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Kooky

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TimestampSince previousGameKooky's comment
Apr 27 17:46:24 Blue Eye - Salvage & Rescue ♥ 0 Really nice entry! I love the underwater sounds and slightly unnerving music, the audio combined with the gradually darkening background really add to the atmosphere. The graphics are cute! I was a little unsure about the meaning of some of the different icons at the top, but all the little tips on the title screen are definitely a good idea. 😁 Great work on getting this completed on time! I really like that you also included speed options as well as optional immortality. Very considerate! 😁
Apr 27 18:01:53 15m 29s Someone's Missing... ♥ 1 Well done, nice work! I like the idea, and the multiple difficulties. Cute pixel art, and really nice music too; sets a fitting mood for trying to unravel a mystery while on the way to your doom. It's tricky to manage to see and process the clues before they expand beyond the edges of the game border, but since that's the main mechanic, maybe that's the intention. 😁
Apr 27 18:14:13 12m 20s Adventure in Socksland ♥ 3 Nice! I like the balance of risk vs. reward with the limited flashlight, but trying to trust your memory regarding the hole positions. Great presentation with regard to graphics, and bubbly sock-related transitions between scenes. It's also good that you get a bit of battery life back after failing, but as long as you don't fail, you won't automatically get your battery refilled. A nice way to balance the difficulty!
Apr 27 18:28:21 14m 08s Deeper Trance ♥ 1 Absolutely incredible. I LOVE how you used the theme, in multiple ways! I love your choice of using an ever-descending musical illusion to fit the theme (fantastic), and the dependence on autostereograms to fit the theme too. I've never seen those things done in a game before! 😁 Well done! It's funny that if somebody happened across a person playing this game without first seeing the tutorial, they'd wonder what the heck was happening, and how the player knows what they're doing.
Apr 27 18:47:51 19m 30s Despair ♥ 1 Nice Binding of Isaac vibes! I LOVE the audio (excellent atmospheric music, funny voiced sound effects, and spooky jarring ghost sound), and I really like the doodled art style too! Good idea to have the protagonist's face show their health without needing to glance at their hearts, and nice death animation. 😄 I like the stat upgrades. Fun, and encourages more thorough exploring. I also enjoy the in-game messages scrawled on the walls; it helps encourage further progress. Very nice boss battle and ending, wooo! I'm proud I made it to the end. 😁
Apr 29 20:01:17 49h 13m GodMode ♥ 1 This seems very cool! It's always fun when a game lets you dash around at high speeds. 😁 I like the precision aiming that the analog controls allow. Nice parallax scenery, too, and you've got some really nice art! Well done on what you got finished!
Apr 30 00:45:42 4h 44m GOBLIN HAMBURGER LASER ARENA ♥ 0 Big congrats on your first ever game jam! I like that you tried to use the theme in an original and abstract way, and I love the logic you use to get from "Deeper and deeper" to "hamburger-powered mouth laser". Incredible. :) Satisfyingly huge laser weapon (and knockback always makes weapons feel more meaty), and nice use of risk/reward gameplay with the collecting-burgers/speed-decreasing/charging-your-attack mechanic! I definitely got Crypt of the Necrodancer vibes (one of its bosses in particular) from the setting you chose, is that where you took any inspiration from? Also, out of curiosity, may I ask which engine you used? Well done!
May 7 19:45:07 186h 59m Make A Wish ♥ 1 Nice entry! Beautiful music, really sets atmosphere that feels deep and introspective. I also really like the bump-mapping you've got on the walls, and the little glints of light from the coin on the walls. Interesting minimal controls too, adds an extra element of luck and randomness to the game. Good work!
May 7 20:12:02 26m 55s Snake Match ♥ 1 This is really cool. An interesting mix of mechanics. I really like the idea of puzzley games about digging underground and having to be careful where you dig, for fear of dropping objects in the wrong place. Never seen it done with a match-3 mechanic before, nor a growing snake mechanic! It's also cool that the more you play, the more you level up and the longer you get. I'm also really grateful that you included an undo key for backtracking quickly and easily. Well done!
May 7 20:27:40 15m 38s Penguin Trouble ♥ 0 Well done on creating your first ever game. That's a great accomplishment! It's got quite an eerie atmosphere due to exploring the darkness deep underwater when one hit can kill you, especially when the seaweed obscures your vision. Some unnerving music and water sound effects would really complement this atmosphere! I did find it a little tricky to judge when I was going to collide with something, due to the 2.5d perspective. Maybe it could be possible to make it more obvious when something is definitely on the same plane as your character, or an easier way to judge how close you are to colliding with it. Great work on getting all of the environment and enemies done and working on time! I love the use of lighting and shadows too, it helps add to the eerie mood.
May 7 20:39:57 12m 17s GriDelve ♥ 0 Well done! It's great to see a turn-based game, where you need to strategise to navigate around enemies safely while completing the level. Nice graphics too, and the controls worked well. Glad there was a key to zoom in. I did find it a little tricky to pair the overhead arrows with the enemies, and was a little confused at first about the difference between the collectibles, and how many I should be getting before proceeding to the next floor. I guess it's good to get as many as possible, without getting hurt, right (since you need HP to advance, and to keep improving your score)? Nice entry! It's impressive that you got it all working in time.
