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MiltonNH25

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TimestampSince previousGameMiltonNH25's comment
Oct 14 22:56:51 Switch Heroes ♥ 1 Good job with the game. I had a good time playing it and the swapping went well with the theme. I both the sword and gun felt nice but I feel like there could have been a bigger difference between the two of them to make the swap feel like you really needed to change up what you are doing. Also there were a few enemies that spawned really close to the door and would attack you almost instantly when entering some of the rooms. Overall a pretty cool game and a fun idea to build off of.
Oct 15 00:16:32 1h 19m Chrono Harvest ♥ 1 Good job with the game. It was a very clever concept that is pretty easy to understand but quickly becomes challenging once you have more stuff to manage. It always felt like I was on my toes trying to make sure things were safe and that I was not going to get sniped from one of the turrets.
Oct 15 00:39:55 23m 23s OH! STUPID ENGINEER ♥ 1 Great job with the game. I am a fan of the action tower defense gameplay, it worked well and felt very chaotic. You did a good job with feedback for attacking. I liked the variety of towers and upgrades to buy. I was not a huge fan of the forced 10 seconds of shop time, it initially made it hard to read through what everything did and later on it was either too fast to place the stuff I wanted or I had a few seconds of just waiting to resume. Overall all though a really fun game, good work.
Oct 15 00:52:41 12m 46s 10 seconds Delirium ♥ 1 Good job with the game. I liked the alternating between the two different sections and how you would get health in the first one to survive the second one. It would have been cool to see a bit more variety or scaling difficulty as the game progressed. the art style worked well and looked nice. Overall nicely done.
Oct 15 01:22:17 29m 36s 10 second arcade ♥ 1 Good job with the game. I liked the different games and there was a decent variety between them, each felt like it did a unique thing. I enjoyed the trampoline one the most personally.
Oct 15 11:46:27 10h 24m Justin Time: Man of the Hour ♥ 2 Good job with the game. I enjoyed the fast pace take on a card game and the ring system for enemies and attacks was cool. The small delay at the start of the turn to look at your cards was nice but I did notice the first turn doesn't get this. The different cards were cool and I liked the different targeting they all had, but I didn't end up really using the melee ones much. Overall very nicely done.
Oct 16 01:35:44 13h 49m Just fly around shoot rocket i guess ♥ 2 Good job with the game. It is unfortunate you couldn't finish everything you wanted for it but it was still fun to play around with. The explosion and particle effects were nice and satisfying and the different guns were enjoyable.
Oct 16 02:00:57 25m 13s Temporal Escape ♥ 2 Good job with the game. It was fun to go around slashing enemies and the slashing visual effect was pretty cool looking. I liked the orbs and clock enemies you could kill for extra time but it took a bit to figure out that was the orbs did. The dash was nice but it was hard to tell when the cooldown was finished to use it again. I also thought that growing stronger with each attempt was a good idea but I would have cool to see the stat upgrades being based on killing enemies or collecting items each run rather than just when it loops. As or right now it seems like it is best to die quickly for a few runs until you can beat the owl. Overall though I had a great time with it, nice work.
Oct 16 03:10:14 1h 09m NetCast ♥ 1 Good job with the game. It was a pretty cool concept and and liked the variety with the different shapes as you progressed through the levels. It would definitely benefit from some sort of limit to how many objects you can create since spamming seems to be the best the best option. Overall though nice work.
Oct 16 03:29:31 19m 17s Time Warp ♥ 1 Great job on the game. There was a lot of content and it was really polished for a compo game so well done. I liked the risk and reward aspect of the hourglasses. I thought it worked well with not having an exact timer on screen and just the screen effects intensifying to judge how much time you had left. The platforming was solid and the upgrades were cool and felt impactful. Really solid entry.
Oct 16 04:59:33 1h 30m Sneak Guy ♥ 1 Good job with the game. I really enjoyed the different abilities you got and each one felt useful and you could clear the levels pretty quickly by using them well. The art style fit nicely with the game and I enjoyed the dialogue you got each level. It was a bit hard to tell what effect the lights had and when the guard would spot you hiding or just walk past you. Overall a very nice game.
Oct 17 00:32:38 19h 33m Wyrmweaver ♥ 1 Good job with the game. I really enjoyed slowly amassing a fortress of attacks as the game progressed, it was a cool way to scale the players power as the game progressed. I had a lot of fun with it and it would be cool to see this expanded with additional types of abilities.