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Feedback comments for LD48
p0l4r's games and stats for all events →
| Timestamp | Since previous | Game | p0l4r's comment | |
|---|---|---|---|---|
| Apr 26 18:55:51 | Reach That Point | ♥ 1 | Interesting game! I was hope for some more rope based mechanics, and it was a bit frustrating going down dead ends. But i think the design was very simple (good simple) and nice. Good use of colors and very nice music. All in all, well done. | |
| Apr 26 20:04:25 | 1h 08m | Eros and Psyche | ♥ 1 | Cool game! I can tell a ton of work went into this. It's a bit hard though on level one and three. |
| Apr 26 20:12:45 | 8m 20s | Chimes | ♥ 1 | Cool! Very polished graphics! |
| Apr 27 14:54:15 | 18h 41m | Archeo | ♥ 1 | Cool game! good balance between doing things on the side and digging. Probably needs some balance so it doesn't get spammy, and maybe some strategy aspects as well? As far as i could tell it didn't matter where you dug or anything. But great concept, and well done for finishing it. |
| Apr 27 16:06:18 | 1h 12m | The Limbo Runner | ♥ 1 | Knew i would love it from the screenshots. Did not dissapoint. I got some framerate dips on my computer and i think that impacts the ability to spam spacebar (not all button presses registered), so i wasnt able to win the finale. Very deep game, really made me think. |
| Apr 27 16:51:31 | 45m 13s | Fishing the Deep | ♥ 1 | Love that you made a DS game! Also smart to include good instructions for people on how to play. Nice music and visuals, but i ran into what i think is a bug every time i tried to play. After i got a couple of fish, the sea was just out of them, and i was just sat around hoping more would spawn, but they never did. Regardless, this was a breath of fresh air in the sea of games made on the big platforms! |
| Apr 27 17:04:31 | 13m 00s | Boomerang Basement Brawl | ♥ 1 | I finished the game. The ending actually made me laugh, and i enjoyed the off beat music. I liked how the optimal strategy was to get the boomerang stuck behind enemies, so there was some skill and strategy. It really picked up on the bee-level, that was the most fun. I'm missing some animations and it could be clearer where the colliders were, but other than that i liked it, well done! |
| Apr 27 17:19:43 | 15m 12s | Captain on the Bridge | ♥ 1 | Played and finished. Nice concept, at first i didn't get what i was supposed to be doing, so i just rolled again and again, but then i figured out that i needed to assign dice to the cards, and i played though it. Not much going on, as i don't think any enemies did any damage to me, but i get what you were going for nevertheless. I think it's better to have a too easy jam game than too hard anyway. I liked the colours and the rest of the graphics, they did their job well! A couple of points of criticism though: - You need to teach people how to play the game. Maybe this is how a lot of dice-games are, i don't know, but it wasn't immediately obvious how to play (i also make this mistake a lot). - I wish there was drag/drop for the dice into the dice slots, that would have made it nicer to play i think. - put the player health-bar next to the enemy health-bar, or in a similar way, so that it's easy to tell what is going on in the fight. Right now one is dots on the top left (?), and one is represented by a fraction on the bottom of the card. There are small things like this that confuse the player, and that makes it less approachable than it needs to be. But all in all well done! |
| Apr 27 17:33:56 | 14m 13s | Bohris | ♥ 0 | Fun take on motherload! Finished all the upgrades. I feel like the controls shouldn't be inverted though. Having a going right and d going left was a bit strange. But i got used to it. Well done! |
| Apr 27 20:22:35 | 2h 48m | Deepest Sword | ♥ 0 | The game made me use a lot of big words. But it was fun as well. |
| Apr 27 20:43:24 | 20m 49s | Payday | ♥ 1 | Loved the character models! The opening cutscene looked great. It was also fun to run around and destroy stuff, but after i killed the stapler guy behind the office barricade, i couldn't figure out where to go. I wish there was more flavour stuff like poeple trying to talk you out of it or something, because what there was of that was great! Well done! |
| Apr 27 20:50:45 | 7m 21s | Derbys F#ckin Pissed | ♥ 1 | Intro was great, loads of character in the drawings. The game felt a bit disconnected from that. I look forward to playing the follow-up game! |
| Apr 28 13:31:48 | 16h 41m | Drill18^2 - This is Just a Drill | ♥ 1 | The first screen the player sees is very overwhelming. Once i got the concept (i think i got it?) it was good, obviously a lot of balancing and game design skill went in to it, so i appreciate that. Very strong on the mechanics side. It's a proper game, but with some quite jammy visuals that will confuse a lot of players that were not there on stream when the design was thought out. I rate it a "good" out of "cool". |
| Apr 29 20:18:56 | 30h 47m | Date Night | ♥ 2 | Great visuals and a lot of game here, impressive. Especially liked the visual of printing out a huge block of paper. Great job! As a sidenote: This inspired me to really consider using blockbench for my next jam. It gives the game a nice sense of style and consistency that is hard to get for a non artist like myself. How was it to work with? Is it quick? |
| Apr 29 20:35:30 | 16m 34s | LANDMINE BOYZ | ♥ 1 | The name really made we want to play this, but cant find the links for it. @ me if you figure it out and i'll play it. |
| Apr 29 20:51:03 | 15m 33s | In To The Depths | ♥ 1 | I liked this one. Played it more than i should. Played through both levels twice! The second level has one drop that is really hard and a bit janky, where you sort of bounce between the platforms if you don't hit it perfectly. Well done! |
| May 2 09:29:44 | 60h 38m | ROOTS | ♥ 2 | Most fun game i've played this jam. Really well done. |
| May 15 09:21:57 | 311h 52m | sub hunt | ♥ 1 | Well done on doing your first LD! It was a bit hard to know where your torpedoes were going but i got the hang of it after a while. I liked the voice over, it added some nice flavor to the game. Also the radar graphics were more distracting than anything. Good job! |
| May 15 09:49:23 | 27m 26s | Dr.Daker's Deep Diving Discovery | ♥ 1 | Fun game! I finished it and all in all i liked it! Would love some more audio/visual-feedback when shooting, killing, buying etc. I loved the item descriptions but they were a bit long and you had to read a whole lot of them in order to figure out what upgrades you had available. Would be nice with a little short description of the effects up top, then the flavor text below. But there is a lot of great content here, well done in a short amount of time! |