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Feedback comments for LD48
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| Timestamp | Since previous | Game | smilewood's comment | |
|---|---|---|---|---|
| May 3 19:08:17 | Deep Sea Mining | ♥ 1 | This is an excellent game, I love the art style and the basic premise works very well for the theme of this jam. I think that the changes made for the post-LD patch were great and made the game a lot more playable, I tried the LD version and found the constant moving towards the mouse a bit annoying both for mining and combat. The timing of progression for this game is very well done, I never found myself feeling like I was getting bored or having to grind just to get another upgrade. Overall a great Ludum Dare entry, well done! | |
| May 3 19:22:13 | 13m 56s | Baby Drill | ♥ 2 | An elegantly simple game. Striking visuals, fun sound design, and a surprisingly difficult four button control scheme. This was a lot of fun to play. The balance felt a little off between the overheat and the power, I felt like towards the end of the couple of runs I did there was no choice but to hold the red button almost all of the time, but that may have been part of what made it feel so fun and frantic. Overall very well done, this was a great game jam entry! |
| May 4 02:57:11 | 7h 34m | Ringularity - Black Hole Orbital Combat Simulation | ♥ 1 | A very clever take on the theme. This game is quite fun and challenging. I like the use of the orbits to throw off my instincts for the trajectory of my shots. I do think that the game could have benefited from some form of predictive pathing for either the player ship or the shots, it was difficult to tell from the slow movement when I had slowed my orbit enough that I would end up trapped forever instead of doing a cool slingshot around the center. I don’t think that that detracted from the game however, it was very engaging. Well done! |
| May 4 18:51:41 | 15h 54m | Swab the Deck! | ♥ 3 | I really like the style of this game, both the visuals and soundtrack were well put together. The pixelated look of things somehow fits perfectly with the pirate theme. You did some interesting things with the deck-builder gameplay as well, I think that being able to pay cards as fast as energy charges is a cool take on this style of game. I did wish as I played some of the cards (grappling hook) that I could see somehow the effect that they had when it was changing stats of one of the ships, something like that could have elevated the strategy of the combat. Overall I think this is a great game, well done in a game jam! |
| May 4 19:20:52 | 29m 11s | Deeper Sea | ♥ 1 | This is a cool take on the theme of the game jam, and I think that the core mechanic of the game is interesting. I did find the game a bit tedious to play though, the UI has a lot of information on it that doesn’t seem to effect the game itself and even when I thought that something would work in a certain way it didn't seem to (I thought that having fuller water tanks would cause you to go down, but it seemed that the up/down was just a matter of hitting the key rather then managing the tanks). I think that the cleaning up the junk in the water for money was interesting and encouraged exploring, but I think that it could have been used more for giving a purpose to the game. Having three different views seemed kind of pointless for this jam game, but I can see how the interior view could have led to some more interesting gameplay with more time. I liked the design of the sub itself, it is a really cool design. Overall I thought that this was a neat proof of concept game jam game that with some cleanup and polish could be a really fun game. Well done! |
| May 5 03:37:04 | 8h 16m | Depth Charge | ♥ 1 | Quite a fun little game. I really like how control of the sub feels, and how it changes while carrying the differently sized loads. You really nailed the feel of diving deeper and deeper into the depths, and exploring the shipwrecks and trenches was a lot of fun. About the only thing that I found myself wishing for while playing (especially as the timer got down to the last minute or so) was a marker of some sort so I could find the boat again without getting all the way back to the surface. Overall I think that this was a really well put together and polished jam game. Well done! |
| May 5 04:29:43 | 52m 39s | Deeper and Deeper Mining Operations ltd. | ♥ 1 | This is a really fun game, I could see it having a lot of replayability with more options for progression. The voxel art style is really cool for this type of game, and your generation of terrain feels well put together. The only thing that I did not understand while playing was how to get more fuel, the explanation at the beginning was a bit unclear on that point, although looking at some of the comments here fuel came from a different resource in the ground. This is also a game that I think would have benefited a lot from some sound work, but I understand the limitations of a game jam. I would love to see where something like this could go in the future, I could see a mobile game based on it being a great time sink. Well done! |
| May 5 04:39:09 | 9m 26s | Laundry Pile | ♥ 0 | This is a really fun take on the theme (and way more part of my daily life then I would like to admit). It was a lot of fun digging to the bottom of the pile for something that I knew I had seen a couple of items ago, although I sometimes felt that there were duplicates of exactly the same item. It may have been a cool addition to have somewhere to put the clothing to get it off of the pile so it was not impossible to get back to the bottom. I thought that the dryer sound in the background was perfect for the game. Overall I think this a great entry to this game jam, well done! |
