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AceArcher's games and stats for all events →
| Timestamp | Since previous | Game | AceArcher's comment | |
|---|---|---|---|---|
| May 18 04:06:58 | Delivery Survivor | ♥ 0 | Overall a nice take on Vampire Survivors. Movement felt a bit sluggish, and some instructions would've been nice, but after a few goes I managed to figure out a strategy (as someone else said, all-in on nachos). | |
| May 18 04:15:36 | 8m 38s | Your Delivery is Here | ♥ 0 | The movement felt really good, which is so important for a platformer. The player speed was just right and made it nice to control. Unfortunately, as other people have mentioned, the visual effects were a bit overwhelming, especially with the rotational blur. I also had the model occasionally stretch horizontally, which sometimes clipped it into spikes. Overall a pretty fun experience, and I especially liked the art. |
| May 18 04:30:26 | 14m 50s | Time for Lunch | ♥ 1 | What a delightful little game! I love the pixel graphics. I haven't seen anything like the rope mechanic before, so that was really fun! It was a little bit too difficult for me, but I still thoroughly enjoyed it. |
| May 18 04:36:20 | 5m 54s | Parcel Madness: The Last Delivery | ♥ 1 | It's a great idea! I didn't realize at first that the box goes towards your mouse, so I thought throwing was bugged. It's a bit hard to control between the throw direction and the player's speed, but it's an enjoyable platformer and I'd love to see you polish and balance it later! |
| May 18 04:45:12 | 8m 52s | Stork | ♥ 1 | It's a great concept! I love the art and the mood it brings. There were a few times where it felt like my choices didn't matter (like choosing to check the cargo and instead just being told nah, it's probably fine and not actually checking), but overall it's an engaging narrative. |
| May 18 04:53:05 | 7m 53s | Divine Messenger | ♥ 0 | It's not my kind of game, but I bet people who enjoy Jump King would really like it! I had a hard time managing the jumps, since you have to start moving before letting go of the button if you want to jump to the sides. It also felt like the jump power increased very quickly and there was no visual indication of how strong your jump will be, so it was hard to tell what would happen every time I jumped. |
| May 19 00:12:59 | 19h 19m | Idle Deliveries | ♥ 1 | Reminds me a lot of the game Candy Box, which is also an idle game in ASCII art. I'm big into idle games, and I also have a soft spot for ASCII, so I really enjoyed it! I'd love to be able to see my money when I'm hiring or leveling up employees, but that's essentially my only complaint. It works so well, and watching all the little numbers move around is so satisfying. Well done! |
| May 19 02:45:55 | 2h 32m | Postcat | ♥ 0 | The art is so cute! The intro did a good job explaining the story with just the pictures for those of us who don't speak Russian. I do wish that restarting didn't bring me all the way back to the main menu, since it's a hard game that's designed to take multiple tries to complete. I found it pretty fun overall! |
| May 19 02:57:01 | 11m 06s | Handle With Care | ♥ 0 | I've always loved physics platformers, so this was a nice treat! I had to give up on the pizza level, getting it to actually move so that I could keep up with it was too hard for me. I wish I had a better sense of the player collider and how far to either side the pizza can go on your head before it slips off. Overall, I had fun! The introduction of new mechanics was done at a very nice pace. |
| May 19 03:03:13 | 6m 12s | Delivery | ♥ 1 | Like other people have said, it's simple, but it's got a good game loop. I would have liked obstacles other than just jumping gaps to make it a little bit more challenging, and I had a hard time seeing the timer up top. I'd love to see a post-jam update with some UI and level design polish! |
| May 19 03:18:12 | 14m 59s | Mystic Postman | ♥ 1 | It's a good proof of concept! Once I figured out what to do, I enjoyed running around. I wish the starting location was right next to a city or you started with some deliveries. I'd love to come back and play it again if you polish it up for a post-jam version! |
