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13x666

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TimestampSince previousGame13x666's comment
Apr 5 08:45:39 Battery Low ♥ 8 This is brilliant! Loved the art, the audio and the overall mood of the game, it feels fantastic to play. It was pretty simple, but the concept definitely has the potential to grow into something more sophisticated difficulty-wise. Increasing the turn radius with speed is a great mechanic making you waste more energy on tight maneuvers (I think it takes more energy? I'm not sure, but it would make sense) to make you plan ahead and avoid the terrain. Lastly, the faded trail of your past ghost is just an awesome touch. The whole experience is very balanced and *playable*, which is a pretty darn hard thing to achieve in our experience (our last three game jams resulted in prototypes that look and feel better than they play, lol). Oh, and yes, Rovar and the little dude from our game totally got along! :)
Apr 5 09:17:06 31m 27s Little Time Hero ♥ 1 This rocks, addictive af, and gathering the ever better loot feels very rewarding. I can see spending an hour or two in this game, easily. Imagine how many hours it could steal from me another three dev days down the line :D
Apr 5 10:08:38 51m 32s Doomed Drone Defence ♥ 1 I din't even notice time flying by as I was maxing out those upgrades. The game could use polish, but the core idea is well executed and works really well, great stuff!
Apr 5 12:49:29 2h 40m Lag Tha Magma ♥ 1 Ahh, feels great even with the lag (don't have access to a Windows computer, so had to deal with it). I ended up digging a well just in front of the castle and standing next to it, studying the lava particles. How they light up with velocity making the flow look alive and hot. And how the character's idle animation includes scratching his butt. Nice entry with lots of tiny cool touches, I loved it!
Apr 5 13:04:27 14m 58s Future me problem ♥ 1 Damn, how much time can a grown-up spend rearranging virtual trash in a virtual bin? Apparently, unlimited time! Oh those famous single-use bowling balls, this game is just like real life. I, too, frequently struggle with trash bins that are too small to contain my used fishing rods. Pro-tip: playing this with a stylus is much more fun! You keep on reading these comments, I'm gonna stack some more trash.
Apr 5 13:25:37 21m 10s Catocalypse ♥ 4 Really nice art, loved the intro and the designs of embodiment of the three aspects of catness :D It seems to me that the controls could be a bit less demanding: just using an ability while close to a target without clicking it would be more fun imo, the rock-paper-scissory system of choosing the right ability is already an obstacle, and a good feeling one. But overall, the idea, the presentation, the theme connection — everything is very good!
Apr 5 13:38:55 13m 18s Department Of Demise ♥ 5 This is so polished it's insane. I could listen to this voice acting forever! I really really wish the controls were much more keyboard-friendly, having to move stuff around with my trackpad made it next to impossible to keep up later on, but I'll give it another go with a stylus instead. This is a stellar entry, congrats!
Apr 5 13:49:49 10m 54s Grieventide ♥ 2 I really like the way lighting is implemented as this wobbly shape that reacts to your movement. For a while I didn't understand what the collectibles are doing because my life was full all the time, but when the hits started putting my light out, everything made sense.
Apr 5 13:55:11 5m 22s Jeesus's stroll in the park ♥ 1 Damn, I really wanted to play this when I saw the thumbnail, and it's Windows-only. There's clearly no god :(
Apr 5 14:12:24 17m 13s Batteries not included ♥ 0 With the way shooting and movement works and with how zombies emerge in groups from the sides, destroying a wave of any size is as easy as spamming [space]. You just obliterate a crowd of any size from a safe distance and then run up to gather way more ammo than you'll need and shoot the next wave of mobs from the other side. Then at some point zombies start approaching faster than you can physically shoot, and the game just ends almost instantly. Granted, it does feel inevitable and makes for a strong theme connection this way, but I'd say a little balancing wouldn't hurt :) Overall it was still fun!
Apr 5 14:29:36 17m 12s Web of Lies ♥ 1 Damn, I tried everything. They just don't want me at the Burgler King. Despite my young age of 20 to 50 and my excellent track record of maybe possibly having some experience. I'm depressed now.
