Foon → Ludum Dare Explorer → LD53 → Feedback comment stats → Trexxak
Feedback comments for LD53
Trexxak's games and stats for all events →
| Timestamp | Since previous | Game | Trexxak's comment | |
|---|---|---|---|---|
| May 2 00:57:14 | Delivery Boy Express | ♥ 5 | HE'S BACK! | |
| May 16 04:46:03 | 339h 48m | Porch Pirate Panic | ♥ 1 | Addictive loop, balanced difficulty, and top-notch audio-visuals. Loved every second of it, thank you! |
| May 16 04:46:27 | 24s | Ice Break Delivery | ♥ 1 | cute, fun, challenging! Feed fish, enjoy visuals & sounds. |
| May 16 04:47:15 | 48s | Decrypting Handwriting | ♥ 1 | A unique twist on gaming, making you feel like a secret agent. A bit tricky, but tons of fun. Great job! |
| May 16 04:48:19 | 1m 04s | Gullliver | ♥ 3 | Oh... Seagull + Liver -> Gulliver... I'm so slow :'D! Loved the unique vibe and engaging world you've created. Graphics are a treat, and the soundtrack truly rocks. Gameplay's fun - though I did miss jumping around a bit. A weirdly wonderful ride! |
| May 16 04:49:01 | 42s | GobEx | ♥ 1 | Delightful pandemonium! The art's a treat, gameplay's a hoot, and the goblin, cutest ever! Initially daunting with the mechanics, but once you get the hang of it, it's all very fun and games :D |
| May 16 04:49:52 | 51s | Paddy's Portage | ♥ 0 | Stellar game! The visuals, music, and feathered breadcrumbs make for a unique and engaging experience. A refreshing challenge, Kudos! |
| May 16 04:50:21 | 29s | Outer Space Snacks | ♥ 2 | Fun game! Yeah, the controls are a bit hard to get into, but I feel that's kind of the point. |
| May 16 04:54:00 | 3m 39s | DeliverEgg | ♥ 2 | Once again, you showed how easy it could be if people don't let themselves be held captive by the theme. You just make good, fun games. I'm inspired to finally stop stressing out over all the superficial stuff and concentrate on the fun. Thank you for this gem that taught me better than any Post Mortem could! 5/5. |
| May 16 04:54:40 | 40s | IGNN International Galactic News Network - Deliver The News | ♥ 1 | The gameplay loop works fantastically. I was very sceptical at first, as I thought it'd be too hard to get into a new set of rules each round, but I may have underestimated myself lol :D Super cool concept! |
| May 16 04:55:05 | 25s | eelBay | ♥ 2 | SO HARD! But it's very fun to look at and play but so incredibly hard ;_; but very unique and super innovative! Love it! |
| May 16 04:56:11 | 1m 06s | It could be a game that torments the mouse. | ♥ 1 | Kudos on your LD debut! You've captured the essence of "easy to learn, hard to master" and made it delightfully addictive. Can't wait to see what you whip up next time! :D |
| May 16 04:56:58 | 47s | InSugar'ance | ♥ 0 | A bit hard to work out the controls, but once you get to grips, the game is really cool. As others, love the concept a lot! :O |
| May 16 04:57:25 | 27s | Wind Garden | ♥ 1 | Hours, or at least it felt like hours, that I played this game. At least way longer than I usually play a game. Wow. You won me over with the very relaxing gameplay and music. Loved all the different plants one could use. Amazing game! |
| May 16 04:58:30 | 1m 05s | De-Liverance of a God | ♥ 1 | I'd love to see where this concept will go in the future. I really liked that you took the courage to try these first steps in what may become a staple of modern game dev. For the game itself though, I too tried to break it, but the characters actually managed to stay in character - for the most part. At one point I asked Heracles for his literal eye, at which he just had to blurt out the classic "As a Large Language Model, I don't condone violence" etc. :D Nonetheless, the enjoyment was huge. Thank you so much! |
| May 16 05:01:59 | 3m 29s | Too Hot to Hendl | ♥ 2 | Half disappointed Bibi Hendl wasn't the title music :D Jokes aside, just a very solid gameplan - especially loved how you used hay to block sight! Overall: Großartig! |
