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savorytoast

Feedback comments for LD51

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TimestampSince previousGamesavorytoast's comment
Oct 3 12:07:05 The Zero Countdown ♥ 1 Really cool! I found a more or less consistent strategy and actually set the WR.
Oct 3 20:34:02 8h 26m Run, Slime, Run ! ♥ 2 Completed it in 1m22s! Very crisp graphics. Ending was really unexpected, in a good way!
Oct 3 20:57:02 23m 00s Starmony ♥ 3 Really satisfying game, especially when the collision sounds harmonize with the music!
Oct 3 22:12:22 1h 15m Trashpunk ♥ 2 First of all, feels like magic that it was all done in 72 hours! The atmosphere is really fitting, it very well conveys that upbeat feeling you'd expect from this type of game. The gameplay is a bit too hardcore for my taste, it seems that there is no consistent strategy and you just have to be lucky.
Oct 3 22:34:23 22m 01s Stay the Night ♥ 0 The atmosphere is really cool, gives off that liminal space kind of vibe.
Oct 3 22:51:01 16m 38s autoball ♥ 4 This is just nearly perfect. The art style, sounds, color palette, everything fits together in a cohesive way. No design choice feels random and every time I noticed some detail I immediately knew why it was added or not done differently. Definitely the best game I have played today!
Oct 4 05:51:52 7h 00m 10 Second Traffic ♥ 3 Very funny sound design and smooth gameplay! The only thing bothering me was the obvious mip-mapping on the tracks.
Oct 4 10:47:53 4h 56m Starshot ♥ 3 The gameplay is so smooth it's almost addicting! But some things I found very frustrating: - can't see the flag (add an arrow showing the direction or make the flag visible through walls) - too many holes in the map (maybe different level generation algorithm or make vertical and horizontal surfaces of different colors so you can see where the holes are)
Oct 4 11:06:08 18m 15s Ticktock Tactics ♥ 2 There is a bug: when the action icons are over the clock and you click on one of them, it clicks on the clock instead so I just got stuck.
Oct 4 16:51:03 5h 44m Dare to Jam ♥ 3 This game represents the real jamming experience pretty well :)
Oct 4 17:13:59 22m 56s every 10 seconds ♥ 0 Very innovative mechanic! I feel like the game would be nicer in top-down 2d because you could see the entire map clearly then.
Oct 4 17:27:48 13m 49s 10 Seconds ♥ 0 Love the minimalistic art style, but the text in the top left corner is really unfitting. The time left could be displayed as a progress bar for example.
Oct 5 12:07:25 18h 39m Mutated Carbon ♥ 1 I really liked the simple but fun concept of resource-based rooms, although I often found myself short on bullets, would be better if iron resource gave at least maybe 10 units.
Oct 5 12:20:16 12m 51s UAO?P ♥ 3 Everything is very professionally made! I love how abstract and weird the main concept is, it makes the game really unique.
Oct 8 11:17:02 70h 56m Sir CaffeineALot ♥ 2 Very fun, I liked the constant sense of progression!
Oct 14 10:29:07 143h 12m The Phaser Machine ♥ 1 Great puzzle design! Something I would add is lines that trace the whole path instead of just circles.