Controlling the robot using the action strip at top is novel--it almost reminds me of a zachtronics game--but overall, I found it to be hard to watch both the robot and the bar at the same time; I almost wish there were some way to get the instructions to follow the bot. The lack of platforming precision was also rough given how small some of the platforms were. Still, major kudos for the interesting mechanic I've never seen before!
Oct 3 06:13:56 34m 56s Packing ♥ 1 A really well made spooky game--I'm amazed by just how much is here, given how short the jam went for! My one and only gripe is that the box handling is a little slow, making the packing puzzles a bit of a test of patience--but overall, a really well-done and unsettling little game!
Oct 4 04:48:52 22h 34m SkyIsle TD ♥ 1 A nice little first-person TD game! I enjoyed the overall visual aesthetic of the game; my one gripe is that the ramp up is very slow, and I never fully understood the effects of erosion. I assume it led to parts of the island crumbling away, but I never saw that happen on-screen despite making it pretty far into the game
Oct 4 04:55:15 6m 23s Jar World ♥ 1 a fun little physics-based collect-a-thon! Also an instructive lesson in ideal circle packing... I wanted to get at those subterranean grey bugs, but unfortunately lattices of identically-sized circles are stable :(
Oct 4 05:01:10 5m 55s BoxBox ♥ 1 This game makes my brain hurt (and it also makes the brain stored inside of my brain hurt and it also makes the brain stored inside of the brain inside of my brain hurt) Very fun and novel framework set up here--especially given that it was all assembled in 24 hours. Nicely done!
Oct 4 05:04:24 3m 14s Skyfallers ♥ 1 A nice and fun little game! I thought that the wind controlling all falling characters was a neat mechanic that could surely be built into something really interesting if this game were expanded. Nicely done!
Oct 4 05:09:43 5m 19s MY_MEMORY ♥ 1 What a really interesting and novel concept for a game--not to mention stylishly done! I feel like this is what it feels like to have ADHD--I was flitting from one card to the next trying desperately to juggle what mattered and what didn't... glorious chaos. 5/5, would fail to prioritize my life again