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XOREAXEAX

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TimestampSince previousGameXOREAXEAX's comment
Apr 27 07:42:49 DEEPER! ♥ 1 Maybe I am just slow but this is very hard! At least the first level should maybe have a bit more time to get the hang of it. Its fun though! :) Might be nice to have an indicator if a double-tap stone was already tapped once? I am getting minecraft flashbacks :D
Apr 27 07:58:36 15m 47s Deep molatoes ♥ 2 This is very cool! I also have never seen this type of gameplay before It probably would ruin the fun but I wished to have a pause button to plan my next move
Apr 27 08:05:47 7m 11s Game-ception ♥ 1 Nice! Depth-first-gameplay :D I think it would be very cool if you automatically continue at the point of the level above near the point you died. So that you don't have to do the whole level again?
Apr 27 08:17:48 12m 01s Graphite Journey ♥ 2 I really like the art style!
Apr 27 08:26:47 8m 59s Watch Out Below ♥ 1 Nice! Very effective mechanics :) I too had some difficulties being fast enough Would be nice to be able to activate the buttons from a distance :)
Apr 27 09:06:25 39m 38s Get Rich or Dive Trying ♥ 1 Nice! I even found an iPhone in a wreck :D I had a hard time to get used to the controls - but no one learned to sail the legendary Gailbrush Deepwwod in a minute! There seems to be a small bug in the WebGL build - if you restart the game after loosing I was unable to move the ship
Apr 27 09:15:15 8m 50s Moot ♥ 2 Fantastic! Art is incredible! M.C. Escher would have loved it too :)
Apr 27 13:59:26 4h 44m Mycelisation ♥ 2 Very nice! Crazy polished for a game jam game! The transition between main menu and game is really neat :) I was a bit sad that the play grid is not deeper
Apr 28 07:17:54 17h 18m Nautilus ♥ 1 Nice game! :) I catched myself holding my breath while diving :D The jitter on the movement distracted me at first but now I thinkt it is an effective progress mechanic. I would have liked to have a tiny bit of light at the beginning - I got no light upgrade (or I didn't find it) so it was spooky dark down there! The music was a great addition to conter the stress when the air is running out :)
Apr 28 07:33:00 15m 06s EarthDrop ♥ 2 Nice and challenging! Art and Music fit nicely together :) There should be an easy-mode where you have 3 lives or something for people like me :D
Apr 28 07:42:12 9m 12s Hellfall ♥ 2 Very cool! I love the crisp art style. The character movement feels nice (has a lot of weight to it but in a positive way) Level 3 is insanely hard!
Apr 28 07:53:51 11m 39s Cave Girl - SUPER AQUA GOTH ♥ 2 Great game! Lots of content! :) Some of the environment art confused me a bit where I was not sure if I can walk on something or if it is a wall
Apr 28 07:58:54 5m 03s Infinite Tunnel ♥ 1 Thats a lot of cubes! Sadly the game runs very slow on my machine. The look-through space ship is convenient to see what is coming :)
Apr 28 08:12:08 13m 14s Deep Mine Time ♥ 1 Very cool idea! I like the time management + mining fusion very much :) The controls are unfortunately a little glitchy/unresponsive.
May 2 18:39:40 106h 27m Back Down ♥ 2 Cool game! Nice level design! :) Character controls could use some small tweaking
May 2 18:53:45 14m 05s Falling Time ♥ 1 Arcade feeling! Simple but fun :) I had the feeling that the input is lagging a bit in the html version
May 2 19:04:45 11m 00s Deeplift ♥ 1 Interesting puzzle game! :) It really is challenging to understand the sequences. I think it would be nice to have instant transitions instead of waiting for the lifts to open and close
May 2 19:16:15 11m 30s Submarine Adventure ♥ 1 I like the retro graphics! Even though the very simple gameplay it is interesting to go deeper to explore :)
May 2 19:43:45 27m 30s Free Fall ♥ 1 Simple but fun! I like the reduced style in combination with the chiptune music :)
May 2 19:56:24 12m 39s Paleontologist with bombs ♥ 1 Very cool concept! It would be nice to find different kind of bones so that there is a bit more exploration? And maybe the level design could be fully vertical :)
May 2 20:00:31 4m 07s Falling apart ♥ 1 Super cute and cool! :) It can even be played as two player game which is nice! The collision boundaries seem to be a bit to large