| May 5 04:51:30 | 12m 21s | Drawn Out | ♥ 1 | This is a unique project. I think that it is one of the most different games I have seen in this jam, and it still somehow perfectly fits into the theme. There was something compelling about adding new layers and hearing them added into the soundtrack, and I really liked the selection of tools for drawing. The shifting color tool was a lot of fun. Well done with this! |
| May 5 19:02:36 | 14h 11m | Poopy's Journey to the Center of the Earth | ♥ 1 | This is a fun one to play, it reminds me a lot of a mobile game I played a long time ago. Great humor and a fun take on the theme. I thought that the music fit really well with the game, although the other sound effects didn’t do it as much for me. This is a really well polished jam game, well done! |
| May 5 19:15:07 | 12m 31s | Magmatic Descent | ♥ 1 | This is a surprisingly intense puzzler, the lava wall coming up behind does a lot for adding time pressure. I thought that the setup of the level design making you look ahead a bit so as not to trap you was interesting with that time pressure. The controls were a little bit inconsistent sometimes, I found myself having some trouble moving only one square without jumping across to the far wall. Using the shovel was also strange hen it would dig in a direction other then the one I thought I was facing. I think that your music and sounds worked well with the game. Overall I think this was quite a fun game, with a bit more polish I could see myself putting a lot of time into it. Well done! |
| May 6 18:47:24 | 23h 32m | Pretty Flower | ♥ 1 | Cool little puzzler, it was the perfect length for the game jam and felt well polished. I liked the graphics, and the color coming into the world when you get to the end is a great touch. Movement felt a little slow to me at the beginning but I quickly got used to it. The only issue I saw was that jumping felt sticky sometimes, when I was too close to a wall I just wouldn’t go up (or down sometimes). Overall very well done, this is a fun game jam game! |
| May 6 18:56:30 | 9m 06s | Goldsweeper | ♥ 1 | I think that this is a fun and interesting take on a classic. It provides another layer to minesweeper as along with figuring out where mines are you have to find a path around them. I found it surprisingly difficult to safely get enough information to determine locations. One feature that I would have wished for would be something like the flags that minesweeper has, just a visual way to remind myself that I thought a place was dangerous. Even without that quality of life this is a fun one to play, well done! |
| May 6 19:04:33 | 8m 03s | Drilling Rig | ♥ 0 | This game fits well with the theme and as a sandbox isn't bad, but it could really use a sense of purpose, even as simple as a number of ores drilled counter. I found it a bit tedious that once you picked a spot and drilled down a bit you were locked to that hole, it ended up feeling like I just had to hold the down arrow and wait to see what happened. I think that this is a promising proof of concept, a with a few more features could end up a quite entertaining game. Well done for a game jam! |
| May 6 21:48:52 | 2h 44m | Sorry, That's Not My Deepartment | ♥ 1 | This game is great in both idea and execution. I think that the differing speeds of the levels adds a lot to making the tasks feel frantic but still achievable, and lets the lower level task be even more like busywork. I liked that the game allowed me to come up with various strategies to build up a stockpile of resources for when several meteors came in at once, and I really liked that you could still see what was on the other levels when focused on lower ones. I did run into an issue there where one of the meteors was off of the screen on the top level but I could see it in the wider zoomed-out view. Lost several shots trying to hit that one. The sound design was great, although some of the sounds were a bit loud relative to others (shooting sound). Overall I think that this was a great concept and a really fun jam game! |
| May 7 01:45:04 | 3h 56m | Glamour | ♥ 3 | Artistically this is one of the best games I have seen in this game jam. I love your style, it fits really well with the story your game tells, and the music is well suited to the mood. I didn't find the puzzles all that engaging for their difficulty but they worked perfectly to tell the story of this game. About the only thing I could wish for would be for more to the story, I was hooked until the end. Very well done! |
| May 7 01:58:50 | 13m 46s | Corresponding | ♥ 1 | This is a very clever concept for a game. I am impressed with the amount of depth suggested by the choices (don’t tell me if they didn't branch all that much), especially in the time limits of a game jam. Visually this game works really well, I like how connected my typing and the words appearing on the page are. Well done! |
| May 7 21:34:10 | 19h 35m | Watch Your Step | ♥ 1 | I found this a very interesting game conceptually, there is something compelling about running down the endless stairs and watching all the little legs go. The gameplay of it didn’t grab me as much, I didn't feel like I had any control over the trajectory that I was taking. Even something as simple as some kine of effect showing the movement caused by input could have helped sell that the player has an impact. I like the design of the character, it is quite cute especially in the concept art on this page. The music is fun and I am glad that this game has music, I think that it adds a lot. Overall a great game jam game, especially as a solo game. Well done! |