Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → Lawrence
Feedback comments for LD51
Lawrence's games and stats for all events →
| Timestamp | Since previous | Game | Lawrence's comment | |
|---|---|---|---|---|
| Oct 4 13:10:01 | Poda Wants a Statue | ♥ 3 | It took me 234 years to build the statue, but I did build it! 😄 Honestly this is such a cool and chill game. I like these little strategy/resource manager/builders and this one is on par with other in the genre. I know that for the feedback to be useful it should include some criticism, but I was sitting here thinking of something and I couldn't think of anything. It's prefect in the scope that it was built. If anything I would just like it to have more content, but that is obviously limited by the jam time 😄 Good job! | |
| Oct 5 13:41:32 | 24h 31m | Betrayed | ♥ 1 | Unique concept and it works. It's not unusual that such abstract games are hard to understand and get a hang of, but this was very intuitive and the rules worked well to create fun gameplay. The melody was fitting with the puzzly atmosphere. The other sounds were a bit strange, like shooting for example sounded like barcode scanner. 😄 Also, since a major part of the game is movement and dodging there were a couple of places that I think could be improved for better/more fair experience, namely: not getting stuck on walls and triangles indicating where they would spawn so that the player would have some time to react and not crash into them accidentally. I got 63 after a few plays, not sure if that's good 😄 Overall very nice and fun game 👍 |
| Oct 5 14:18:15 | 36m 43s | Getting Farted On | ♥ 1 | This is probably the game I've spent most time on this LD. Despite that I wasn't able to beat it and only got farted on 😆 |
| Oct 5 14:35:49 | 17m 34s | Triangles and more triangles and more.. | ♥ 2 | It's a nice puzzle game with pretty graphics, very nice. The only thing that was a bit annoying is that the pointer and the mouse position did not overlap, it was a bit offsetted (this was playing web version on Ludum Dare page) Good job! |
| Oct 5 15:17:27 | 41m 38s | Pincolour | ♥ 1 | Nice pinball game! The idea with different modes is also very interesting and fits the theme well. I first played without reading instruction and couldn't understand what different colors do. But after reading the instructions it was clear. Maybe the game could have given like a short message with explanation when a mode changes (ex. "SLOW DOWN!") and that would be enough, because I imagine a good chunk of players don't read instructions 😄 Good job! |
| Oct 5 15:36:30 | 19m 03s | Wizard In The Purple Robe | ♥ 1 | Hey this is a very nice puzzle game. It lack some polish around controls, which makes it clunky to control and get a hand of it. But once you get passed that the puzzles and actions you can do create a nice gameplay! |
| Oct 5 18:30:32 | 2h 54m | Power Surge 51 | ♥ 1 | Gate Network 51 is complete. Such an interesting game. At first I was expecting to get an RTS, but once I started if felt like a puzzle game, but then resource mining was introduces and suddenly it feels like RTS. Such a nice mix of genre and very interesting use of periodic energy burst, like it's not just do something in time or game over, but it's part of the puzzle. Love it, good job! There was this only bug that platforms don't get reset after restarting level. |
| Oct 5 18:53:39 | 23m 07s | Tumbletris | ♥ 1 | tetrisstuff.png Now this is some 5 star kind of fun. At first I thought the whole game is just to smash zombies with barrels. But then I noticed that barrels have color and realized that this is a match-3 game. And boy is it fun 😄 The game has that tetris kind of draw to it, where you start playing and enter this meditative state and cannot stop 😄 The match-3 works suprisingly well as well and zombie exploding is fun. The only thing was that controls felt a bit unresponsive (?). When I wanted to drop the barrel I couldn't just press down once because the game wouldn't react for some reason, so instead I kept smashing the button until the barrel was dropped. Good job! |
| Oct 5 19:27:07 | 33m 28s | Rob the Robber Man | ♥ 1 | This is quite fun and good looking game. The green/red lights were a bit strange at first, because I was expecting this to be a fully racing/action game. But I guess they put a puzzle spin on the game where you have to figure out the correct way to traverse the map, which is quite interesting. As racing/driving game the narrows streets where a bit annoying, I kept getting stuck on a sidewalk as if it were a wall. Maybe just slowing down the movoment on a sidewalk would make it feel more natural where you try to keep on road, but if you fail it's not like you hit a wall immediately 😄 Good job! |
| Oct 5 20:26:50 | 59m 43s | Sacrifice Golf | ♥ 1 | Very smooth and fun gameplay! |
| Oct 5 21:13:13 | 46m 23s | Gamma Protocol | ♥ 1 | Nice, very smooth and fun gameplay! |
| Oct 5 21:27:53 | 14m 40s | Shimash | ♥ 1 | 174 was my best. This one of the most fun games this Ludum Dare, good job! |
| Oct 5 21:37:35 | 9m 42s | Night of the Spook | ♥ 2 | This is fun and very pretty looking. It's an interesting twist that you only shoot every 10 seconds, but at the same time it felt like I had too little control. It would be interesting to try it out if the gun still took 10 seconds to reload/charge up, but you could hold the charge and control when it shoots. Good job! |
| Oct 5 21:47:40 | 10m 05s | Paper Prison | ♥ 1 | Someone did it in 3!??! Took me 14 and was super stressful 😄 But fun game and very cool graphics, good job! |
| Oct 5 22:22:55 | 35m 15s | Tentris | ♥ 1 | Hey always fun to play some tetris, and it's a fun twist! |
| Oct 5 22:54:58 | 32m 03s | Power Loop | ♥ 1 | Very nice game with smooth and juicy gameplay! The one improvement I could see is enemy visibility, once many of them appear on the screen it becomes quite hard to distinguish what's where. Maybe more colors could have helped with this? But the simplistic color sheme has its appeal as well 😄 Good job! |