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Feedback comments for LD50
noisemaker's games and stats for all events →
| Timestamp | Since previous | Game | noisemaker's comment | |
|---|---|---|---|---|
| Apr 5 04:25:32 | The Longest Commute | ♥ 3 | Love the connection to the theme! Very meditative experience. Didn't realize at first you could only drive down each road once, but it made sense on my second time through. Great little game. | |
| Apr 5 05:08:07 | 42m 35s | The Lost Daughter | ♥ 1 | Love the dialog! Ran into a bug where the magical throwing dagger wasn't added to my inventory after talking to the merchant guy. |
| Apr 5 05:27:40 | 19m 33s | Drowsy Drop | ♥ 4 | Not half bad. The slippery movement is a little obnoxious, but the way the visuals progress the further you fall is a nice touch. Nice work! |
| Apr 5 05:36:12 | 8m 32s | Somnokid | ♥ 1 | ahh bugulon you've done it again |
| Apr 5 05:40:25 | 4m 13s | Mr. Final Boss | ♥ 4 | This game has The Graphics. This game has The Theme. Some would say this game even has The Mood. What more could you ask for? |
| Apr 5 05:52:26 | 12m 01s | Crows | ♥ 1 | Page is down for me too |
| Apr 6 06:27:37 | 24h 35m | Sorting Algorithm | ♥ 1 | Loved the story! Impressed by how much mileage you were able to get out of the concept, even for a game jam. My only gripe is I wish the blocks with TV static would linger a little longer to let you read the values, but that wasn't such a problem on levels you had to complete to proceed. Nice work! |
| Apr 6 06:39:21 | 11m 44s | Earworm Jam | ♥ 4 | I always admire anyone crazed enough to make a rhythm game for a game jam. The entire game is so absurd and I loved every second of it - definitely one of my favorite games I've seen from this jam. Only gripe is the juice boxes were hard to see against the sandy background, but it's a pretty miniscule issue. Great work! |
| Apr 6 06:51:11 | 11m 50s | ORANGE ROLL 🍊 | ♥ 1 | ORANGE ROLL!!! I love the sense of speed you managed to convey. Something about seeing the funnyfruits get obliterated on sharp corners makes me chuckle. A bummer that it wasn't able to be more fleshed out, but I'd love to see more of this idea. |
| Apr 6 06:56:38 | 5m 27s | Defense of the Immortal Wizard | ♥ 1 | Loved the huge world size and the subsequent teleport mechanic. I wish the tutorial was a little more in-depth because it felt like my towers weren't doing anything - but it could've just been that the mechanic wasn't finished in time. All in all, respectable work - I'd love to see more of this concept in the future! |
| Apr 7 08:17:21 | 25h 20m | 50 Second Apocalypse | ♥ 1 | Great little game! Loved the rewind mechanic + blood particle effects. Graphics and audio are a little lackluster, but for a one-man dev team they're just fine. |
| Apr 7 08:33:36 | 16m 15s | Brakeless | ♥ 1 | Not bad. I wish there was a way to drive in reverse because I got stuck more than once, but the retry key worked well enough. I imagine a lot of the assets came from a Unity template or asset store package, but even if that's the case you still got a lot done. Nice work! |
| Apr 7 08:38:54 | 5m 18s | Column | ♥ 1 | The puzzles were great! Very effective at teaching the main mechanics of the game. I wasn't that inclined to read the multiple paragraphs of text, but that's the only real gripe I have with the game. Nice work! |
| Apr 8 00:09:33 | 15h 30m | Death and Taxes: A Puzzle Game | ♥ 1 | Didn't understand how the system worked at first, but a lot of fun after I figured it out. Very nice difficulty balance, could easily see this turned into a more fleshed-out release. Nice work! |
| Apr 8 01:21:39 | 1h 12m | Donchar | ♥ 1 | Favorite so far just from a graphics + mood standpoint. I adore games like this that give you a big 3D world to romp around in and figure things out for yourself. The sound effects got a little grating after a bit, but it wasn't the end of the world. Great work! |
| Apr 8 01:26:16 | 4m 37s | Delay the inevitable flood | ♥ 0 | I loooooove the main character. I agree with everyone that movement would be better if it were 8 directions rather than 4, but the rest of the game still worked fine as-is. Great work! |
| Apr 11 01:50:40 | 72h 24m | Oops, I'm Sinking! | ♥ 2 | I loved the google eyes and the cube icebergs. I didn't feel like the game was ever too much of a challenge - maybe an increase in difficulty could help it. Nice work! |
| Apr 11 03:07:48 | 1h 17m | Block or Bust | ♥ 1 | My favorite from this jam. Gameplay loop + theme are brilliant. Nice work! |