Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → Glove
Feedback comments for LD50
Glove's games and stats for all events →
| Timestamp | Since previous | Game | Glove's comment | |
|---|---|---|---|---|
| Apr 4 18:20:35 | Calcium Carnage | ♥ 1 | I'm a huge fan of the temporary pick up and the music works really well! The gameplay is fun which is the most important thing you could do. | |
| Apr 5 00:32:51 | 6h 12m | Snowman Souls | ♥ 1 | That was a blast! I really like the idea of snow melting, it works very well for the theme. The individual graphics assets look pretty sweet! Definitely the game can be really difficult out of the mechanic but also out of lack of indicators telling you were to go. But the running story is a nice touch! Also, thank you for rating my game and great job on y'alls Jam! :D |
| Apr 5 00:49:12 | 16m 21s | Time's... Up! | ♥ 1 | All around a pretty solid game! the best part (and the most important part) is that its fun. I found it pretty satisfying to just dash through enemies, so much so that I started ignoring the main objective just to mess around! I think that implementing some particle effects when killing an enemy could be cool. In summary: simple, good, & fun. |
| Apr 5 00:56:09 | 6m 57s | Hot Blocks | ♥ 1 | Fantastic game! It's a simple idea that is well executed and fun to learn. My main gripe is that, even this the levels, once you learn the mechanic it wears thin. However, the sound effects are on point and the general polish is off the charts! Great work! |
| Apr 5 01:11:19 | 15m 10s | Running the Clock | ♥ 2 | I. Loved. This. GAME! It was just so charming! I think the brevity of the experience just adds so much! Phenomenal all around. My only complaint is that at the very end of the game some text appears and that text only showed up for a few frames before vanishing for me. I played through the game twice and it happened both times. Regardless, this game is just too adorable, I'm surprised anyone was able to make an RPG, much less such a good RPG! Fantastic job :) |
| Apr 5 01:24:06 | 12m 47s | Playing Dave! | ♥ 3 | WOW! I was expecting to play some rushed video games, not an artistic masterpiece! Fantastic work all around. Easily 5 stars! |
| Apr 6 13:07:38 | 35h 43m | You shall not pass | ♥ 1 | The game was a ton of fun and it is outstanding how you were able to put this together in one day. Only complaint is that I don't see how it fits the "Delay the Inevitable" theme. Aside from that I really enjoyed it! |
| Apr 6 15:03:45 | 1h 56m | GO GA | ♥ 2 | This game was so charming! It is definitely an excellent entry to the Jam. My main critic would be about the audio. Some background music would add to both the audio score and especially the mood. The graphics are fantastic and the concept is a very creative and new interpretation of the theme! Great job! |
| Apr 6 16:13:56 | 1h 10m | Slither And Fire | ♥ 1 | Pretty solid experience. It was short, simply, and oddly satisfying. It kept me on my toes which I consider to be very important. Solid entry! (and it's crazy that you could do this in 12 hours!) |
| Apr 6 16:23:09 | 9m 13s | Life Finds a Way | ♥ 1 | There is so much to say but in summary: AMAZING GAME!! Definitely the best one i've seen so far. I tried to go down a similar route in my game but applications of tools was reduced to unfinished stretch goals; however, it is really cool to see that idea executed so well! I need to send the person on my team who suggested having specific tools this game :) |
| Apr 7 03:55:59 | 11h 32m | Pyramid defense | ♥ 1 | My team was considered a tower defense as a possibility and its really cool to see one come to fruition! Definitely there is some issues with balancing that make the game not fit the 'inevitable' idea but thats nothing that can't be fixed with a few tweaks here and there. I would recommend maybe a post submission patch and have a link to each version on your page so that you can improve this game that definitely has potential. I really like the tower defense idea and I think you did a great job overall. The sound effects are solid and the gameplay fits the grab and go style of the Jam. Good job! |
| Apr 7 04:15:32 | 19m 33s | Awakening | ♥ 1 | Visually it was very appealing and you nailed the mood for me! Especially since, while I've seen people do games about homework and procrastination, I never saw one so realistic and kudos to you for that. Fantastic work! |
| Apr 7 21:44:15 | 17h 28m | Never Alone | ♥ 3 | Super unique idea! How in the world did you even manage that in such a short time!? Crazy good work! The lighting and music help a lot with the mood, kept things high energy and upbeat. Big fan of the graphics too, feels like an old arcade cabinet. Only complaint would be with difficulty but I understand how that fits with the Jam's theme as well as the game's mechanic so no big complaints. Super solid entry! |
| Apr 7 22:19:18 | 35m 03s | Down to the Wire | ♥ 4 | Really great level design! you introduced concepts smoothly and intuitively even whilst the player is under a time crunch which is quite impressive. Additionally the audio and mood and gameplay are all great! One of the most fun games to come from this game Jam! Legitimately great work! |
| Apr 8 03:55:21 | 5h 36m | LeapSheep | ♥ 2 | Really cool idea with an interesting movement system! I did find myself getting caught on stuff quite often though I would just chalk that up to a learning curve. Even without a song playing in the background of the gameplay the mood of the game was great! Y'all captured the transition from the bright and upbeat green hills to the gritty terror of a wolf so well! Fantastic work guys1 |
| Apr 8 04:05:58 | 10m 37s | REWOB | ♥ 3 | Definitely a bit difficult to grasp the concepts but a really cool game in concept. I would say a tutorial level of sorts as well as what IdeasPerSecond said about zooming out the camera would benefit the game a lot so as such I think this is an amazing project with great potential so maybe consider continuing it or doing some post-submission updates (just make sure to keep a link to the original as well). Now then, the audio and the graphics were ON-POINT! Even if I didn't know what all was going on for a fair bit, I was down for whatever it was throughout cause something about the classic old-arcade-esque space ships is so satisfying, especially when it has been recreated so well. Great job y'all! |
| Apr 8 04:46:15 | 40m 17s | ALL IS LOST | ♥ 0 | The cleaner aesthetic is glorious and fits really well! A simple but effect concept that is has now been done exceptionally well, fantastic job :) |
| Apr 8 12:21:37 | 7h 35m | Shady Taxi | ♥ 2 | The idea of an animated intro sounds really cool but with the web version it seemed to be too laggy to appreciate. The gameplay is simple once you get the hang of it and it keeps my attention which is very important in a game, so great job! |
| Apr 8 12:34:49 | 13m 12s | AutoGrid | ♥ 0 | This is the kind of game where just some steady background audio would add so much. The gameplay is interesting and unique and is definitely the kind of thing that I would get hooked on and want to learn the strategy of, but the mood is way off due to the dead silence. Outside of that, the game is fantastic, good work guys! |
| Apr 10 23:15:06 | 58h 40m | Ant CRISIS | ♥ 1 | You did a great job with the overall atmosphere though I found myself getting lost both in where to go and what to do. Sometimes I would find a plant but would be unable to pick it up. Additionally, I would suggest a mini map or maybe some arrows pointing the player to plants that they could use. Past that however the graphics were great and the rain in the background added a lot, solid entry! |