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chusmimax

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TimestampSince previousGamechusmimax's comment
May 1 23:20:19 Parcel Larceny ♥ 1 At some point the character should ask himself if crime really pays. Maybe he doesn't care, and only did because he had fun with it as I did. Some decisions are odd, like how the police has no spatial memory (you cease to exist for them if you reach home), but if that is the price for the game mechanics to work, so be it.
May 1 23:34:18 13m 59s Fertility Island ♥ 1 I should have read the description in this page before messing with the roofing of all the neighbourhood. I liked it, but I personally would have loved a way to get info of the target house faster, if you go for high scores, you can do little but roam around until the third tip is given. Come on bird, say it already, there are babies to deliver and the timer is going down. Record: 6 babies so far
May 2 00:21:24 47m 06s Pizza Time ♥ 2 Fun puzzle game. The gimmick hasn't been overdone before, so it still feels fresh. It is also worth noting that the levels have some love put into them and doesn't feel like filler, but as well thought ones.
May 2 02:36:50 2h 15m Death, Signed and Sealed ♥ 1 I don't want to be harsh, but here are a few important things. - Easy difficulty has too many enemies while the player feels too slow, I could barely move with all the retaliation ghosts pushing me in every direction. - The attack feels too slow for the pace of the game. If you want it to be slow but still feel responsive, you can implement a "hold and release" mechanic. - I know there is no much time to implement it, but practically any tutorial is better than a wall of text, even better if it is playable. Reading 3 pages of text before you even get into the game makes it REALLY difficult to grasp. - Place more trees in the invisible walls, they look traversable. All of this being said, I hope you had a really good time working on the jam. It is a tiresome and ruthless experience, even more the first time, but it very rewarding. Making games is the only way to improve and I hope to see you around next time.
May 2 22:01:28 19h 24m Frogivio ♥ 2 Nice gimmick and cool puzzles. Physics don't always seem to agree with my expectations, but i would argue that's part of the fun. Really enjoyable overall.
May 2 22:27:11 25m 43s Faking It ♥ 4 That was actually impressive. Being human every day nonstop, I sometimes forget how difficult it is to be one. This game renewed my empathy for human wannabes and made me a new person. Jokes aside, truly one of the jam surprises
May 2 23:14:38 47m 27s The Magnificent Tale of Knight Heighden's Delivery Adventure Across her Homeland ♥ 2 For some reason I can't seem to open the game again. I finished it, I was going to say it needed an inventory, I saw there was one at the bottom when i checked some screenshots (It was my bad, it was out of focus on my screen), but I couldn't check it out again, it just won't load for me again. So the only thing I can say is: Play it on full screen mode, learn from my mistakes. (The loading thing is probably itch.io not withstanding the load of work)
May 3 03:01:06 3h 46m An Ocean Planet ♥ 1 Neat game. It might not have been the intended gameplay but I was drifting through loops just for style points. The ending caught me distracted so I had to finish the game again to read it.
May 3 03:17:25 16m 19s Carriers ♥ 1 I liked it, and I thought I wouldn't. It doesn't get too complex or anything, easy to grasp. Mood is on point and pigeons are always a plus for me.
May 3 04:32:29 1h 15m Apocalypse Prime ♥ 2 Why do you do this to me? I got my crazy taxi problem solved just for you to make me fall back in. Fun game, easy to grasp and fast to play. (Also, nothing says gamejam like an options button in the main menu that does nothing at all, I'm not blaming, I just wanted to say that I understand it)
May 3 20:35:27 16h 02m NICE DELIVERY INC! ♥ 1 Neat frenetic game that reminds me of Neon White. Really fun to play, but I would kill for a dash button.
May 4 00:49:56 4h 14m Cyberdelivery ♥ 1 @beebster-games you are not suppose to run it in your browser through the index.html, you have to run the Game.exe executable file if you are on Windows. If you are on Linux, Wine might be your only chance to get it running.