| May 16 05:02:32 | 33s | 📯 POSTAL HERO 🏹 | ♥ 1 | I never saw such a pretty, well-organized art direction in a game jam game. Gorgeous stuff all around, fittingly the music and accompanying sound design merged flawlessly into the two game modes. Right, two games in one, that's the next thing. Amazing job! Loved the humour that shone through every so often, too. Mechanically, the game felt amazing and I always knew what to do next - yet most of the time I was simply in awe at what I was seeing. Amazing entry! Gorgeous! |
| May 16 05:03:10 | 38s | Deliverz | ♥ 2 | The quality and amount of assets you packed into this game is amazing. Really appreciated the GTA II feels, even if the setting is much brighter :D Loved the music and the menu-screen especially. Overall cool experience! |
| May 16 05:03:53 | 43s | Paper Guy | ♥ 1 | Very simple, yet incredibly charming! I love the Paper look a lot, and of course how much it adds to the game's fun atmosphere. Lovely entry! |
| May 16 05:04:24 | 31s | Ash & Phoenix | ♥ 2 | Ah, letters. Writing letters. We are in a position nowadays where handwritten letters always carry a lot of personal meaning, be it a letter to your crush as a kid, birthday letters to relatives as one grows older, but even more casual letters to long-distance friends, as a symbol of true commitment and personal investment. A slowdown, an inefficiency, if all our high-speed information highways are considered, yet isn't exactly that shortcoming what we can truly say makes us an organic being? With the rise of AI, the longing for analogue communication manifests ever more deeply in my soul, and with that, your game had me genuinely immersed. ...not that I wrote an actual letter, right? I was typing, but even this simulated experience gave me peace (surely the accompanied music was also part of that :D). Especially the apostrophes reminded me of how impatient I have become, as I routinely ignored them, grounding me even more in this rare place of contemplation. Phoenix and Ash, The new spring of a forgotten relationship, doomed to whither away in time, yet there is no need to be upset. A new puppy will be adopted, the next sunrise is destined to come. Thank you for this heart-warming journey. |
| May 16 05:07:21 | 2m 57s | The Overlooker | ♥ 1 | The difficulty curve is just right - challenging, but never frustrating. The authentic touch really shines through, too! Keep sharing your unique perspective, it's a joy to experience! Thank you for this amazing compo! (I also liked it a touch more than Papers Pls, btw :D) |
| May 16 05:07:59 | 38s | Mouth Feel | ♥ 3 | Hats off for trying to simulate the human speech mechanism! Remember that old flash toy that tried something similar? The soap opera twist with the two brothers? Pure gold. Keep the wild ideas coming! :D |
| May 16 05:09:11 | 1m 12s | Brass Monkeys | ♥ 1 | The music hit all the right notes for me, the aesthetics and your controls are as polished and distinguished as ever. I must confess, I initially thought I was picking sides in this feline maritime dispute, but the confusion cleared up soon enough :D |
| May 16 05:10:21 | 1m 10s | Deliver Us From Evil | ♥ 0 | I'm impressed by how effortlessly the game guides players to optimize their "rotation" — brilliantly intuitive! The shotgun handling is top-notch, giving a truly satisfying feel. And that atmosphere? Spot on! (I was aiming for a similar vibe) Amazing entry! |
| May 16 05:11:41 | 1m 20s | Inbox Fool | ♥ 1 | over the top fantastic funny VO, infuriatingly amazing "Why did no one ever come up with that before?"-main mechanic, smooth and enjoyable movement - so just another addition to your portfolio :'D Also the boss music is incredible and just doesn't get enough praise imho. ;D |