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Feedback comments for LD51
Glove's games and stats for all events →
| Timestamp | Since previous | Game | Glove's comment | |
|---|---|---|---|---|
| Oct 3 00:59:24 | ROSWELL AREA ███████ WASTE DISPOSAL, INC. | ♥ 0 | Cool game concept and the execution of it isn't half bad! The kicker for me is the lack of sound as even some metal churning in the background would add to the mysterious warehouse vibe. I very much enjoyed the story of it and I found humor in the specificity of it. Good job! | |
| Oct 3 12:00:56 | 11h 01m | Swapply | ♥ 2 | Well done! This game did a fantastic job of working with the theme given; however, in doing so well with the theme, the game lost me to a degree when I would have to wait 10 seconds every now and then. The puzzles were enticing though as I played the game to the end. The best part of the whole experience was probably the music and how it implemented the concept of the game into something less abstract. Once again, well done :) |
| Oct 3 16:13:05 | 4h 12m | 10 Secs Snakes | ♥ 2 | A simple game that is well done. My only complaint lies in the fact that snake games are moderately common; however, I will give credit where credit is due as it forces the player to rethink their normal snake strategy as the player doesn't have time to coil themselves up in a neat bundle, forcing them to be on the move. Good job! |
| Oct 3 18:16:42 | 2h 03m | 10 Second Pizza Delivery | ♥ 1 | Kudos for having a full and finished game! That is quite the feat on its own. In addition to that you manage to introduce a number of unique mechanics. The graphics definitely takes me out of the game but that as well as audio mixing would be the only changes I would make. |
| Oct 3 20:49:00 | 2h 32m | RADARE | ♥ 2 | I very much enjoyed the color scheme and the audio was quite nice as well. The gameplay is simple yet challenging which made me want to keep playing. My only concern would be that the bombs don't seem to be worth the risk of diverting your attention away from survival. Regardless, fantastic job! (and the game runs super smoothly) |
| Oct 3 21:14:06 | 25m 06s | The Gemancipator | ♥ 2 | Satisfying game, especially when you get a whole slew of 'em. My main complaint is that the game doesn't seem to give enough of a challenge to care about the central mechanic (most of the time I am just spam clicking random spots around the map and I seem to be doing well). I will say though, it was a treat when I found out the protagonist's name was "Crush Stonejaw". |
| Oct 3 23:26:26 | 2h 12m | Needy Pixel Kitties | ♥ 2 | Fantastic game, but it seems like you already know that from all the other comments :) The only useful input I could give would be to vary the meows some as when you use the shift ability it gets loud. Ultimately you did a great job and your daughter did amazing on the credits! (also thank for you having commented and played my game <3) |
| Oct 4 12:56:59 | 13h 30m | HEXABOMINATION | ♥ 0 | Pretty neat game! I haven't seen another hexagon based puzzle. My main complaint lies in the fact that the game does not feature the theme all too well; furthermore, the controls take a bit to learn, making it take longer until one gets to properly enjoy the game. Regardless though, congrats on getting a fully functioning game within only 36 hours! |
| Oct 4 16:05:36 | 3h 08m | $EasyMoney | ♥ 1 | Kudos for making a game that took all of the obvious and simple interpretations of the theme and synthesizing an unique experience! Sadly, in staying true to the theme some mechanics (specifically the jumping on timer and gravity change) mechanics became more of a nuisance than a challenge. All said in done, solid submission and keep up the great work! |
| Oct 4 19:20:45 | 3h 15m | Mob Defense | ♥ 1 | I really love the idea as you created a super unique mechanic that I would love to see become a full game (it kind of reminded me the game Noita's wand creation). As you are well aware of in to your To-Do section, the game doesn't feel like a complete game, instead more like a concept. I truly hope you continue this game as I see so much potential. Keep up the great work! |
| Oct 5 15:00:13 | 19h 39m | Bloodthirst | ♥ 1 | Fantastic job! The controls and game play seems really smooth and it keeps you on your toes; plus, the pixelated art and the simple but hostile terrain add a lot to the mood. A couple of small critiques: the ammo display gets covered up by the UI making it feel like my gun would jam randomly, and right out the gate if you got hit once then it felt like that run was over for the most part due to that opening corridor (a sollution to this might be to give the player some blood to start with). But over all you have a coherent and interesting game, good job! |
| Oct 5 15:17:13 | 17m 00s | HAZCAT - Toxic Feline | ♥ 2 | As everyone has been saying, the art looks super nice! Additionally, I really enjoyed the gameplay and so I sped run it a bit and my record is 00:00:17! [Screen Shot 2022-10-05 at 10.15.18 AM.png](///raw/47d/34/z/5256b.png) I noticed a few things: first, you can scale the right side of the map all the way to the top small platform parkour section (hence my time), second, I fell down and got trapped by the moving bridge and had to sit there until the acid made its way up to me, third, the screen shake is sometimes a bit too much and forces me to stop playing so that I can see where I'm going. Note that I played the Compo version. |
| Oct 5 23:56:00 | 8h 38m | DUNES RIDER | ♥ 1 | Most everything has been said, the intro cutscene was great and sound would add a lot to the vibe overall. My main complaint is the due to the random resources I had runs where I just wouldn't get one such as red making it so that my ship was doomed without my control. Regardless, great job and the setting of the mood really hooked my on it! |
| Oct 6 03:58:55 | 4h 02m | Bug Zapper | ♥ 1 | A simple game concept which fits perfectly within a Jam, good job! My main complaint lies in the fact that with such a cool presence, the background audio and effects just don't fully sell it for me. Additionally I want to say that the opening segment where the player has to prove they know the core mechanic to play the game is a very clever and effective tutorial, so kudos there :) |
| Oct 6 12:58:06 | 8h 59m | Avoid Asteroid | ♥ 1 | Fantastic game and super well polished! My only concern would be that the theme doesn't seem to weight into the gameplay all too much as gravitational pull drags you in too quickly for a timer to be relevant. Regardless, a fun, engaging, and challenging experience and that intro sequence was on point! definitely a contender for the best game of the Compo I'd argue :) |
| Oct 6 13:07:01 | 8m 55s | Tower of Time 2 | ♥ 1 | Fantastic entry, it kept me engage to the very end! The background and lore helped aid the overall experience by a lot but as this was a sequel to a game I haven't played, I wasn't all to certain what I was doing nor what the end goal symbols were supposed to imply. Regardless, kudos for making the timer not start until the player starts moving. A simply game that is done phenomenally well! |
| Oct 6 13:14:11 | 7m 10s | Birdwatching | ♥ 2 | It seems like everything has been said already in the comments so just now that I quite enjoyed the game (as someone who takes latin as a language, I appreciate seeing latin used someone other than a tombstone) |