May 4 01:35:23 45m 27s Too Hot to Hendl ♥ 2 Really cool game. Some of the latter levels pitfalls that feel a bit frustrating (having to do again everything to a point for a softlock you couldn't see coming) but really fun overall. Also, I love the last level, embrace the bugs, become one with them.
May 4 02:59:41 1h 24m Deviler ♥ 3 Really fun and it looks great. For some reason I wouldn't earn boost on restart (on time version). I tried it because the screenshots reminded me for some reason to old carmageddon, and I was pleasantly surprised with the gameplay.
May 5 04:22:42 25h 23m Forklift Certification Program ♥ 1 First I get forklift certified, then I become a menace legally. After having tipped over everything in a record time, I understand that I am not to be allowed close to anything able to move a cardboard box.
May 5 04:39:54 17m 12s Man with a Van ♥ 4 I'm really sorry citizens, god doesn't allow me to get more than 3 vans, you'll have to wait a bit longer. But worry not, as we are making the vans increasingly faster with little to no concern for our workers. I really liked it. Still..., isn't the storage upgrade a bit underwhelming?
May 5 04:54:53 14m 59s Great Race of Mercy ♥ 1 There was not much to do, but I felt comfortable with the controller, which is actually an achievement. I know time is our main enemy, so instead of "more content", i'll leave a tip which wouldn't take much to implement: If you recommend using controller instead of keyboard and mouse, make everything accesible from the controler, this includes main manu (Which is only accesible pressing esc), and and starting the game from the controller(If you use unity UI, call the focus tothe first button on start of the scene and if a button is pressed when no button has focus).
May 5 05:07:54 13m 01s Pour and drink ♥ 0 Neat concept, reminds me of VA-11 Ha11-A. Recipes changing on restart caught me off-guard. Yet, I would say the music track is too short and the loop breaks a bit the mood ambience.
May 6 00:54:43 19h 46m Swallow Express ♥ 3 A swallow carrying a coconut? Unfeasible for an European swallow, it must be an African swallow then. (Someone might get it... I wish... I hope). Also, I decided tu borrow myself underground in one of the last deliveries so I had to redo everything to reach the ending. The game was fun but I really did not want to lose all progress so far into the game.
May 6 01:10:56 16m 13s Sails ♥ 1 There are some really neat things I liked: procedural map (done with a random noise map maybe?), the looks, the feel. Great job. One thing that took me longer than expected is how to get out of the port. I didn't think of "just move fowards" while I had a shop menu in front of me. Also, sea shanties... I get it, you did it alone, time was not on your side... but come on, sea shanties are a must. If anyone who is reading this hasn't played yet, you know what to have playing on another browser window while playing.
May 6 02:30:44 1h 19m Postman Parcel Panic ♥ 1 It reminds me to chu chu rocket, and I have wasted to much time on that one not to like this one. I would say it needs some rng mitigation, sometimes it's brutal, and having only 3 choices, and one choice reroll per use... Maybe it is just me, maybe the game just hates me.
May 6 02:46:31 15m 47s A mailman's nightmare! ♥ 1 I can't get the game to play as in the trailer, if I click LMB to shoot, it shoots but also zooms a lot, making it near impossible to aim. ¿Could be something about specs incompatibility? (After checking again, it only happens with the last version, cool game, I played older versions)
May 6 17:21:13 14h 34m Fantasy Retail Simulator ♥ 1 Neat game, Orcs asking for wine instead of beer, that a strange sight, but fun nonetheless. Drunk is not the difficulty, but how you feel after a successful run.
May 6 17:36:52 15m 39s Lonely Train ♥ 1 Well, that was a pleasant surprise in every single way. I'll try to get to the end later (charles is relentless with me), but man, did this game feel fresh in all ways.
May 6 19:37:36 2h 00m Little Oni ♥ 4 I really liked this one, deserved high critics. Just one thing, if you throw the baby before touching the goal, you will lose control of the samurai and lose (Deserved, I'm a dumbass), but the thing is you also lose the checkpoint, so... hey... your playthrough has one more level.