| May 19 03:25:03 | 6m 51s | Bundle Dumper: Florida Edition | ♥ 1 | Wow, that's hard! I have a big soft spot for pixel art and Pico-8 stuff specifically, so I was really happy to see this. It's delightfully silly and, while the keyboard controls are kind of hard to get used to, genuinely very fun to play. I'm glad that respawning and continuing are nice and fast, because I sure lost a lot of storks and babies! Great job! |
| May 19 03:35:01 | 9m 58s | Before Birth | ♥ 0 | I do love a good idle clicker! I wish the shop had my current coins in it so I could see what I could afford. It's a nice, simple game, perfect for a jam. |
| May 19 03:44:00 | 8m 59s | 《Deliver Rush》 | ♥ 0 | Unfortunately I also wasn't able to deliver anything. But driving around was fun, and I love the art style! You did a great job on the Persona-style menus, I could tell the inspiration right away. Game jams are hard, and even though there are some pretty big bugs I'm impressed with how well-polished it looks! |
| May 19 03:48:30 | 4m 30s | Animaternity | ♥ 2 | Short and sweet! I completely didn't realize I'd have to memorize the parent clothes, but somehow got lucky and matched everyone correctly by complete chance. It was a little hard to figure out what to do at first, but after I realized what was going on it was nice and smooth. I'd like a mode where you just keep going until you give away too many wrong babies or see how many you can get in a given time, but it's a great jam entry! |
| May 19 04:08:32 | 20m 02s | Mission: Programmable | ♥ 1 | This is possible?! I've played a few programming games before, but I didn't know you could play one in a browser inspector! I'm genuinely blown away by how cool it is that this game even exists! It was a bit too easy for me, but I'd definitely recommend this to anyone learning programming for the first time. It's incredibly well-polished, the story is delightful, and the fact that this is a compo entry is stunning. Wow! Wonderful job! |
| May 19 04:12:51 | 4m 19s | Velocipede | ♥ 1 | I love the concept! The camera is a bit sensitive, and I couldn't always see the UI at the bottom, but it's a great idea. I think with some polish and maybe a tutorial it would be really strong! |
| May 19 23:26:30 | 19h 13m | Delivery City | ♥ 1 | I don't have much to say that hasn't already been said. I did have issues with the colliders, especially in front of the post office, but overall it works very well for a jam game. Definitely do keep working on it, it's a great base for extra features! |
| May 19 23:32:22 | 5m 52s | USPS United Space Poostal Service | ♥ 0 | The retro shooter vibe is very well executed. The music is great! I agree with other commenters that it can get a bit boring and repetitive, but it runs well and it's a great base to add on more features later if you want to! |
| May 19 23:46:18 | 13m 56s | Generated Adventure | ♥ 1 | It's a super cool use of different AI tools! Unfortunately I wasn't able to finish - I also got stuck in the castle. There were a few NPCs that I couldn't click on to talk to, and the crystal behind the ghost wasn't collectible. It also felt like people were asking for different things than what they actually wanted, and like their descriptions didn't match the actual setting (like the ghost talking about the lamp being protected by an angry gnome, but it's actually sitting near a dwarf). Plus, everyone's dialog was almost identical. It would have been worth the time to supervise the AI more closely and make sure what it was saying made sense. But overall, awesome concept and a nice experience, although I wish it was beatable. |
| May 19 23:53:56 | 7m 38s | Slime Post | ♥ 1 | Overall, it's a nice physics platformer! Like other people have mentioned, it was really wordy at first and the tombstone physics were hard to deal with, but it's well polished and the art is great. Very impressive for a first jam, especially since you did your own art and music! |
| May 20 00:01:38 | 7m 42s | Light My Fire | ♥ 2 | I love the art and the foley work! Unfortunately during the second level the crouch button stopped working and I had to refresh the page and start over to get it working again. The jumps felt a bit too floaty and slow, but overall it's a fun runner! |