Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → Sodaro
Feedback comments for LD50
Sodaro's games and stats for all events →
| Timestamp | Since previous | Game | Sodaro's comment | |
|---|---|---|---|---|
| Apr 5 13:19:59 | Warmer | ♥ 0 | This game showed a lot of promise, the art looks good and the music is a jam! | |
| Apr 5 13:39:35 | 19m 36s | A Card Game | ♥ 1 | Beautiful art! I thought I got stuck twice as I sacrificed the card that had the hint on how to spawn more cards 😅 Once I figured out that mechanic I was able to beat the game! |
| Apr 5 14:07:31 | 27m 56s | Too Close | ♥ 2 | The pixelart is lovely and the sound design is very atmospheric! Cool to see some randomization between each run too, but some rooms felt a bit too hard for how early they were encountered. Very good entry all in all though 😄 |
| Apr 5 14:34:51 | 27m 20s | Estrella | ♥ 1 | The artstyle is top-notch, and the visual and feedback from the typing is really good! Great job! |
| Apr 5 14:57:50 | 22m 59s | Grieventide | ♥ 2 | The atmosphere is really cool! I feel like there could have been fewer pickups, as I didn't really know what they did for a while due to always having full health. The place that needed the "keys" could have been moved closer to the start so you knew what the goal was from the start. Anyways that's just some thoughts, cool entry! 😃 |
| Apr 5 15:19:59 | 22m 09s | Asteroid Anarchy | ♥ 1 | Nice! I got a bit frustrated with the cutscene playing everytime I died (happened twice in a short succession), but I still beat the game 😅 I liked the take on the theme! |
| Apr 5 15:34:29 | 14m 30s | Nightwaker | ♥ 3 | Really cool looking game! I wish the timer for j / k was more forgiving and obvious, I had to keep spamming it because it felt like as soon as I didn't I died :( (which I understand is probably the point but my hand started hurting a bit haha) Cool entry though, impressed that you were able to synchronize 9 people and make something like this over a weekend 😄 |
| Apr 5 15:43:54 | 9m 25s | Dungeon Escape | ♥ 2 | I liked the artstyle and the concept of the game! The game however feels a bit too difficult so I was not able to make progress past the second floor and could not afford any items |
| Apr 5 20:21:18 | 4h 37m | Aloft | ♥ 3 | Gorgeous and moody, but very difficult :D Nicely done! |
| Apr 5 20:34:42 | 13m 24s | Misfortune in the Galaxy | ♥ 1 | I loved the artstyle! Unfortunately I had a bug (I think) where the objective wouldn't complete after I did all the steps it asked, but I still enjoyed the game and could see what you set out to do! 😃 |
| Apr 5 20:41:57 | 7m 15s | Last Landing | ♥ 0 | The art assets and cutscenes are cool! It wasn't immediately obvious to me that I had to look at the boost meter, but once I saw it I recognized mechanic from the "job minigames" in fable 2 which was neat 😃 Nice entry! |
| Apr 5 22:17:54 | 1h 35m | Wrath of the Sun God | ♥ 1 | Woah I'm impressed that you managed to pull this off in 24 hours! I beat the game on medium and then went back and spent about 10 attempts trying to beat it on hard before finally giving up 😄 |
| Apr 5 22:31:49 | 13m 55s | WE ARE DOOMED | ♥ 1 | Nice entry! I only managed to make it to around 4000BC but I really liked the artstyle and the implementation of the theme :) |
| Apr 6 07:43:10 | 9h 11m | Don't Die, Dodo! | ♥ 2 | Very pretty! Placing the bridge in the right spot was kinda hard. Nice addition with the dodo facts in the gameovoer screen 😃 |
| Apr 6 08:04:22 | 21m 12s | Balloon Drift | ♥ 1 | Oh nice a PICO-8 game! Plays really well and looks great, nice job! 😄 |
| Apr 6 08:21:05 | 16m 43s | Don't protest me! | ♥ 2 | Cool take on a clicker game! Really liked the artstyle and mood! |
| Apr 6 08:36:09 | 15m 04s | Graveyard Path | ♥ 1 | Aside from the clicking sound I enjoyed this, nice take on the theme! |
| Apr 7 14:21:28 | 29h 45m | Coffee Run | ♥ 1 | The cutscenes for falling asleep / waking up were beautiful! I would have liked some indication whether the game had an ending or not, as it kept going and there were variations in the level but no obvious "end state" in sight. Solid entry though, good job! |
| Apr 7 14:38:25 | 16m 57s | Carpe Diem | ♥ 1 | The aesthetic is very cool and the game plays well! I wish there was some audio feedback for when jump/land, and maybe a bit higher initial acceleration as it feels a bit sluggish in the beginning (feels better later). Great job in general though! |
| Apr 8 06:27:00 | 15h 48m | E P I L O G U E | ♥ 1 | I liked the story element of the former party members being massively flawed (especially the king... damn). It wasn't until the last fight I figured out how to store PP so most of the previous fights I was only using the same moves. Nice use of the public domain music too, great job in general! |
| Apr 8 06:47:23 | 20m 23s | The Great Flood | ♥ 2 | I really liked the artstyle, and the rain really set the mood (also explanation for rising water) :D The last level had me stumped for a while, but the generous undo mechanic prevented it from not being frustrating. Great job! 😄 |
| Apr 9 22:22:55 | 39h 35m | Lava Run | ♥ 1 | Nice job with generating platforms! WASD did work for me at least on a QWERTY keyboard. I also want to echo what has already been said about making the lava more present in the game, as I did not even realize there was any until I read the comments and went back to check haha. Some simple audio sounds would also add so much to make the game feel even better to play 😃 |
| Apr 11 10:48:06 | 36h 25m | Fight The Darkness | ♥ 1 | I liked the wide variety of weapons, both melee and ranged! Found the bar with the skull a bit confusing, wasn't sure whether it going to the left was good or not (as I thought a full skull-bar would equal death). Aside from that the art was awesome and game was fun, great job! |