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Feedback comments for LD48
Crychair's games and stats for all events →
| Timestamp | Since previous | Game | Crychair's comment | |
|---|---|---|---|---|
| Apr 27 01:45:32 | The Thoroughly Examined Life of Forest Animals | ♥ 0 | unsure how to move forward from the starting area.... | |
| Apr 27 01:46:45 | 1m 13s | Close your eyes | ♥ 1 | intro - very cool. |
| Apr 27 01:51:23 | 4m 38s | Vulcan's Tomb | ♥ 1 | time as health is a cool idea, but man i could not get it below 4:50 |
| Apr 27 02:09:57 | 18m 34s | Doomino's Pizza | ♥ 0 | wish the controls were different would be very fun to play |
| Apr 28 01:19:33 | 23h 09m | Aquanaut | ♥ 2 | Great stuff. The sound is great and I love the boss rush feel. Animations are very cool and the ending was surprising and lovely. |
| Apr 28 03:11:26 | 1h 51m | Deep in Wraithwood Forest | ♥ 1 | Neat concept had a great time figuring out the game and learning. And I had an idea had while playing to make moving around the map faster would be the wraiths extending the life of your torch as well. Stops the needs to travel back to safe areas. |
| Apr 28 03:34:14 | 22m 48s | Climber | ♥ 1 | Had fun with the pick and climbing down the sides to beat the game faster. Wish the music was around for longer and earlier. Unsure what the ropes are for, found them hard to deploy in situations that were useful. |
| Apr 28 03:54:36 | 20m 22s | Photographic Memory | ♥ 1 | Seems like a very dark story at first. Very interesting concept wish there was more story/dialogue to go with it. Voice acting could really bring this to life. Once I got to the second to last picture with the crank camera I could not find the perfect settings. Unsure what the crank and the toggle switch on the back do. |
| Apr 28 04:12:11 | 17m 35s | The Descent for Knowledge | ♥ 1 | I really enjoyed the enemy animations and level design. Love the concept but could do with a bit more polish on animation timing, audio mixing. I really enjoyed fearfully running down the halls with no weapons until I managed to find one. Controls/ movements are a little tough, so possibly some remapping could be useful. |
| Apr 28 04:51:23 | 39m 12s | The Discloser | ♥ 1 | Very cool concept could do well with sudo randomness to give a more catered too story. Its currently a little abstract. Missed the win condition at first so I ended up losing the case, but will try again soon. |
| Apr 28 05:10:08 | 18m 45s | Submarine Adventure | ♥ 1 | Love the "PS1" fish and submarine with pixel/shaded graphics. Wish the pacing was a little more active. And adding in better continuity on the UI/Graphics would make this a cool collection game. |
| Apr 28 05:22:10 | 12m 02s | PANEMUAN | ♥ 1 | Very interesting game. Love the concept. I wish I could understand a little more of the dialogue. Love the piano music without other SFX to muddy it. Voice work could be clearner next time. The line art really fits the style of game ( Makes me think diary of a whimpy kid). |
| Apr 28 23:47:11 | 18h 25m | DoWnStAiR | ♥ 2 | Nice concept, but I think you need some updates to make this more playable. Seems to be issues with Mushrooms coming at the player to the point where I could just walk to the ending. Also mushrooms floating in the air, and some weird gray geometry I could walk through without realizing at first. This is a very odd movement system for a player. I would love to see you invent a system where this makes more sense, I could really see it as a mine cart controller if you up the speed a bit. |
| Apr 28 23:55:05 | 7m 54s | Edward Driller Hands | ♥ 1 | Wish I could see my score between runs, to see if im getting better. A little hard to calc quickly. Unusure of the balance as I could get to the bottom fairly fast digging straight down.(Rainimg blocks at the start might help with this initially.) ADD SOME PICTURES YOU HAVE GREAT ART! |
| Apr 29 00:22:21 | 27m 16s | Swab the Deck! | ♥ 3 | Very nice job for a jam timeframe. Could use some balancing allowing more than 2 hammers to repair the hull make it so I ended the boss right with full health. |
| Apr 29 00:56:24 | 34m 03s | Deeper Into The Forest | ♥ 1 | Would love to see more content to play for longer. Great art and mood, would love to get some music and mixing added in. |
| Apr 29 01:05:44 | 9m 20s | Nautilus: Gestation | ♥ 0 | Sort of confused by the story and what's happening. The text is also very hard to read as it gets slowly added to the screen because it keeps shifting line widths. I feel like my game also just randomly restarted after a few min. |
| Apr 29 01:34:03 | 28m 19s | 6 Feet Under | ♥ 4 | Very cool mechanic. I had a tough time after the intro levels and didn't finish. |
| Apr 29 01:56:30 | 22m 27s | Never Ending Cave | ♥ 1 | The menu screen looked awesome. The footsteps were so loud it took me out of the game. (They do not seem to be connected with a slider in the options) The enemy SFX and movement were a little more funny than scary as well. |
| Apr 29 02:18:03 | 21m 33s | Bad Night | ♥ 1 | The invisible dogs got me. |
| Apr 29 02:22:19 | 4m 16s | Heartmare | ♥ 1 | Wish there was some sounds and full screen on the webGL build |
| Apr 29 02:30:06 | 7m 47s | Labyrinth | ♥ 1 | Fun game loop. I wish there was more of an indication of what got you to the next level. Right now is it time? |