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Feedback comments for LD50
NicMagnier's games and stats for all events →
| Timestamp | Since previous | Game | NicMagnier's comment | |
|---|---|---|---|---|
| Apr 4 06:43:41 | BOX IN OX | ♥ 2 | Great game! There is some nice strategies on how to place the blocks to keep the playfield clean and low and a good tension since you don't want the bull to break the items. | |
| Apr 4 06:59:12 | 15m 31s | My Last Hanami | ♥ 1 | The game looks and sounds incredible. everything is really nicely put together. Well done. The puzzles are on the easy side which is not bad since you keep progressing. And the regular power ups are always nice rewards. Some bamboos where a bit difficult to pick up but I think that's the only issue I had. |
| Apr 4 07:16:19 | 17m 07s | Park Lane | ♥ 1 | This game is very atmospheric. The visuals and the sound effects are really selling the experience. There is some times where you feel you are stuck or miss something but the game gets going (no sure if the events are time based or depends on what you are looking or where you are) Overall I really liked it a lot. |
| Apr 4 08:23:30 | 1h 07m | Tantric Adventurer | ♥ 1 | I agree with the comments above. The music is very fun and gives a lot of personality to the game. My Highscore is 733 so far. I like the idea is controlling the mob to get the point since there is some risk reward associated with it. I feel player collision is a bit too big though and you can collide with enemies a bit too unexpectedly. Nice job overall :) |
| Apr 4 09:53:34 | 1h 30m | Stanley's Last Stand | ♥ 1 | I had a blast with this game :) This is very difficult to control because the controls are quirky and this is physics driven but that makes 95% of fun. Doing cartwheel to kill robots is definitively not what I thought I would do today. I also love that the player is losing limbs as they get hurt (The last laser section was tough!) Super fun entry :) |
| Apr 4 16:58:02 | 7h 04m | Merge Getaway | ♥ 2 | Really amazing game. I like the handling. It's tough to control but that the feeling that capture very much the high speed chase. The 3D is really great. I love the art direction. I played quite a while (My high score is 53), this is always so tempting to launch a new game after being busted :) |
| Apr 5 09:29:55 | 16h 31m | TyPing Pong | ♥ 1 | The feedback on everything is super satisfying. From the sound effect for the typing, the ball hitting the text field, that particle effects. It feels so good. |
| Apr 5 11:35:28 | 2h 05m | Losing Your Sheet | ♥ 1 | I love the feel of the game. The actions feel good and this is great how the sail is used in different ways. The difficulty feels a bit unfair after 120 meters though. You have to stop every few meters to empty the boat again and the sail doesn't absorb much (something like a bucket would be much more handy ;)) Overall I enjoyed playing it. There is something about the boat just going there own way alone that is very funny to me :D |
| Apr 5 13:28:43 | 1h 53m | Life - Delaying Death | ♥ 1 | As usual you do very zen-like games :) At the beginning I thought the balancing was a bit too much on the easy side but I was clearly wrong and the end is kind of depressing (no more joy for you!) got some vibes from the game Passage :) |
| Apr 5 13:39:31 | 10m 48s | Shoal | ♥ 4 | Really fantastic art direction. The flat shading, the colors and animations, this is really great. Controlling the group of fish feel pretty natural and smooth. Losing a fish never feel nice (of course) because it feels they get stuck on tiny corner. Overall a really great game. very inspiring. |
| Apr 5 15:05:11 | 1h 25m | I Wanna Be Awake for This | ♥ 0 | I will start to use the brick to wake up for my next Game Jam! |
| Apr 6 20:08:40 | 29h 03m | JellyJam | ♥ 2 | I don' know how you did the water effect but this is really cool looking. |
| Apr 6 20:39:56 | 31m 16s | Space Death | ♥ 1 | I like how responsive the game is and generous with the upgrades. You feel you always do progress. The chromatic aberration on the side of the screen is also a nice touch. Nicely done Overall :) |
| Apr 6 21:05:29 | 25m 33s | Decontamination | ♥ 1 | Impressive atsmosphere and sense of mystery. The picking up tasks were a bit repetitive and it is very easy to get lost but this is a bit the point on the experience. Overall I really liked it. Well done. |
| Apr 8 16:26:31 | 43h 21m | ESCAPE VELOCITY | ♥ 2 | At first I thought I had 4 type of rockets so I regretfully send a lot of humans straight to meteors. hoops :) But when I finally understood that it was not only shooting meteor but also send safely escape pods, that was a more interesting. Finding the right timing and direction for escape pods is tough. Using code to activate rockets is interesting but I think the game would have been as interesting but less frustrating without it. Overall very well done. |
| Apr 8 16:51:15 | 24m 44s | Good Boy eats the treat. | ♥ 2 | That was fun. The theming with the dog chasing a treat is a really nice and original idea. (Love the details of the dog saliva on the corner of his mouth) I am not sure about the best strategy to get the best score though. It is not juste about avoid obstacles as well as possible right? You need to be as far as possible from the dog so that the meter doesn't go down? I found the system not so straightforward and it is a bit confusing to be eaten when you are really far (and the opposite too) Overall it was a really fun game with really lovely graphics and music. Well done! (got a pretty good score though...) Screenshot 2022-04-08 at 18.46.44.png |
| Apr 9 17:11:15 | 24h 20m | Flood Runner | ♥ 1 | I made it to the end :) I really like the concept of climbing the building and how to navigate the environment. It is a shame the controls and collisions were getting in the way. Well done! |