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Feedback comments for LD50
Kamuniaft's games and stats for all events →
| Timestamp | Since previous | Game | Kamuniaft's comment | |
|---|---|---|---|---|
| Apr 7 04:52:40 | Destination Station | ♥ 2 | It was fun! :) I liked this bossy guy telling me what to do. And then he like "You are fired!". That hurts :) Also the soundtrack is pretty driving, that's cool. I noticed that client became unhappy just while moving from one portal to another, not only while waiting. That seems unfair) Also noticed a bug - when restarting a game without reloading it completely, money income breaks (FYI). | |
| Apr 7 18:23:05 | 13h 30m | Curse of the Blood Crystal | ♥ 3 | Having a score voard is always a great feature :0 Highscore.png Gameplay is very dynamic and driving, it was fun! Liked this telekinetic sword :) At some point of the game health became running out quickly. I guess it's the matter of balance, but it was not obvious at the point of playing. |
| Apr 8 05:08:25 | 10h 45m | Wildfire | ♥ 1 | It takes me about 5 minutes to understand, that i need to extinguish the cabbage itself and not the flame. So in my experince the flames turns out to be a bit misleading in terms of extinguishing collision detection. Also missed "move back" control key. With that fire-hydrant-bug rotation speed, controling it is not an easy task already. Liked main character concept and sfx :) Nice job finishing the game! |
| Apr 8 21:25:42 | 16h 17m | Stalling The Dictator | ♥ 3 | Awesome wordplay in the title :) And cool jam game, i really had fun playing it! Great dictator's face animations. They create tension, cause you can't be sure if he liked the answer until the final moment (at least till you know your dictator well). P.S. Liking turtles turnes out to be a mistake -_- |
| Apr 9 06:14:49 | 8h 49m | To be Ageless | ♥ 2 | I just played a god damn dark souls with a boss fight! :) That's impressive jam entry! Great job, folks. |
| Apr 9 06:56:02 | 41m 13s | Don't Melt | ♥ 0 | That's a cool entry ;) I liked those stylish upgrades! Game economy balance forces you to explore every corner of the map if you want to get the ticket, i even had to climb up that building -_- That was fun :) Damned car ran me over every second time, i wish i had some option to break it and survive %) |
| Apr 9 08:17:00 | 1h 20m | Ejected! | ♥ 2 | No help to the poor astronaut from space police :( 2km - as far as i can get - not a long distance for space-scale. But that was really fun! :) It's cool that every item has it's own use and at the same time can be thrown away to increase speed. On the other side of that - the amount of game mechanics even feels overwhelming to me. I wish some of them were merged together or simplified somehow. Overall that's an awesoe work you've done here folks, great job! |
| Apr 9 22:15:41 | 13h 58m | Tragedy on Tattle Row | ♥ 0 | I absolutely loved the artstyle and sound design about this game. Typewriter sfx brings associations with a broken clock, resonating with the game setting nicely. I wish gameplay was a bit deeper. Right now I can delay the clock hand just by running in place, standing in the screen center and it seems like an optimal strategy. A boring one for sure :) In my opinion, the game can win from scaling the level a bit (maybe that'll require to add a couple of additional platfroms), increasing the distance between the clock hand and the ground. That will ban this "boring strategy", forcing player to move intensively, catching anvils and stuff. Anyway, that's a solid game and a great jam entry, thank you for your work! :) |
| Apr 13 03:52:02 | 77h 36m | Falling Stars | ♥ 1 | To the record: my best score is 2020 :) That's a well done simple concept! And a fun one to play:) Looks like it can be even more simple, because I'm not sure why there are 2 different types of resources - I think the concept should work just fine with 1. Liked the soundeffects. Overall - great job! |
| Apr 13 04:17:08 | 25m 06s | I Would Like to Thank the Academy | ♥ 1 | Interesting concept. Missed some introduction scene. There is no way to find out how your replic will influence MC patience (at least I failed to find any correlations there), so, in terms of gameplay, the game turns out to be just selecting 1 replic out of 3 in random, which is not very exciting. Good thing is - you get your whole speech at the end, that's give you an ability to discover some new facets in it. End game track is nicely selected :) Good job making the game! |
| Apr 13 04:54:12 | 37m 04s | A Card Game | ♥ 1 | Awesome graphics and background music! Feels atmospheric. There is a deep exploration element in the game, so it's played more like a puzzle. That's a twist :) I've forgot to read the hint card at some point, sacrifised it, and wasted a lot of time figuring out what to do next. But managed to get through finally) Loved that "quit game" mechanic, integrated into the gameplay. Another cool thing here I really liked - you have actually another usage for "quit" card. Overall - that's an awesome jam entry, great job! |
