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chusmimax

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TimestampSince previousGamechusmimax's comment
Apr 5 00:05:23 Dilate the time! ♥ 1 Controls feels tight and the idea is pretty neat. The fixed Lerp acceleration really shows its true potential. It really makes you think how this idea could be expanded in a bigger scope project.
Apr 5 00:18:45 13m 22s Cup Half Full ♥ 1 I've had my fair chance of reimagined tetris games, yet, this one feels genuinely fun. Smart decisions that lead to a absolutely different experience from the original. And once i thought i was free to go, I find out that you have implemented a scoreboard. That's a really vile thing to do... But I guess work deadlines are not as close as they appear to.
Apr 5 00:56:15 37m 30s Leaf the Ghost behind ♥ 3 This one is interesting. Clearly inspired in Paper Mario. I enjoy the audio and where the visual ideas are going. The front and background invisible walls are absolute momentum killers. Touch one mid air and you will fall completely down, this mixed with the little use of the actual 3D space makes is best played like a 2D platformer with very few places where changing depth is actually required.
Apr 5 01:15:29 19m 14s Too Cute for Space Fights ♥ 4 Really nice looking with tight controls. You start working on a spaceship and end up on a cheese grater, recomended.
Apr 5 16:30:08 15h 14m Chronos ♥ 1 Short but cool game. The puzzles kind of remind me of Helltaker (gameplay wise). The concept is neat and i can see the idea being expanded upon.
Apr 5 16:40:15 10m 07s Hungry Bird ♥ 1 Neat game based on flappy bird. Taking three bugs of the same colour seems to difficult and chance based to feel worth it, but the game is fun to play a few of quick games
Apr 5 16:51:10 10m 55s Doomsday Deviant's Date ♥ 2 I tried to use a controller, sadly the although the movement is mapped, the actions aren't. So I swapped to keyboard, and it was pretty fun actually, way more than I initially expected
Apr 5 16:59:57 8m 47s MOTH ♥ 1 This was actually impressive. Not what I expected, but in a good way. It felt nice to play, clean and with a clear sense of what it wanted to do. (On a side note, the moths around the lamp makes me want to stay there expecting. Am I one of them?)
Apr 6 17:36:39 24h 36m Torchero ♥ 2 Seems like I became too powerful for my own sake, as playing with controller I got into a button spamming frenzy where the only thing that could stop me was the fps drops when I started filling everything with gems, I really ship the game, I was a bit sceptic at first but ended having lots of fun making my gamepad losing functionality of the X button. A few things I think could be improved: - Gamepad controls: Go completely into it. Main menu can't be navigated with pad, and I couldn't find a way to change weapons with pad either. Which is a shame, as I enjoyed the game way more as i started spamming on controller. - Find what makes gems slow down the game, I sometimes have to risk it all in a risky maneuver as if I just leave to gain some time, gems will make me drop to 1fps, dire times. - It might be my own wrongdoing, but I couldn't find a use for torches and similar. I mean, I already had a club, it seemed like smacking my enemies into the ground was more time efficient, a true Strength based build. I hope these don't come as too harsh of critics, as I said before, I actually enjoyed the game.
Apr 6 17:51:57 15m 18s Rage Against The Cocoon ♥ 1 Fun to play and an interesting concept. I'm genuinely impressed with how well the body grips onto things and works. The only thing that made it a bit frustrating for me was the camera/ movement combo, that lead me into some situations I absolutely couldn't decipher what direction i had to press to keep going forwards.
Apr 6 18:19:58 28m 01s Only Hugh Can Prevent Forest Fires ♥ 1 I really like how intense the music sounds for how little we are achieving. But it was neat and the animations were smooth. As other have said, promps got me a bit confused in the beggining, it you want them to be visible even when not possible to interact with (as a tip), you should consider maybe a dimmer color for those instances, so people know it possible, but not right now.
Apr 6 18:41:08 21m 10s Protect The Light ♥ 1 Amazing game. It knows what it wants to be and every decision enhances the end result. Concise tutorial, ingame and cleverly display, no walls of text. I could only find one thing that was making it a bit frustrating at times, and it's the fact that i couldn't not take the lamp if I got too close, too close and i picked it and doomed myself, too far and i was worthless. Still, really impressive.
Apr 12 23:03:29 148h 22m Blockage ♥ 2 Unsettling and genuinely unique. Easy to recommend for those who like creepy styled games. Audio was also on point. Maybe the gameplay itself stands a bit behind the other aspects, but after all, it shouldn't be taken into account as the individual element, but as the full experience it helps to build up.
Oct 2 23:55:44 12912h 52m Aeldun 20.000 ♥ 2 Fun and interesting, but oh boy does the economy of the game absolutely break midgame.