Foon → Ludum Dare Explorer → LD54 → Feedback comment stats → alpacalypse
Feedback comments for LD54
alpacalypse's games and stats for all events →
| Timestamp | Since previous | Game | alpacalypse's comment | |
|---|---|---|---|---|
| Oct 17 17:37:03 | Space Knight | ♥ 2 | The controls were somewhat clunky but anyone who makes their own engine gets big props from me | |
| Oct 19 08:02:31 | 38h 25m | Cybermaze | ♥ 1 | This may be unfinished but what you have here is really nicely done and very innovative. |
| Oct 19 16:50:31 | 8h 48m | Push Away | ♥ 1 | A lot of people have talked about the puzzles but I'd like to take a moment to say the sound and music design was pretty effective. Nice work. |
| Oct 19 17:32:16 | 41m 45s | Raft Blaster! | ♥ 1 | Besides the clever ideas this game oozes personality in its art, well done. |
| Oct 19 18:21:48 | 49m 32s | Temple of the Abyss | ♥ 1 | The minimalist presentation is very strong here. As people have said the gameplay is a little *too* minimalist, but I can imagine ways you could expand it with more time. Also, the feel of execution on what is there is very good. It feels good to play. |
| Oct 19 18:51:04 | 29m 16s | High Tide Heist | ♥ 2 | Nice little game. I wonder if it would be possible to put more emphasis on the tide and less on the pirates to match the theme more strongly but now I say that I'm not sure it would be at all easy to make work in gameplay terms. |
| Oct 19 19:16:20 | 25m 16s | The One | ♥ 1 | The presentation here is very good but like some others I had trouble with the controls and often pressed the wrong keys on the right-hand side. Maybe using shift and space or other more strongly distinct keys would have worked better? I could have gotten used to them over time I think, but for a jam game there's not a lot of time to do that. |
| Oct 19 19:49:18 | 32m 58s | Voidonaut | ♥ 1 | We've all been there running out of time after doing the basics. But I thought the title screen and hangar presentation were pretty good and the music popped. For a critique I think I would have slowed down the enemy bullets but increased the quantity, but thats really just personal preference. |
| Oct 19 20:55:54 | 1h 06m | I also was a detective once but then... | ♥ 1 | This has great pixel work and atmosphere, it's a shame you had to pull up the scenario short. |
| Oct 19 21:07:47 | 11m 53s | Tiny Island | ♥ 1 | The spritework and 'feel' of this are really impressive over such a short time. |
| Oct 19 21:19:27 | 11m 40s | If I Fits, I Sits! | ♥ 1 | I love games that give me some kind of completely new set of controls, well done. |
| Oct 19 22:19:28 | 1h 00m | Flicker of Lumina | ♥ 1 | This makes a simple and innovative concept go a long way. My only criticism is the hitbox for the player/enemies felt larger than my instincts thought they would be, and the bullets smaller. |
| Oct 20 00:35:01 | 2h 15m | Sushi Puzzle Party | ♥ 1 | The controls were a bit tricky to get used to, but besides that a solid puzzler. |