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Feedback comments for LD48

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TimestampSince previousGamesmiley's comment
Apr 27 16:03:32 It's Nice Down There ♥ 4 Great mood in this game! Nice mix of the graphic music and sound effects. Well done. The only thing I missed was a full screen button. Now I need to go and get some pickels...
Apr 27 16:15:04 11m 32s Dive & Dig ♥ 2 nicely done and executed with the two modes and switching between them. It was a bit diffcult to move and the camera did run out of the screen too quickly and sometimes I was almost ahead of the camera. I skip some dialogues by accident when pressing the button. Music was catchy. Overall really good :)
Apr 27 16:22:53 7m 49s How Low Can you Go ♥ 0 "Since I’ve started learning Blender recently" I expected to see a donut on a table somewhere in the game after reading that ;) Simple and polished. The first shark that did sneak up on me scared me :) Crunchy game over sound too! The shooting sound got a bit repetetive after a while.
Apr 28 05:47:26 13h 24m The Deepest Threat ♥ 1 Simple but still a nice game. With more enemies and items with upgrades this could be a addicting game. All I did miss was a way to go full screen. I played on Mac and the build worked without issues.
Apr 28 06:09:44 22m 18s Implosion ♥ 3 nice puzzle game. It took awhile for me to understand the mechanics of the bridge but after that it got way easier :) somehow I triggered a bug where I had a bunch of multiple droid with different colors on the same level.. I think there is a animation bug too where the droid moves past the selected area and then bounces back in place again. Not sure how it fits the theme deeper and deeper. I have saved the game to my bookmarks so I can finish all the levels later :). Overall well done :)
Apr 28 16:22:10 10h 12m Submerged ♥ 1 Intresting game :) I died at -368m :(. but something made me wanting to play it again.. At first I was gonna complain about no battery meter until I realised the light was the meter :)
Apr 28 16:30:38 8m 28s Fire in the hole! ♥ 1 Simple mechanics.. I love that.. just spam clicking and wait.. but sometimes dirt was left around the enemy so I couldn't hit it (but on the other hand he couldn't shoot at me neither so win-win for both ;))
Apr 28 16:51:25 20m 47s Extreme Pizza Delivery ♥ 1 "YOU WIN". yay I made it. Now I know what I'm having for dinner tonight.... Simple and easy game.. All I'm missing are some sounds.
Apr 28 17:00:25 9m 00s Hellfall ♥ 2 Really nice and polished game. I loved the jumping sound effect a lot.. The level design was also good with puzzles and stress of running away from the fire hunting you was also good.
Apr 28 17:15:01 14m 36s The MindDiver ♥ 1 nice! and that is lots of doors ;) One of the first Ludum games I have played that have dialogues. The creepy feeling gave the game a nice mood. The only issue I had was with one of the keys I didn't understand how to get at first. I don't know if there a multiple endings depending on the question you answer halfway through..
Apr 28 17:28:17 13m 16s shaftception ♥ 2 Nice game and fun to see somebody else also using Ableton Live for creating music :). which VST is it? I'm using Sylenth1 A LOT..
Apr 29 00:26:53 6h 58m Deep Sea Adventures ♥ 1 nice and relaxing game :) the harpoon was a bit slow otherwise nice work on that limited time. since there was no sounds I did listen to this while playing: https://www.youtube.com/watch?v=nDqP7kcr-sc
Apr 29 00:41:10 14m 17s TREE ♥ 1 WIN! Great game and nice idea of the theme. I did forget looking at the energy especially when I had to restart since having much lesser energy at the start.
Apr 29 00:54:13 13m 03s Dwammings ♥ 2 nice Lemmings style here :). Took awhile to understand the mechanics.. I ended up with all Dwarfes in a pit and couldn't click on any of them ;) also I guess I triggered some kind of bug where I only could scroll up and down. When I finally came back up all dwarfs was gone apart from one happy guy spending all his day drinking booze ;)
Apr 29 01:07:53 13m 40s The Shaft ♥ 0 Yay same name as our game ;) You should really work on the game page. Just leaving a link to GitHub with instructions how to build the game will keep people away from playing it. You should put the game link on the LD-page. The game was pretty simple and easy probably a bit more fun with two players fighting over who did go the wrong way ;) I guess the green boxes around the players shouldn't be there and are just some debug display left in there by misstake.
Apr 29 01:17:41 9m 48s HELLEVATORS ♥ 1 Took a few attempts to understand the mechanics but after that it went well playing. The elevators somehow made me think about the old game Impossible mission. The music got a bit boring after awhile. A few more instrument would have been nice.
Apr 29 01:26:11 8m 30s Watery Crave ♥ 1 As a long time user of LibGDX I wanted to play this game but unfortunately it fails to start. openjdk version "1.8.0_282" ```[LWJGL] GLFW_PLATFORM_ERROR error Description : Cocoa: Failed to find service port for display Stacktrace : org.lwjgl.glfw.GLFW.glfwInit(GLFW.java:827) com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.initializeGlfw(Lwjgl3Application.java:81) com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:88) basecode.mycactoos.game.app.AppObj.start(AppObj.java:27) ld48.Mainclass.main(Mainclass.java:27) Exception in thread "main" java.lang.ExceptionInInitializerError at org.lwjgl.glfw.GLFW.glfwCreateWindow(GLFW.java:1842) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createGlfwWindow(Lwjgl3Application.java:450) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createWindow(Lwjgl3Application.java:394) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.createWindow(Lwjgl3Application.java:380) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:108) at basecode.mycactoos.game.app.AppObj.start(AppObj.java:27) at ld48.Mainclass.main(Mainclass.java:27) Caused by: java.lang.IllegalStateException: GLFW windows may only be created on the main thread and that thread must be the first thread in the process. Please run the JVM with -XstartOnFirstThread. For offscreen rendering, make sure another window toolkit (e.g. AWT or JavaFX) is initialized before GLFW ``` You should really look into using the HTML5 target and make the game more accessible in that way. I will try on another computer later.. As I said long time user and fan of LibGDX so it's worth the effort :)
Apr 29 17:20:50 15h 54m Atlantis Gold ♥ 2 "You win!" I wish there would have been a better visual notification when you take damage. Nice job with making the world darker and the use of lights.
May 2 09:28:33 64h 07m Guaca-Mole! ♥ 1 Overall not to bad :) I had some issues with breaking the tiles that breaks when you jump on them and my character never takes any damage not from falling or by getting hit by enemies. The dig mechanics is very good.