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| Timestamp | Since previous | Game | Adam Gaskins's comment | |
|---|---|---|---|---|
| May 2 00:41:13 | Dispatchers | ♥ 1 | Very cool!! It took me a bit to figure out the details of the mechanics, but once I had it the game really opened up! I don't even want to imagine how you coded path finding and dynamic paths xD Great work! :) Just for your playtesting data, I got stuck on level 11 for a long time and then I wasn't able to pass level 15. | |
| May 2 00:53:30 | 12m 17s | Storm Dove | ♥ 1 | Oh cool I really enjoyed that! I feel like the concept of grabbing letters out of the air and putting them in mailboxes (also in the air haha) scratches some kind of child-like imagination itch :) I found I had the most fun when I turned the speed slider up most of the way! |
| May 2 01:06:26 | 12m 56s | Message to the End | ♥ 2 | This was so fun! I appreciate how much work you put into the visuals and all the different art pieces! When she looked at the letter and where it was addressed to I literally got chills :) Such a sick way to start a VN. Keep it up!! |
| May 2 01:17:31 | 11m 05s | Delivery! NYC | ♥ 7 | Haha this was so fun!! When I first dropped in the world I was like... what the heck is going on? But as soon as I right clicked it all made sense 🙂 It's simple and cheesy, but I think that's why I had so much fun. Really makes you *FEEL* like spiderman ;) |
| May 2 01:56:01 | 38m 30s | Courrier de Souvenirs | ♥ 6 | This was such an imaginative adventure! The art for all the different characters is what really made the experience. I really *felt* like I was drifting through the vastness of space, pondering the philosophies of love and war through the childlike eyes of my squid friend. The concept of Pudding Day where everyone takes a day off from war—the captain’s son can hand deliver a package to the enemy—is just cool. Made my eyes sparkle :) Also the crypto bros made me laugh xD My one tiny complaint is that traversing space was a little tedious 😅 I loved the feeling of zooming out and seeing how big space was, and it wasn't the time between planets that bothered me, but just picking up so much speed and then it was difficult to slow down enough to aim where I wanted. Also I didn't even notice the beautiful art of Hugo and the Courrier in the spaceship until the end when I zoomed in all the way!! Would have loved to see that more. Oh also I accidentally bumped into a random planet and some dialogue played, and then Hugo said something like “anyway, back to what I was saying…”, I was impressed by that!! |
| May 2 02:18:16 | 22m 15s | Zeba's Broke!!!! | ♥ 1 | Dude this was a fun little game!! The controls were very intuitive, and it definitely made me feel like I was in Kiki's Delivery Service hehe. At one point I had 3 orders active and I was picking up multiple at a time and then delivering them, and when I pulled it off it felt awesome 😍 |
| May 2 02:26:08 | 7m 52s | E.G.A.D.S. | ♥ 3 | This is such a creative concept! When I was reading the controls and I realized what this game was I got excited haha. My only complaint is I wish there were more levels! |
| May 2 02:32:00 | 5m 52s | Dark Teeth | ♥ 1 | This game was like popping a juicy, disgusting pimple 💕 Great work :) |
| May 2 02:40:39 | 8m 39s | Coastal Carrier | ♥ 2 | Great job putting this together! My high score was only 27, but I couldn't find the island I needed in time xD |
| May 2 02:47:38 | 6m 59s | Sand...which house again? | ♥ 2 | Very cool concept! Simple but fun. I was really impressed with the number of characters you had, I played over and over trying to get 4 stars and I feel like I never reached the end of all of them! The characters personalities all felt very unique, and I loved how the end screen referenced the conversations you had that day :) |
| May 2 02:58:34 | 10m 56s | PARCEL ROCKET | ♥ 4 | Piloting a delivery drone is such a cool concept! The controls were difficult, but I got better over time and it seemed like the upgrades helped too :) |
| May 2 03:08:12 | 9m 38s | PatMan | ♥ 1 | Super unique little physics puzzler! I think... maybe the checkpoints are broken? I wasn't able to figure out the 4th level 😅 I especially liked the crane that comes to grab you at the end! Also just FYI the itch link doesn't work |
| May 2 03:16:07 | 7m 55s | Secret Trucks: Delivery Boys | ♥ 3 | Loved it! Very interesting real-time puzzler. The tutorial was perfect and helped me feel like I understood all the mechanics and how to play. I can only imagine how you programmed the trucks to automatically follow the road and yet also follow directions xD Good work!! |
| May 2 03:22:33 | 6m 26s | Divine Deliverance | ♥ 0 | I love the feeling of the dash attack, makes me feel like I'm in an anime haha. The art was really cool too, I could definitely see exactly what you were going for!! I loved the vibe of carrying a box, putting it down to fight, and then picking it up again to continue with the delivery :) |
| May 2 03:27:28 | 4m 55s | Dungeon Delivery | ♥ 0 | Fun concept!! It was pretty difficult to stay alive xD But I definitely felt like a man on a mission with a box, especially like the mechanic where I have to put it down to fight and go pick it up again later. |