May 7 20:48:33 8m 36s Poopy's Journey to the Center of the Earth ♥ 0 Good stuff! It's nice to see an entry that takes itself even less seriously than usual. This is fun to control. It's satisfying to glide around while zooming down an endless tunnel. Nice work on the sound effects and music too!
May 9 14:02:38 41h 14m Into David ♥ 0 Nice. I love the character art, and how bluntly you explain the game's premise. Made in a couple of hours over the weekend? Impressive! Fits the theme nicely too. The controls are a little tricky, but I can totally get behind that. Some games are designed with intentionally tricky controls, as long as they fit. It would be nice to have a way to restart more quickly upon death, however, so that once you've seen a couple of deaths or so, more time can be spent actually being in control. Great and functional sound effects too, I love them. Especially the death sound. Very well done on your first attempt at using ragdoll physics!
May 9 14:16:11 13m 33s Deepest Ocean ♥ 0 Nice inclusion of minigames! Nice music too. Once a minigame ends, it might be nice to have a clear view of your character and the surrounding environment for a moment, just to give the player time to react in case they're about to collide into anything. The combination of instant death and stiff movement does make it a little tricky to move with precision. Well done, a solid entry!
May 9 14:25:47 9m 36s Glow of the abyss ♥ 0 Just to let you know, the itch.io link seems to be broken at the moment, but maybe you already know.
May 9 14:37:11 11m 24s Slimes and Sandwiches ♥ 1 Very nice! I always like to see procedurally-generated levels or dungeons. The graphics were fitting and nostalgic. Well done! As has already been said, some variety in the environment could aid with navigation. Nice audio to add to the mood, too. I like the atmospheric dripping. It's also great to see a mouse sensitivity slider included!
May 9 14:46:50 9m 39s Aftermath ♥ 1 Oooh, a Construct 3 game. I'm very much a fan of Construct! It's also really cool to hear that you used your own programs to make the art and music! Nice presentation, I love how you presented the intro cutscene and transition! I also love multiple endings. Good work on writing the narrative. Additionally, I like the trailing blood, and the eerie audio and atmosphere. Audio definitely adds a lot to the mood. Well done!
May 18 18:19:52 219h 33m Cleaning Diver ♥ 1 What a beautiful game! I really love the water effects (ripples, shimmering light, rising bubbles), the music, and the underwater sound effects. As has already been mentioned, it would be nice for the swimming controls to respond even when you click on a rock, so you can swim in that direction without having to position the mouse over an empty space, and it would also be nice to keep swimming without so much clicking required. A very relaxing and very beautiful experience. Well done!
May 18 18:46:15 26m 23s Grabble Story ♥ 1 I love the aesthetic, the excellent music (yay, Bosca Ceoil!), the sound effects, and the motivational comments in between attempts. I didn't notice the shop until I saw it mentioned in other comments, but started making more progress once I discovered it! Very nice upgrade system! It makes the game more satisfying to make progress in. I also really like the risk-reward system where you can leave an object in order to let yourself progress deeper, but it serves as a hazard on your return journey. Very nice entry, well done!
May 18 19:08:10 21m 55s Stabalot ♥ 0 Nice entry! Graphics and music are cute and functional, and simple enough gameplay to learn it quickly. Started off easy and quickly progressed in difficulty too. Really interesting combat mechanic. Well done!
May 18 19:18:18 10m 08s Haunted Pizza Delivery ♥ 1 Nice entry. Basically Super Meat Boy with more vampires and less wall-jumping. I really like the restart speed, it makes deaths less frustrating. Cute graphics and background art! I felt the controls were a bit tricky to get used to, and it was sometimes difficult to judge when I was going to collide with an enemy while trying to squeeze between them. Also the idea of going to deliver a pizza to Dracula is great. Well done!
May 18 19:28:31 10m 13s Astral Descension ♥ 1 Great mood. I really love the grim music and somberness of the story. The music fits the setting very well! Nice gameplay mechanic. I love that there are multiple endings, and secret paths. Well done, good entry!
May 18 19:34:29 5m 58s Sid ♥ 1 Very nice combination of gameplay mechanics (having to move the lamp around to light the darkness, and not being able to jump while holding the lamp). The music was very fitting and set the mood, adding to the spooky feel of being lost and alone in the dark, and not knowing what to expect. Considering how sudden the deaths can be, it could be nice to restart a little quicker after dying. Nice entry, well done!
May 18 19:42:18 7m 49s Diggy Diggy Down ♥ 0 Excellent dramatic music! Satisfying sound effects. Really nice use of lighting and bump-mapping on the textures, too. If anything, it might be nice for the gameplay to get a little trickier towards the end. I found the boulders were quite easy to avoid, as long as I was patient and reasonably careful. Good entry! Absolutely fits the theme very well.
May 18 19:47:50 5m 32s Deep Golf ♥ 0 Very nice spooky music and lighting, really helps to form an eerie atmosphere. I unfortunately accidentally got out of the level geometry fairly early on, on my first attempt. It might be nice to be able to move the camera, to perhaps rotate it or see a view from higher above. Interesting idea! I haven't seen any other golf entries.
May 18 19:56:48 8m 58s Shoot them down ! ♥ 1 I love the low poly 3D models, the lighting and shadows, the lavafall texture, and the fact that my ship is right next to a wall. Kind of makes it feel like we're playing with toy spaceships. I love the music. Very quirky and easy to listen to. I also love the description you wrote! Very honest and fun. :) I love the part about you being open to the idea of players going the wrong way at the start! Very nice entry!