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Feedback comments for LD48
Cruise Elroy's games and stats for all events →
| Timestamp | Since previous | Game | Cruise Elroy's comment | |
|---|---|---|---|---|
| Apr 26 23:22:37 | The Dive | ♥ 3 | Very neat short experience! I found the control scheme a bit clunky, particularly with picking up and using items, and I wish there were a bit more interactability, but overall the presentation was very solid. Fantastic job with nailing the unsettling tone with the graphics and sound design! | |
| Apr 27 03:54:40 | 4h 32m | Grapple Tongue | ♥ 1 | Nice work once again! The controls are pretty fluid and the difficulty curve is good for the most part, the only part that really gave me trouble was getting the baby bird in the thunder area. Ending's also pretty anti-climatic but I get that this was rushed a bit so it's not too big of a deal. Good job! |
| Apr 27 15:52:00 | 11h 57m | Y-Sokombanator | ♥ 2 | I found this a bit hard to wrap my head around so I didn't get very far, but man, what a cool concept! I'd love to see this fleshed out more in the future with a more gradual difficulty curve! |
| May 5 03:10:26 | 179h 18m | HELLEVATORS | ♥ 0 | Really interesting concept and a unique take on the theme! I think the main thing that's missing right now is polish/streamlining. It was a bit confusing as to why the souls wouldn't go anywhere at first, and they often don't catch the hellevators synchronously. Perhaps having a bit more leeway by preventing the doors from shutting while a soul is running towards it would lead to better game feel. Still, a pretty fun jam entry nonetheless! |
| May 10 20:25:56 | 137h 15m | Cosmonoid | ♥ 1 | Really fun game! Couldn't get past level 6 but the rest of the game was pretty fun to go through. The only main gripe I have with the setup for the gameplay is that sometimes it can get pretty disorienting, even with the camera rotation, but otherwise this is a very solid jam game. Great job introducing the mechanics too! |
| May 10 20:38:28 | 12m 32s | Infiltr8 | ♥ 1 | Pretty darn fun game, I loved the polish and it's the perfect length for a jam game! Not very difficult to complete but I don't think it needs to be. Would love to see more levels with some more brain-teasers though! |
| May 10 22:22:54 | 1h 44m | Super Base Jumper | ♥ 1 | Pretty fun! I like that the controls have a bit of a learning curve to them; it takes a while to get used to, but they're able to be picked up pretty easily. My only real gripe is that I'm not too sure if the levels should be split up into individual screens without any scrolling between them; it's not too often but there were one or two instances of a cheap death because of this. Despite that, however, this was a solid entry! |
| May 13 04:02:12 | 53h 39m | BritaMiner | ♥ 0 | Pretty good for a first jam game! Simple, but I think this has potential to be a fun little time sink with a few additions. One thing that I would suggest to add is some kind of gradual difficulty curve. I got a score of around 187 and I didn't notice anything like a speed increase or more rocks being added. I think small changes like that over time would help to make the game more engaging for those that can manage to survive for a long while. Otherwise, this is a pretty solid entry. Keep at it! |
| May 13 04:25:35 | 23m 23s | Savestate | ♥ 1 | Really cool concept you've got on your hands! I could very easily see this being expanded into a much bigger game if you had the ideas for it! |
| May 13 05:21:22 | 55m 47s | Unsoiled | ♥ 1 | A super fun entry! The perfect length for a game jam, in my opinion, and probably the one I've had the most fun with so far. My only two major complaints are that the game can get pretty resource intensive at times, and it can be really hard to distinguish between the oil and the rocks when they're very thin white slivers. Otherwise, this was a blast to play through. Nice work! |
| May 13 22:04:16 | 16h 42m | Pagemage | ♥ 0 | Lots of potential here! Unfortunate that features had to get cut short but I could easily see this being expanded and polished up even further in a post-jam version! What's already here is pretty fun to play through too. |
| May 13 23:11:20 | 1h 07m | Mycelisation | ♥ 2 | I really liked this one! Lots of people have said that the gameplay feels pretty easy but I actually found it kind of hard to get a good strategy going, haha. I'd perhaps make it more clear which tiles have how much water in them and make predicting where the dead ends will be less difficult. I also happened to stumble upon a seed that had no rocks in it whatsoever...may want to fix that for a post-jam version! screenie.png |
| May 15 01:53:39 | 26h 42m | Drill | ♥ 2 | A pretty simple game, I liked it! The only big thing I would suggest to improve is to make it a bit easier to know where the fuel tanks are; it feels like I would constantly miss them and it almost makes the game feel like it's up to chance, not strategy, whether you can get a good score or not. Regardless of that, the game's controls are fun, and I can easily see potential here for a bigger post-jam release! Nice work! |
| May 15 02:17:58 | 24m 19s | Deep Sea Discoveries | ♥ 1 | Pretty fun lil' game! I can see a good amount of potential in the gameplay mechanics that are already here. Hopefully you'll be able to get around to making a post-jam version soon! |
| May 15 02:43:38 | 25m 40s | Shroom Island 2 | ♥ 1 | Not too shabby! The pace is kind of slow and the controls are somewhat slippery, but I can see a good deal of potential in this. The graphics are pretty nice too! |