Apr 5 16:46:50 2h 17m DLAY's Buffet ♥ 3 The game is perhaps a little too easy... but! The grab-n-throw mechanic feels so nice for some reason. Maybe it's because you just feel like a badass baller hitting the ring perfectly with every throw without a second thought. This feeling of easily doing things that are usually difficult is a great satisfaction generator, and you captured it here.
Apr 5 16:57:52 11m 02s IBYH!? ♥ 5 Theme, atmosphere and music are on point! I like the structure of scenes and the overall narrative flow. I couldn't get through some of the mini-games, I gotta admit. But in the end, the game leaves a nice feeling. I like it!
Apr 5 18:28:03 1h 30m Reversary ♥ 1 Ok, this is it. The one game from a game jam that will just stick in my brain for weeks, and I'm gonna run around and tell everyone about it and think about the concept and wish I could have more of this story in some form to learn more about the world and the characters. This is just too good, couldn't set it aside until I finished it. Thank you :)
Apr 5 19:04:36 36m 33s ileftbehind.me ♥ 1 I absolutely love the idea and the beginning of the story, I just wish the typing animation was faster/skippable. I realize it would probably break the immersion, but because of how slow it is I had to leave mid-session and lost my progress, so I'll have to start over now because I want to finish it. In any case, great job! :)
Apr 5 19:55:47 51m 11s Click to Continue ♥ 2 I have no words. I've been contemplating the fact I live in a world where people bursting with creativity and enthusiasm and talent are given absolute creative freedom and all the tools and tech they need to create and share things... and then we have things like this entry just, you know, appearing. This is just too good. I love this world and I love you, thank you :)
Apr 5 20:45:18 49m 31s Cold and Alone ♥ 2 Amazing game that feels absolutely complete. I'd been playing for almost an hour, and I still didn't quite get used to the mapping of the controls, I don't know why my brain refuses to remember the scheme. But other than that, gosh. I want much, much more content in this game. If this ever gets to a full release, I'm ready to buy it.
Apr 5 21:02:39 17m 21s Flooded Caves ♥ 1 I could play this forever. In fact, I'm gonna play some more right now.
Apr 6 11:43:17 14h 40m Estrella ♥ 1 A very tight typing game, super enjoyable! Absolutely loved the UFO feature. The sfx could be a little less loud, had to turn the volume to almost 0 to save my ears :D Overall, a great entry, kudos!
Apr 6 11:50:49 7m 32s Never High Noon ♥ 0 A clever and fun entry. Loved the visual execution of the light from the sun, looks really interesting. The result of shooting the gunslinger made me laugh :D
Apr 6 11:54:32 3m 43s 5 More Minutes ♥ 0 The most realistic game in this jam *by far*!
Apr 6 12:04:13 9m 41s Arboressence ♥ 1 Loved the artstyle, spent some time just studying the details in the city. The weapons present an opportunity to come up with effective tactics. This core mechanic has a nice potential, I really enjoyed the entry!
Apr 6 20:39:45 8h 35m Ydunian Prune ♥ 2 Well, growing a kingdom from a tiny sapling and then ruining it with maniacal consumption is a nice way to end an evening. The game is captivating, surprising (didn't see the screenshots, so I was indeed surprised by the progression) and absolutely beautiful!
Apr 6 20:53:54 14m 09s Helly Belly ♥ 1 Spent much more time than I expected in this game, it's so simple and beautiful. Mesmerizing graphical style? and I really love the tune. It's playing in my head right now!
Apr 6 21:27:04 33m 10s Beseech ♥ 0 I really loved the art style and the concept, spent some time studying the art. But in the end I'm not sure I understood what exactly I was expected to do :D Maybe that was the point. The inevitability was certainly there!
Apr 7 07:12:39 9h 45m Dungeon Crawl ♥ 1 Was really fun to figure out the strategy! Art and audio were picked really nicely and contributed to the mood. The gameplay itself is surprisingly well-balanced and encourages experimentation. A great entry!
Apr 7 13:06:15 5h 53m Gods of Divine Stuff: RAgnarök ♥ 1 Wow, the last time I saw different mythologies interacting so smoothly I was playing God of War, hahah. I really liked the story and enjoyed following it. The game seemed trivially easy at first, but then, abruptly, it became absolutely impossible: I can't get any further, no matter what I do no one can hurt any of the enemies and I just die... But I really want to see the end of the story! :D Great job, excellent entry!