| May 2 04:02:43 | 35m 15s | Rock Paper Scissors Inc. | ♥ 1 | The concept was great, and the levels were SO well made! I normally hate these kinds of puzzles too, so that's really saying something. I felt like the difficulty was just right where I had to think and beating the level was satisfying, but I never felt like I was in over my head! I loved all the different ways I got to use the mechanics, and the new additions kept it interesting! You did a perfect job of explaining all the mechanics-- e.g. the gun level, it was immediately obvious how the gun worked because you can't progress at all without seeing how it works (gun beats everything, and two guns cancel eachother out). Great work!!! ALSO, THANK YOU FOR THE UNDO! I think that was what made this game amazing for a casual player like me. |
| May 2 04:11:16 | 8m 33s | Station Run | ♥ 1 | Weirdly, like others, it took me a minute to figure out how the jumping and sliding worked. But once I made it past the second jump I was coasting!! I LOVE the slide, its so much fun to double jump, and I love the fact that you can slide mid air! Besides accidentally glitching into platforms a couple times, I had an overall great experience! An endless runner is such a good idea for the theme too :) |
| May 2 04:16:52 | 5m 36s | Electron Odyssey | ♥ 0 | Loved the concept!! Wish there was more levels :) The graphics are sick though, super detailed and definitely made me feel like I was a spark in a circuit xD |
| May 2 04:19:18 | 2m 26s | Beat Boxes | ♥ 1 | Ahhh this looks so fun! Is there any way for you to make a Mac or Web build?? Would love to play |
| May 2 04:30:03 | 10m 45s | Delivering Better Worlds | ♥ 4 | The menu was awesome, the intro graphic was hilarious (complete with "these 3 minutes have been added to your timecard"), and the gameplay was a nice fresh spin too :) At first I was spending all my time trying to make Tetris lines, but then towards the end I was just matching colors and ignoring gaps! Love the variety |
| May 2 04:36:00 | 5m 57s | Yuki's mystery | ♥ 4 | Cool!! I haven't seen a lot of creepy/horror games in this jam, love what you did with the theme :) |
| May 2 04:42:16 | 6m 16s | Rotting Hood's De-liver-y Service | ♥ 1 | Very cute!! Loved the graphics and lends itself perfectly to speedrunning! I kept getting the guy with SO much junk in his chest though 😆 |
| May 2 04:51:18 | 9m 02s | A Blacksmith's Gift | ♥ 1 | This is so good!! Loved the art of the swords, and the mechanic of sword stealing xD I got so many swords at once, it was so fun. Great game! :) |
| May 2 05:07:38 | 16m 20s | Packages, Please | ♥ 1 | Very cool, fun to see the inspiration from Papers Please! I like the twist of analyzing the packages as they come through as opposed to actually delivering them yourself :) |
| May 2 06:07:12 | 59m 34s | Supply Heroes | ♥ 3 | Wow, stellar graphics!! At first I felt like it was impossible, until I realized certain buildings I can capture would generate more supply :) It was satisfying to play through to the end! |
| May 2 06:22:41 | 15m 29s | Baby Boom | ♥ 0 | Very cool rhythm game! Love the idea of launching babies as the notes in a rhythm game 😆 |
| May 2 06:56:01 | 33m 20s | Color Delivery | ♥ 0 | Cool mechanic!! The 3rd level was really fun to string everything together, especially reaching the yellow platforms up high :) |
| May 2 07:10:35 | 14m 34s | Mailman Madness | ♥ 2 | Wait this is so good!! One of the best games I've played this jam, if not the best. From the menu to the graphics to the screenshots in your entry, this is so so polished for one weekend! |
| May 2 07:27:03 | 16m 28s | Heart-Warming Deliveries | ♥ 4 | This game is amazing!! Seriously so good, the amount of polish is off the charts. Love the graphics, love the sounds. The gameplay is a nice puzzle but not too difficult, and the animations and transitions are absolutely lovely! This is my new favorite game from the jam, I think 👍🏻 |
| May 2 07:45:23 | 18m 20s | Peggy's Post | ♥ 3 | Wow!! Amazing graphics!! Very Papers Please-esque, but much more chill/cozy-game vibes which I love 😆 I'm obsessed. *EDIT:* Oh, ran into two bugs-- the scale sometimes still shows dollar amounts when I first put a package on. Also, in fullscreen mode the grid on the shipping screen is misaligned from the graphics. |
| May 4 02:23:59 | 42h 38m | Note | ♥ 1 | Fun game!! I would have loved to play more levels, maybe starting off simpler and then getting even more complex, but I very much enjoyed the experience :) I loved the bounciness of the note, I think it made it more fun and made some of the trickier parts easier! |
| May 4 02:50:14 | 26m 15s | Cargo Cove | ♥ 3 | Took me a minute to realize that I can attack any of the boats, and that's how you get the crates, but after that I was having a blast!! The movement was really smooth feeling, it definitely just felt good to sail around, and I loved the art style |
| May 4 11:48:05 | 8h 57m | Decrypting Handwriting | ♥ 1 | Hahaha this is awesome, I immediately thought of the Tom Scott video when I saw this, and it really recreated the experience for me :D |