| Apr 13 18:38:09 | 13h 43m | Doof Doof: Destroyer of Worlds | ♥ 0 | This is just awesome :) I especially liked the part where you can enter each planet and blow it into pieces. The artstyle is simple but solid, with fine color pallete. Soundtrack complements gameplay dynamic nicely. I wish missile shop option just adds time instead of freezing it (that's minor stuff, just imho). The best game I was able to play during LD50 so far. Definetily underrated. |
| Apr 13 19:14:55 | 36m 46s | Delay No More! | ♥ 1 | Amazing. It's even hard to believe it's a compo-format game :) There is really a lot of content and ways in this sandbox. Opened 4\7 endings and had a lot of fun! P.S. Descriptions gifs helps me to find some new ways too :) |
| Apr 13 19:36:29 | 21m 34s | Bomb Digging | ♥ 2 | Loved this retro-style :) My record is floor 40 and around 9600 score point. Wish I had several lives, so my mistakes were less deadly :0 Overall - that's a cool twist on bomberman, really fun to play! |
| Apr 15 04:53:08 | 33h 16m | Resistance is Futile | ♥ 3 | First time I died in the first round, being pushed to the corner by an angry alien :) On my second try - made it to round 18. Then just quit, cause it can lasts forever i guess :) Gameplay is fun, collecting "neutrino" and stuff feels good. Also there is an impressive range of weapons. (But SM-20 proptotype seems to do no damage at all for some reason). Upgrades seems to do nothing - I bought dozens of them and didn't notice any difference. Aliens doesn't seem to change from round to round too. So I wish it is some feel of progress in the game. Overall - nice work, it was fun to play :) |
| Apr 16 15:53:00 | 34h 59m | InevitaBallistics | ♥ 1 | I love mazes and rockets, so it was super fun! My record is 3:50, decoy really did its thing :) I was impressed by the amount of available maps. And even could choose a character! Amazing, solid, retro-style jam work folks! :) |
| Apr 16 16:13:40 | 20m 40s | 1000 Ducks | ♥ 2 | I worked hard growing the mighty ducks army. And then the Duck God came and I was not ready. My ducks fought brave and i clicked and clicked on the screen trying to figure out what to do and then it was over. And I skipped the endgame screen cause I clicked too passionately %( I hope the Duck God was defeated, cause he demanded sacrifices abd stuff. But i'm not sure about that - after all he's a God.. :) Nice jam entry, folks! trying too control all those naughty ducks was fun :) |
| Apr 16 17:09:30 | 55m 50s | Wrath of a Dying God | ♥ 1 | Liked that you are constantly upgrading - that allows you to make a build and develop favorite strategy. Made it to wave 25 and was extinguished be big black creeps (kinda moving black holes i guess :)), but i think i"ll try again later - this tower defence stuff is really addictive :) Cool game! |
| Apr 16 18:06:24 | 56m 54s | Shaft | ♥ 1 | So, i was able to get that big blue crystal finally. But failed to bring it back ;( My lamp ran out and at that point i started to spawn without a lamp just to die in several seconds. (I guess you just ran out of time, but I really missed some lamp charge indicator, since it's vital and I collect crystals to recharge it). It's also took a while for me to understood how exactly the main mechanic is working - those moments of darkness are quite confusing. But i guess that's on purpose, and I liked to be confused like that :) Overall - lightning and sounds are awesome + interesting main mechanic - that's an awesome job you've done here! |
| Apr 16 18:56:11 | 49m 47s | Gods of Discord | ♥ 2 | The texts and arts are brilliant, I was smiling constantly while playing :) Card interaction sfx is juicy and feels rewarding. Controls looks simple, but I was picking the wrong answer from time to time anyway. + Wish the answers texts font is a bit bigger. Overall - that was the most funny experience to me during this LD, thank you folks :) |
| Apr 17 05:31:42 | 10h 35m | Reapers & Retirees | ♥ 1 | The artstyle in this game is just amazing, I totally love it. Characters looks super tempered and stylish. I liked the concept of those retired heroes and the narrative is quite hilarious. Talking about the narrative - it was a bit too much for me - and the reason is that it was quite hard to switch from tons of microcontrol to reading. I made it to wave 7 (from 3rd try) and I wish the game is slowed down - it took like 2-3 seconds for a creep to reach maps center, and I as a player at the same time had to switch between different characters, deploying orders, which failed to be done, cause my heroes being stuck collided into some other tower. Overall - gameplay could use some simplification and UX improvements imho, but the music and artstyle are awesome! Great job finishing the game folks! |
| Apr 17 06:33:02 | 1h 01m | Pachinko is Life | ♥ 2 | I played html5 version but was not able to complete the game due to some bugs %( Pachinko machine just stopped reacting at some point (I guess that happened when I launch the second ball while the first one is still bouncing, but i'm not sure). Still I was able to lose one of my crew members and really enjoyed the narrative. Dayly events are brilliantly written :) And that relaxing music along with blood-soiled pachinko machine is really hitting the spot ;) Awesome entry folks! |