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Feedback comments for LD51
CDManiac's games and stats for all events →
| Timestamp | Since previous | Game | CDManiac's comment | |
|---|---|---|---|---|
| Oct 4 12:21:27 | Clique Hell High | ♥ 4 | Simple but well executed idea! I was afraid for the first half until I found out you could regen by being hit with the same color as yours. Want to play Ikaruga now! GG | |
| Oct 4 12:28:42 | 7m 15s | Every 10 Seconds I Find New And Exciting Ways To Hate Myself | ♥ 2 | Shall eventually be taught in school as a serious game in the following future! |
| Oct 4 12:36:54 | 8m 12s | DrunkFest | ♥ 1 | Missed a good part of the game's humor but was still able to have a good time avoiding dehydration. Good idea still! |
| Oct 4 12:52:22 | 15m 28s | The Night Owl Murder | ♥ 3 | Awesome game, classical néo-noir ambience. Especially loved the art, but the voice acting is praiseworthy too! |
| Oct 4 12:57:59 | 5m 37s | Sailing through life | ♥ 1 | Had pleasure to discover a new movement mechanic after all these years! The theme song makes wonder. Interesting story too! |
| Oct 4 13:04:21 | 6m 22s | #1 Button Presser | ♥ 5 | You were able to make me find some fun in a game as boring as Asteroids. That's an amazing feat. Good and simple idea, kind of funny situation too. Could have been a The Stanley Parable ending! GG |
| Oct 4 21:17:27 | 8h 13m | Sonar | ♥ 6 | Such a DEEP and IMMERSIVE avdenture! The sound design makes wonder, the environment behind really put you in the mood, and the mover of the submarine is a real pleasure. My only regret is to have been able to emerge on surface to discover pretty much nothing. I'm still looking for the theme also. Anyway, it's an awesome game overall! |
| Oct 4 21:28:26 | 10m 59s | DeepDive | ♥ 2 | Sadly, i was unable to know if I was a pro at finding some glitches or if the mover was...let's say, challenging. I loved the idea and the effect, though. Still GG guys! |
| Oct 4 21:46:21 | 17m 55s | 10 Doujins per Second | ♥ 2 | A man of culture is the one you play, but i'm not that much of a weeb! Still, loved the referenced humor. |
| Oct 4 21:54:08 | 7m 47s | SKLOP | ♥ 1 | I don't know what it was, but i know i liked it. The sound effects and the graphics are simple but effective. GG |
| Oct 4 22:01:43 | 7m 35s | Envelope | ♥ 1 | Sometimes i were unable to understand why some mail didn't go through some mailpipe, but i likde the idea and the execution! The art and the SFX are great too! GG well done |
| Oct 4 22:15:15 | 13m 32s | The Lamplighter | ♥ 1 | Really Loved the idea, had a hard time with the product. The difficulty is pretty unbalanced (for me) and the candle working as a dynamo-lamp was quite unintuitive. Still, if you were only two, it's a pretty a good entry! GG |
| Oct 4 22:32:29 | 17m 14s | Pizza Boy | ♥ 1 | Well, that was good and all, just the unruled Unity physic that made me cry x) The trees are cute though, and the idea was funny. GG |
| Oct 4 22:41:10 | 8m 41s | Disarm It (before time runs out) | ♥ 4 | You can't even begin to imagine how many games are post and not playable or too hard. Yours avoid these two traps and that's already a great thing! I loved the art, and the gameplay was easy to learn too! GG |
| Oct 4 22:51:50 | 10m 40s | Dimension Rush | ♥ 1 | It was.. HAAAAAAAAARD! But i really loved the art, and theme song was great. Some good ideas too for such a innocent looking platformer. GG |
| Oct 6 09:55:58 | 35h 04m | Let Them Eat Cake | ♥ 1 | Okay I'm not a "boss" yet, but as a "veteran", I can say this game is furiously addictive, resulting from simple gameplay and good sound design. I'm just wondering if anything could be done to keep the player in the spwaners area, as it seems I was able to move out of it. Still a really fun game though! GG |
| Oct 6 10:07:20 | 11m 22s | Starshot | ♥ 2 | Good procedural Level design overall, with some surprises like baiting the player in going forward while the easiest way is to bypass the "standard way" sometimes! I had loved a Still a great game, loved the physics by the way, even if it seems many had trouble with it. |
| Oct 6 10:27:30 | 20m 10s | Forkin Around | ♥ 2 | I think it's the best game i had to test int this jam so far. Great level design (still unable to tell if each of the color lines on the ground are really the fastest way to go to the undock area) overall. Didn't expect any shop, so it was a nice surprise too! That being said, I do have some concern regarding some corners, who seem really exigent with your initial rotation angle. Really appreciated Forkin Around, would love to see it officialized, because even with this level of polish (which is still far superior to many other games), it's a game i will keep on my desktop for some weeks after the jam! GG |
| Oct 10 20:41:53 | 106h 14m | The Hardly Fair | ♥ 2 | Somehow i did expect everything except a minigames compilation and it was great! I just wanted more minigames (obviously) and more circus-centered games, as i found some of them out of theme IMY. Still GG! |
| Oct 10 20:55:57 | 14m 04s | BackroomsBreak - Alpha version test v0.1 | ♥ 1 | I liked the idea, but the procedural aspect sometimes let me wander around without to have to break walls (I did it nonetheless, for the pleasure of BREAKING THINGS). Once I started to have a comfortable amount of willpower and energy for the flashlight, I tried to actively find the monster, who found me really late, and have not be able to see it? Overall, the sound design is definitely the greatest success of this game. An original game! GG |
| Oct 10 21:02:48 | 6m 51s | Gigabite | ♥ 2 | Great animations and good sound design. The theme is original, and the gameplay is realy easy. An excellent execution of a simple and fun idea. GG! |
| Oct 10 21:10:26 | 7m 38s | NIMBOSTRATUS | ♥ 0 | Ok it was HARD (you said it but I figured how right you were pretty soon). The mover is the hardest thing to manage, as the ennemies pattern are thankfully pretty obvious. The sound design was good, but I'm huge sucker for the graphism. Overall, a good game wich require patience and determination. GG! |