FoonLudum Dare ExplorerLD48 → Dr.Daker's Deep Diving Discovery

Dr.Daker's Deep Diving Discovery

By crispybacon, mardood, andy593, Spoons, Implied_Username and maybeitsmir

View on ldjam.com

CategoryRankScoreCount
Overall11013.4221
Fun6533.5021
Innovation15002.7621
Theme2974.0721
Graphics16342.7621
Audio6873.4721
Humor4743.2621
Mood9543.4720

Comments

jitspoe 2021-04-27 05:30

How am I the first to rate this? This was a fantastic entry! A lot of depth (har har) for a game jam game, and even the thoughtful addition of ways to skip leveling up if you're in a hurry to play other jams. Great fun if you like SHMUP games. Or, in this case, SHMDOWN? Really cool sound track, too, with different music for each level.

mikew 2021-04-27 05:34

Simple but fun game. Really liked the music!

kamilo 2021-04-27 07:13

I liked the scuba diver, it is very challenging get through these evil creatures from the sea. Very nice :)

almighty-games 2021-04-27 07:29

Thanks for sharing your game with me. I really liked the graphic style and although I had trouble with the flight controls, I felt like with a little practice I could get it. The levels seem to be designed with care and attention. Good job with your entry. Best of luck friend :)

abiral 2021-04-27 11:34

Really loved the atmosphere of the game. Also the art style and music was unique.

rimskypapa 2021-04-27 11:34

very addictive game

goldenevolution 2021-04-27 11:45

Fun little shoot 'em up bullethell-like game. Little things like screenshake and particles would be awesome for this!

gio-the-pickle-god 2021-04-27 16:05

I am the bone of my pickle.

adam-b 2021-04-28 12:35

Wow. Awesome Game! Great Music, some funny plot twists at the end. Some feedback/juicy particles would be great when hitting enemies.

alchemic 2021-04-29 03:10

First of all, incredible game! This had a lot more content than I expected. I really love the final stage and the fact that you had a final boss fight is crazy. The artwork and especially the music are amazing. The Magma Cave's theme is an absolute banger. I have played many games like this, but this one is special.

Secondly, did you happen to use Godot for this game? The audio issue you were having seems to be a bug in the latest version of Chrome. It's affecting many games, but mostly Godot games like my team's. We have not found a workaround for it yet. You can find more info in Godot issue [#47453](https://github.com/godotengine/godot/issues/47453), and Chrome issues [1187016](https://bugs.chromium.org/p/chromium/issues/detail?id=1187016) and [1193494](https://bugs.chromium.org/p/chromium/issues/detail?id=1193494).

mardood 2021-04-29 06:39

@alchemic Thank you for the kind words, we actually did use Godot to make this game and our programmers were at a complete loss as to why this was happening. Thank you for letting us know and thank you for playing our game!

shone 2021-05-11 02:55

fun game, good job!

yword 2021-05-11 17:38

Really fun to play, with many upgrades and enemy types, the music and mood are very good too!

abteru2 2021-05-14 17:34

Holy shit, this game is incredible! I love the references in the item descriptions xD

human-writes-code 2021-05-15 08:57

You know, I don't know what I expected when launching this game, but fish-based-bullet-hell was not it. It actually has a super satisfying game loop and is a lot of fun to play. I feel like the collisions could have been a bit tighter but overall, great job!

p0l4r 2021-05-15 09:49

Fun game! I finished it and all in all i liked it! Would love some more audio/visual-feedback when shooting, killing, buying etc. I loved the item descriptions but they were a bit long and you had to read a whole lot of them in order to figure out what upgrades you had available. Would be nice with a little short description of the effects up top, then the flavor text below. But there is a lot of great content here, well done in a short amount of time!

aplite 2021-05-15 11:30

This was a great entry. Had a lot of fun playing it. The options in the store added a lot of depth to the game, and added a splash of humor. The pricing and balanced felt really good. The audio worked well for me (Chrome). The only thing I had trouble with was the last boss fight. It was hard to see what was going on with the black on black color scheme. Also I really liked the option included in the store to unlock everything for people who are on a time crunch. I will have to look at incorporating that into my next jam game.

marcus-otterstrom 2021-05-15 15:17

Neat game! I really appreciated how you give us the option to "skip" to the end. I would've liked to have infinite money instead of buying everything at once though, since I thought buying the items and seeing the effects one by one was one of the most fun parts of the game. I agree with the others that the last world and boss fight could've used more contrast, as it was pretty hard to tell where the boss was and where I was supposed to shoot. The same problem was persistent throughout the space world, where it was a bit unclear which objects were enemies and which objects were just background (a lot of the floating planet sprites looked like they were in the foreground, which made me think that I could shoot them). But I think the music was really good and I also enjoyed having the option to visit the shop at any time (I didn't have to die on purpose in order to get to the shop). The biggest room for improvement would be contrast and clarity, make sure the players know exactly what the enmies are and where to shoot, and also make sure that the players can see the enemies' bullets clearly (some of the very small white bullets were a bit hard to see).