Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → xlambein

xlambein

Feedback comments for LD48

← LD44   LD49 →

xlambein's games and stats for all events →

TimestampSince previousGamexlambein's comment
Apr 26 14:09:50 Blub blub Ottersub ♥ 3 A bit hard to understand what to do at first, could use some instructions. The graphics are pretty, I love the designs of the fishes! Though I could see the seam of some sprites, unfortunately. I couldn't manage to take a picture of the Eel, and so the max. money I got was 450 pounds. Because of that, I couldn't get any deeper and explore the rest. If you have time to help with that, I'd be happy to review the game again later :-)
Apr 26 14:33:17 23m 27s Deeper Trance ♥ 1 I have a slight headache but it was worth it :D this is a really cool idea! Took me a while to get my eyes to relax enough to see the pebble (never been good at those things), and then a bit more time to really start seeing the slits. Once I got there though, it was really cool and impressive! Definitely one of the most surprising and interesting entry I've seen. Makes me want to experiment with this in future games myself
Apr 27 08:12:37 17h 39m Deep3r ♥ 0 screenshot.png Fun little puzzle game! I especially like the strategic aspect of having to move rocks to the front of the drill if you want to be able to go further. Because of that, I also felt like rocks were often more valuable than gemstones :P and also, it made the bombs kind-of harmful, instead of being a help. Also, it was difficult to understand what some of the upgrades did. Still not sure what the scanners are for, or how bombs are supposed to be triggered. The graphics are simple but they work very well and have a nice polish that most compo games lack (mine included :D) I do have sound effects on my platform (Linux 5.10.30-1-MANJARO), and they sound nice! Would've been cool to have a drill sound effect, too. I also like the music, though it gets a bit repetitive after a while. Great game!
Apr 27 08:31:55 19m 18s DD-7 - Underwater Exploration ♥ 1 Nice game, I like the general mood, and the graphics are lovely. I can't make up my mind on whether it would've been better with music, or whether having just silence works best for a marine exploration game like that. The controls were a bit clunky at times. Rotation is very slow, as is the upwards direction/brakes, whereas the left/right movements are quite fast! A pleasant experience overall!
Apr 27 08:43:44 11m 49s Down There Somewhere! ♥ 1 Love the game! The concept is fun and there's a good amount of content (haven't managed to see it all yet). I like the idea of expending the map horizontally the further you go down. The graphics are simple but they work well, and I looooove the sound design. My main pain point are the controls. (On the web at least) they're not super responsive, which makes it hard to e.g. jump and then dig above. The character isn't always easy to control, I often run into enemies without meaning to, and since the hitbox is quite big, I end up taking a lot of damage because of that. Overall one of my favourite entries so far :-)
Apr 27 08:57:42 13m 58s Taaanks! ♥ 1 Daaaamn, really impressive little game, especially done over the course of 10 hours! I've never used Pico-8, but I'm always amazed by the cool stuff people can do with it. I should try it out! I love the graphics and the sound design, it looks very polished overall. Would love to play this against my friends :D Took me a while to get used to the controls tho, I kept pressing left/right to move. Also my main issue with games like this kind of shooting mechanic is that I find it hard to aim reliably when using anything else than the max power. I wonder what UX solution could be done about this? Thaaanks for the nice game :P
May 1 14:45:24 101h 47m The Clownfish Home ♥ 1 Nice little game! I'm especially fond of the audio, both the music and the DRAMATIC PIANO :D I was a bit frustrated at times, with the fish being either too fast (when I want to stand still) or too slow (when a Starbucks cup suddenly appears, moving at Mach 1).
May 1 15:14:58 29m 34s Run Miner Joe ♥ 2 Fun little game! I love the sound design on this one, especially the music. The gameplay is simple but fun, and the experience is made more interesting by things like placing golden nuggets right next to some lava, or shaking the screen (that was really cool too see the first time!) My main issue with the game is that it's quite buggy. I imagine you're aware of most bugs already, but I wrote down what I observed: - When trying to turn, if I don't release the LEFT key before pressing the RIGHT key, the character just stops and doesn't move right. Same for the opposite direction. - When starting again after dying, it seems like the music is duplicated, as if I could still hear the music from the previous game while the new one is playing. Another music is layered every time I die and start again, meaning that after 3-4 games it's just distorted noise, and I have to refresh the page. - When you die, the character just pops back above, before showing the game over screen. It's not really a problem, it's just a bit weird to see :P - The intro screen music doesn't play the first time you play the game. - Collisions seem weird at times, I clipped through a platform on a few occasions, and I think the lava hitbox is a bit too wide. I played the game on Chrome. Another little detail that bothered me (sorry! 😅) is that the character sprite seems to have a different resolution than the platforms? Makes the graphics look a bit strange. Still, I had a nice time playing! Thanks for the game :-)
May 1 15:23:53 8m 55s Diving Ball ♥ 1 screenshot.png I've seen several games with a similar concept, but this one stands out to me because of the movement mechanics! It's really fun to throw the submarine around like it's a rock in a slingshot :D (Incidentally, I made a game with a similar mechanic two years ago for LD) I also liked that the gameplay was slightly forgiving, e.g. you don't lose if you barely hit something, which made the experience a lot more fun. Great job overall! Thanks for the game :-)
May 1 15:32:35 8m 42s The Botanist ♥ 1 I like the concept! It took me a minute or so to understand what I needed to do 😅 but I like the minimalist, slightly cryptic description, and explaining more details would sort-of ruin that. I'm also very fond of the art and the whole general mood of the game. This is a well-crafted little experience 😊 Just a small thing that bothered me: the character doesn't move exactly on the grid, and it makes the hitbox unpredictable, which hurts the experience.
May 1 15:49:56 17m 21s Under Pressure ♥ 1 I'm dying of laughter here, this is insane 😂 my favourite entry so far, very original, completely bonkers and extremely fun! Not sure my physics teachers at uni would've approved tho :P
May 1 16:03:37 13m 41s Ludum Deep thought ♥ 2 Weird concept :D I dig it. I added a few words, I'm curious to see what it'll look like in a couple of weeks
May 1 16:17:57 14m 20s Dice Explorer ♥ 1 I like the concept of a kind of "Carcassonne rogue-like", and the idea of having the tiles play a double role of making a path or being used for combat is cool! It was a bit strange though, to have my hand change at random at each turn. I think it would've been more interesting to have to manage your tiles through several turns 🤔 I love the graphics and the music, by the way! The general mood is just great 😊