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Feedback comments for LD53
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| Timestamp | Since previous | Game | tcstyle's comment | |
|---|---|---|---|---|
| May 5 03:43:33 | Drone Delivery Service | ♥ 1 | I was able to beat it! I would like a total time of all levels completed to share since then I forget the previous times. Overall nice physics sim though the rope can overreact if you go down on it too hard. it would be interesting to be if it hits the edge, parts of the drone break off to show how fragile it is and then have the controls get really messed up (perhaps potentially still controllable but even harder). That might incentive the player to not hit any walls while not punish them for touching the wall just a bit. I could imagine the stop of the drone to be a bit easier as seeing drones fly around they seem to be very very controlled and able to stop and go pretty easily. | |
| May 5 03:47:37 | 4m 04s | Space Soba Delivery | ♥ 2 | Haha at first I though it would be an expected balancing act, but then I realized I was in space so everything was floating! My final score was 5333. I enjoyed it, nice job! |
| May 5 03:55:26 | 7m 49s | Crazy Baby Delivery | ♥ 2 | I delivered 19 babies! Funny concept, but walking around to delivery painkillers and moving the babies around kind of drags on after a while. Perhaps if there was feedback to how well you were doing, or escalation of things to do or perhaps more robots to manage? Anyway keep up the good work! |
| May 5 04:15:36 | 20m 10s | Inbox Fool | ♥ 1 | I beat it in 14:10.70 with 27 retries! Interesting mechanic, I liked the visuals for it. The "how" of the mechanic is not really explained (perhaps doesn't need to be) but I liked the puzzles it made. Narration was fun and adds a lot of character to the game. The boss fight took a while to figure out but felt pretty good after finally beating it. Nice job! |
| May 5 04:22:10 | 6m 34s | All your Deliveries have come at once!! | ♥ 0 | interesting concept! The sounds of stuff constantly piling in is really funny. I couldn't always drag things even if its was in the right place or sometimes things would be on top of one another but overall pretty fun. Nice job! |
| May 5 04:35:02 | 12m 52s | WAR SAND | ♥ 2 | Wow great visuals! It looks really sharp. The shooting sfx with the bullet zooming by feels great. Very cool setup, I could imagine just wandering around in the world for a while looking for things. Feedback wise perhaps just more of a confirmation of when you've hit an enemy. Great job! |
| May 5 04:48:23 | 13m 21s | Egg Panic | ♥ 2 | Wow, the 3d art is very polished, and the feathers coming out with the egg is eggcellent. I was able to get 33 eggs: egg_panic0.png Great job! |
| May 5 04:56:15 | 7m 52s | Parcel Trouble | ♥ 1 | Great art! It's a bit confusing what to do though, even with your explanation on the game page. I think I shipped 3 trucks before the game stopped. It would be nice to have feedback on how much things will cost/weight, and what the current weight is so you better know hat you can do next. It would also be nice to have a reply or a better fail state so people know the game is over. keep up the good work! |
| May 5 05:05:29 | 9m 14s | Missive Defense | ♥ 1 | I sort of liked dragging and flinging the mail to try and hit the smiley faces, but I don't think i even got close to making enough money for missiles (was using a mouse), unless I am missing something. Nice work so far though! |
| May 5 05:10:55 | 5m 26s | Sundae Driver | ♥ 2 | I got 55 secs and 919 meters with 5 laps. I did manage to somehow fall off the track the first time I played. Since you just keep going on the track when you hold down (i think) the ice cream areas provide you incentive to stop. I guess other than getting a good time it was fun to see the car go around. The track is very complicated and somehow all connects together. nice job! |
| May 10 03:30:43 | 118h 19m | A Backyard Scramble | ♥ 1 | Nice obstacle course! I lost all my eggs, but then was able to get some more from the eggs firing at me, haha. I like the art, nicely detailed but never felt too noisy. Nice job! |
| May 10 03:46:55 | 16m 12s | D'erps Delivery Debacle | ♥ 1 | I beat the game! The controls are a bit unclear and I had the read through the game description to figure out what to do. I liked the general concept, though chest is not the best imagery for upgrading, perhaps if it was something like "bow parts" or something like that. The maze felt a bit tedious but I did like finding the items (after reading up what they did). Keep up the good work! |
| May 10 03:52:24 | 5m 29s | Inconvenient Conveyance | ♥ 0 | oof, I had a hard a hard time! I think I don't like RC car controls but I could probably play more to get used to it. I'm very bad at judging the release time even when I'm driving in a circle.. I think I except them to fly off at tangents? Could be cool if there was an aimer guide or a item to show you where you're aiming perhaps. I do like driving around though. Nice job, keep up the good work! |
| May 10 03:57:14 | 4m 50s | Uberroo | ♥ 2 | nice art! Though in game I only every see the back of the roo! I think I wasn't sure if I was dropping off or picking up an order though I was eventually able to deliver things (though seagulls did steal a pizza). The bike speed is a bit slow. I was thinking maybe it was slower on the grass, and I noticed I sped up if I pressed shift. Keep up the good work! |
| May 18 02:37:39 | 190h 40m | shape shipper | ♥ 1 | I made it to day 6! I like how the shapes were tiling, makes me think about how i do tiling for environments for 2d games haha. My hand cramps up easily (even for my own ld game) but liked the cool shapes and starting to be able to deconstruct that into the base shapes in my mind. nice job! |
| May 18 02:46:03 | 8m 24s | Very Fast Food | ♥ 1 | The game was a bit flicker-y for me, but other than that I liked it! There something satisfying about being able to line up and time the parachute for the drop off. Could see more physics related things for more trick shot type stuff in order to deliver food. nice job! |
| May 18 02:58:15 | 12m 12s | T.I.M.E | ♥ 3 | great entry! Pretty robust room system and mechanics, and nice dialogue. I especially liked the slimes exploding, with the head expanding and then the explosion FX. The slimes remind me of Peeps... haha. |
| May 18 03:05:06 | 6m 51s | PARCEL ROCKET | ♥ 1 | was able to do the first delivery, but controls were very hard to keep balance, especially with the gold on the drone. I wasn't sure when I could upgrade or where the upgrade points were. I liked the delivery part with some of the combat, though I would immediately get killed haha. keep up the good work! |
| May 18 03:11:05 | 5m 59s | Careless Couriers | ♥ 2 | Liked the visuals and the whole city you have to navigate, but had a hard time with controls. I think RC style controls usually end up with very different opinions, so whatever you stick with has to feel responsive and clear. The hitbox for the player also felt very large when hitting things. I would think about more obvious visual feedback to make it more clear what to do! keep up the good work. |
| May 18 03:17:41 | 6m 36s | Pigery | ♥ 0 | Liked the letter delivery! It felt nice to pick up things and drop them off while dodging the other birds. It did start to get hard to find where to pick up letters and drop them off though after the first couple ones. Nice job! |
| May 18 03:29:02 | 11m 21s | Warmazon | ♥ 2 | i beat it! Too bad for the delivery solider. I liked all the power ups to make it easier though. nice job! |